Post:Parry ranged please? - 12/27/2013 - 12:55
Re: Parry ranged please? · on 12/27/2013 12:55 PM CST | 308 |
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Yes, we have plans to address this. I don't know when I'll be able to do it just yet.
The idea is: Allow you to bonus X skill with Y skill, if Z skill isn't present or allowed to defend against a particular attack, and X skill is all you have to rely upon The bonus will be capped at % of your Z skill Defending skill will determine what level of bonus is available This prevents Z skill from becoming a BAD THING to have in one of your skillsets Having more of Z skill is always useful As an example - players with 1000 evasion, 1000 parry and 0 shield will still be heavily encouraged to get more shield skill. After all, shield as a skill must continue to be useful and be a boon to have. Defense-ignoring attacks of all kinds will be less painful and more balanced. Players will not be required to keep a shield out at all times, but doing so will give a substantial defensive bonus over relying on the cross-skill bonus. My hope is this compromise can get us to a happy place to continue new development from. If you want to use a stick bow without a shield at melee, it won't be as painful. Your evasion will get a bonus from your parry/shield skills that aren't actively being used. But you will do better if you hold a shield. You will do better if your parry/shield skills are well trained. You shouldn't get completely creamed when something gets to melee on you, tingles your weapon, or uses a defense-ignoring attack. | |
This message was originally posted in Dragon Realms 3.1 Test \ Combat, by DR-KODIUS on the play.net forums. |