Spheres of Influence
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Spheres of Influence are the areas in which a guild is considered to have special affinity, and thus higher caps when enhancing them through abilities and spells.
Paladin | Barbarian | Ranger | Cleric | Empath | Warrior Mage | Thief | Moon Mage | Bard | Trader | Necromancer |
---|---|---|---|---|---|---|---|---|---|---|
Skills | ||||||||||
Shield Usage | Shield Usage | Light Armor | Shield Usage | Light Armor | Shield Usage | Light Armor | Light Armor | Light Armor | Shield Usage | Light Armor |
Light Armor | Light Armor | Chain Armor | Parry Ability | Parry Ability | Defending | Parry Ability | Small Edged | Parry Ability | Light Armor | Small Edged |
Chain Armor | Defending | Brigandine | Small Edged | Small Edged | Parry Ability | Small Edged | Staves | Small Edged | Chain Armor | Small Blunt |
Brigandine | Parry Ability | Parry Ability | Twohanded Edged | Small Blunt | Large Edged | Small Blunt | Light Thrown | Large Edged | Brigandine | Staves |
Plate Armor | Small Edged | Small Edged | Small Blunt | Staves | Twohanded Edged | Slings | Primary Magic | Small Blunt | Parry Ability | Primary Magic |
Defending | Large Edged | Slings | Twohanded Blunt | Light Thrown | Large Blunt | Crossbow | Attunement | Light Thrown | Small Edged | Targeted Magic |
Parry Ability | Twohanded Edged | Bow | Staves | Brawling | Twohanded Blunt | Light Thrown | Arcana | Brawling | Small Blunt | Augmentation |
Large Edged | Small Blunt | Crossbow | Polearms | Primary Magic | Staves | Brawling | Targeted Magic | Offhand Weapon | Crossbow | Debilitation |
Twohanded Edged | Large Blunt | Polearms | Heavy Thrown | Augmentation | Light Thrown | Offhand Weapon | Augmentation | Primary Magic | Primary Magic | Sorcery |
Large Blunt | Twohanded Blunt | Light Thrown | Primary Magic | Utility | Brawling | Melee Mastery | Debilitation | Attunement | Utility | Evasion |
Twohanded Blunt | Slings | Heavy Thrown | Attunement | Warding | Offhand Weapon | Primary Magic | Utility | Arcana | Evasion | Athletics |
Crossbow | Bow | Missile Mastery | Arcana | Evasion | Primary Magic | Augmentation | Warding | Augmentation | Athletics | Perception |
Polearms | Crossbow | Primary Magic | Targeted Magic | Perception | Attunement | Evasion | Sorcery | Debilitation | Perception | Stealth |
Heavy Thrown | Staves | Augmentation | Augmentation | First Aid | Arcana | Athletics | Evasion | Warding | Locksmithing | Locksmithing |
Melee Mastery | Polearms | Evasion | Debilitation | Outdoorsmanship | Targeted Magic | Perception | Athletics | Sorcery | Thievery | Thievery |
Primary Magic | Light Thrown | Athletics | Utility | Engineering | Augmentation | Stealth | Perception | Evasion | Outdoorsmanship | First Aid |
Augmentation | Heavy Thrown | Perception | Warding | Outfitting | Debilitation | Locksmithing | Stealth | Forging | Forging | Outdoorsmanship |
Evasion | Brawling | Stealth | Sorcery | Alchemy | Utility | Thievery | Engineering | Engineering | Engineering | Skinning |
Perception | Offhand Weapon | Locksmithing | Evasion | Enchanting | Warding | First Aid | Enchanting | Outfitting | Outfitting | Alchemy |
First Aid | Melee Mastery | Thievery | Skinning | Scholarship | Sorcery | Outdoorsmanship | Scholarship | Enchanting | Alchemy | Enchanting |
Forging | Missile Mastery | First Aid | Alchemy | Appraisal | Evasion | Skinning | Appraisal | Scholarship | Scholarship | Scholarship |
Engineering | Primary Magic | Outdoorsmanship | Enchanting | Performance | Forging | Engineering | Astrology | Appraisal | Appraisal | Thanatology |
Outfitting | Augmentation | Skinning | Scholarship | Empathy | Enchanting | Alchemy | Performance | Performance | ||
Tactics | Evasion | Outfitting | Theurgy | Tactics | Scholarship | Appraisal | Bardic Lore | Trading | ||
Athletics | Scouting | Summoning | Performance | Tactics | Tactics | |||||
Outdoorsmanship | Tactics | Backstab | ||||||||
Skinning | ||||||||||
Forging | ||||||||||
Tactics | ||||||||||
Statistics | ||||||||||
Paladin | Barbarian | Ranger | Cleric | Empath | Warrior Mage | Thief | Moon Mage | Bard | Trader | Necromancer |
Stamina | Stamina | Reflex | Wisdom | Stamina | Wisdom | Intelligence | Wisdom | Charisma | Stamina | Stamina |
Charisma | Reflex | Agility | Charisma | Wisdom | Intelligence | Discipline | Intelligence | Reflex | Charisma | Reflex |
Discipline | Strength | Strength | Discipline | Discipline | Strength | Agility | Discipline | Agility | Intelligence | Intelligence |