Avalon Subs

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<array> <string>a light hit</string> <string>a light hit (1/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a good hit</string> <string>a good hit (2/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a good strike</string> <string>a good strike (3/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a solid hit</string> <string>a solid hit (4/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a hard hit</string> <string>a hard hit (5/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a strong hit</string> <string>a strong hit (6/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a heavy strike</string> <string>a heavy strike (7/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a very heavy hit</string> <string>a very heavy hit (8/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>an extremely heavy hit</string> <string>an extremely heavy hit (9/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a powerful strike</string> <string>a powerful strike (10/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a massive strike</string> <string>a massive strike (11/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>an awesome strike</string> <string>an awesome strike (12/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a vicious strike</string> <string>a vicious strike (13/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>an earth-shaking strike</string> <string>an earth-shaking strike (14/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a demolishing hit</string> <string>a demolishing hit (15/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a spine-rattling strike</string> <string>a spine-rattling strike (16/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a devastating hit</string> <string>a devastating hit (17/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>an overwhelming strike</string> <string>an overwhelming strike (18/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>an obliterating hit</string> <string>an obliterating hit (19/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>an annihilating strike</string> <string>an annihilating strike (20/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>a cataclysmic strike</string> <string>a cataclysmic strike (21/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>an apocalyptic strike</string> <string>an apocalyptic strike (22/22)</string> <string>combat</string> <false/> <false/> <false/> </array> <array> <string>ice-blue celestite runestone</string> <string>ice-blue celestite runestone (RF)</string> <string></string> <false/> <false/> <false/> </array> <array> <string>Graimi Rure</string> <string>'Desert Guard'</string> <string>FurryTitle</string> <false/> <false/> <false/> </array> <array> <string>Your body feels beat up.</string> <string>Your body feels beat up. 40% loss.</string> <string>health</string> <false/> <false/> <false/> </array> <array> <string>Your body feels battered.</string> <string>Your body feels battered. 30% loss.</string> <string>health</string> <false/> <false/> <false/> </array> <array> <string>Your body feels at death's door!</string> <string>Your body feels at death's door! Kiss yer ass *goodbye*!!!!</string> <string>health</string> <false/> <false/> <false/> </array> <array> <string>Your body feels slightly battered.</string> <string>Your body feels slightly battered. 10% loss.</string> <string>health</string> <false/> <false/> <false/> </array> <array> <string>Your body feels somewhat battered.</string> <string>Your body feels somewhat battered. 20% loss.</string> <string>health</string> <false/> <false/> <false/> </array> <array> <string>Your body feels in extremely bad shape!</string> <string>Your body feels in extremely bad shape! 90% loss!!!</string> <string>health</string> <false/> <false/> <false/> </array> <array> <string>Your body feels in very bad shape!</string> <string>Your body feels in very bad shape! 80% loss!!</string> <string>health</string> <false/> <false/> <false/> </array> <array> <string>Your body feels in bad shape.</string> <string>Your body feels in bad shape. 70% loss!</string> <string>health</string> <false/> <false/> <false/> </array> <array> <string>scars look better</string> <string></string> <string>health</string> <false/> <false/> <true/> </array> <array> <string>Your body feels very beat up.</string> <string>Your body feels very beat up. 50% loss.</string> <string>health</string> <false/> <false/> <false/> </array> <array> <string>numbness looks better</string> <string></string> <string>health</string> <false/> <false/> <true/> </array> <array> <string>Your body feels extremely beat up.</string> <string>Your body feels extremely beat up. 60% loss.</string> <string>health</string> <false/> <false/> <false/> </array> <array> <string>ice-blue celestite runestone</string> <string>ice-blue celestite runestone (RF)</string> <string></string> <false/> <false/> <false/> </array>

<array> <string>dark azurite runestone</string> <string>dark azurite runestone (Shadows)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>an ilmenite-tipped wand</string> <string>an ilmenite-tipped wand (Lightning Bolt)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>dark asketine runestone</string> <string>dark asketine runestone (Compost)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>golden butterfly necklace</string> <string>golden butterfly necklace (Refresh)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>a gold-flecked onyx wand</string> <string>a gold-flecked onyx wand (Shadows)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>silver brooch</string> <string>silver brooch (ES)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>an azurite Thief charm</string> <string>an azurite Thief charm (Shadows)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>pale avaes runestone</string> <string>pale avaes runestone (Clear Vision)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>fiery rhodonite runestone</string> <string>fiery rhodonite runestone (Fire Shard)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>dark silver sraeth runestone</string> <string>dark silver sraeth runestone (Soul Bond)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>a Bone Elf shaman's rattle</string> <string>a Bone Elf shaman's rattle (MPP)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>shiny blue xibaryl runestone</string> <string>shiny blue xibaryl runestone (Hypnotize)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>narrow scheelite rod</string> <string>narrow scheelite rod (Fire Ball)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>indakar-eyed cat charm</string> <string>indakar-eyed cat charm (PFE)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>colorful elbaite runestone</string> <string>colorful elbaite runestone (SOP)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>shining calavarite runestone</string> <string>shining calavarite runestone (Arc Light)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>sky-blue imnera runestone</string> <string>sky-blue imnera runestone (Zephyr)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>a blue-green malachite wand</string> <string>a blue-green malachite wand (Air Bubble)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>a cobalt blue wand</string> <string>a cobalt blue wand (Compost)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>delicate pink erythrite runestone</string> <string>delicate pink erythrite runestone (Rejuv)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>an ebonwood rattle with a string of feathers dangling from the handle</string> <string>an ebonwood rattle with a string of feathers dangling from the handle (restores spirit)</string> <string>magic item</string> <false/> <false/> <false/> </array> <array> <string>gold sunburst charm</string> <string>gold sunburst charm (Dazzle)</string> <string>maigc item</string> <false/> <false/> <false/> </array> <array> <string>small amount of mana </string> <string>small amount of mana (3) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>substantial amount of mana </string> <string>substantial amount of mana (13-14) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>good amount of mana </string> <string>good amount of mana (11-12) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>moderate amount of mana </string> <string>moderate amount of mana (9-10) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>modest amount of mana </string> <string>modest amount of mana (6) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>meager amount of mana </string> <string>meager amount of mana (4) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>immense amount of mana </string> <string>immense amount of mana (75-90) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>impressive amount of mana </string> <string>impressive amount of mana (56-65) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>minor amount of mana </string> <string>minor amount of mana (5) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>extreme amount of mana </string> <string>extreme amount of mana (66-75) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>average amount of mana </string> <string>average amount of mana (7-8) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>massive amount of mana </string> <string>massive amount of mana (41-45) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>tiny amount of mana </string> <string>tiny amount of mana (1) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>little amount of mana </string> <string>little amount of mana (2) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>great amount of mana </string> <string>great amount of mana (36-40) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>huge amount of mana </string> <string>huge amount of mana (31-35) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>large amount of mana </string> <string>large amount of mana (26-30) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>appreciable amount of mana </string> <string>appreciable amount of mana (21-25) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>generous amount of mana </string> <string>generous amount of mana (17-20) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>significant amount of mana </string> <string>significant amount of mana (15-16) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>vast amount of mana </string> <string>vast amount of mana (46-55) </string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see faint streams</string> <string>see faint streams (1/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>faint mana</string> <string>faint mana (1/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see dim streams</string> <string>see dim streams (2/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>dim mana</string> <string>dim mana (2/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see hazy streams</string> <string>see hazy streams(3/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>hazy mana</string> <string>hazy mana(3/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see dull streams</string> <string>see dull streams(4/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>dull mana</string> <string>dull mana(4/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see muted streams</string> <string>see muted streams(5/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>muted mana</string> <string>muted mana(5/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see dusky streams</string> <string>see dusky streams(6/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>dusky mana</string> <string>dusky mana(6/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see pale streams</string> <string>see pale streams(7/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>pale mana</string> <string>pale mana(7/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see flickering streams</string> <string>see flickering streams(8/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>flickering mana</string> <string>flickering mana(8/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see shimmering streams</string> <string>see shimmering streams(9/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>shimmering mana</string> <string>shimmering mana(9/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see pulsating streams</string> <string>see pulsating streams(10/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>pulsating mana</string> <string>pulsating mana(10/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see glowing streams</string> <string>see glowing streams(11/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>glowing mana</string> <string>glowing mana(11/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see lambent streams</string> <string>see lambent streams(12/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>lambent mana</string> <string>lambent mana(12/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see shining streams</string> <string>see shining streams(13/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>shining mana</string> <string>shining mana(13/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see luminous streams</string> <string>see luminous streams(14/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>luminous mana</string> <string>luminous mana(14/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see radiant streams</string> <string>see radiant streams(15/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>radiant mana</string> <string>radiant mana(15/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see fulgent streams</string> <string>see fulgent streams(16/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>fulgent mana</string> <string>fulgent mana(16/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see brilliant streams</string> <string>see brilliant streams(17/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>brilliant mana</string> <string>brilliant mana(17/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see flaring streams</string> <string>see flaring streams(18/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>flaring mana</string> <string>flaring mana(18/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see glaring streams</string> <string>see glaring streams(19/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>glaring mana</string> <string>glaring mana(19/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see blazing streams</string> <string>see blazing streams(20/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>blazing mana</string> <string>blazing mana(20/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>see blinding streams</string> <string>see blinding streams(21/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>blinding mana</string> <string>blinding mana(21/21)</string> <string>mana</string> <false/> <false/> <false/> </array> <array> <string>Dathga Chuthi Gechifacha</string> <string>'Grassland Hunter'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Vutiyuki Gechifacha</string> <string>'Mountain Hunter'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Grirodi Gechifacha</string> <string>'Hub Hunter'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Radehige Kodavu</string> <string>'Swift Claw'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Kodaye Kodavu</string> <string>'Sharp Claw'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Graimi Gechifacha</string> <string>'Desert Hunter'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Davafro Vayato</string> <string>'Blood Warrior'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Gakatari Gechifacha</string> <string>'Pride Hunter'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Bith Kodavu</string> <string>'Fierce Claw'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Havifiga Gechifacha</string> <string>'Deadly Hunter'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Graimi Vayato</string> <string>'Desert Warrior'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Gakatari Rure</string> <string>'Pride Guard'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Alda Remoren</string> <string>'Fate's Enemy'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Alda Pelan</string> <string>'Fate's Servant'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Nikabi Tokaru</string> <string>'Wind Tracker'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Gigavi Rure</string> <string>'Forest Guard'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Dafo</string> <string>'Storyteller'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Vutiyuki Rure</string> <string>'Mountain Guard'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Dathga Chuthi Rure</string> <string>'Grassland Guard'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Grirodi Rure</string> <string>'Hub Guard'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Vutiyuki Vayato</string> <string>'Mountain Warrior'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Gigavi Vayato</string> <string>'Forest Warrior'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Gigavi Gechifacha</string> <string>'Forest Hunter'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Grirodi Vayato</string> <string>'Hub Warrior'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Gakatari Vayato</string> <string>'Pride Warrior'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Dathga Chuthi Vayato</string> <string>'Grassland Warrior'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Veri Tervia</string> <string>'Blood Healer'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Grewd Leknis</string> <string>'Blood Healer'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Niliaevat Raesh Isen</string> <string>'Field Empath'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Tlus Chudin</string> <string>'Poison Clearer'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Helkthigis</string> <string>'Empath'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Chaid Ruhita</string> <string>'Wound Teacher'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Kirmiko</string> <string>'Bloodletter'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Kaith Partani</string> <string>'War Empath'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Ko Singmat</string> <string>'Honorable Empath'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Buru Alai</string> <string>'Honorable Empath'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Crauyo Alai</string> <string>'Blood Empath'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Dzive Asini</string> <string>'Life Blood'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Sangkaka Awat</string> <string>'Life Blood'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Balvbaaris</string> <string>'Pain Bearer'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Stura Arumiz</string> <string>'Sacred Shield'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Kirm Sathranit</string> <string>'Blood Dancer'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Chikuraga Ikamaye</string> <string>'Sacred Shield'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Haalik Showldh</string> <string>'Sacred Shield'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Anefubi Vahabaha</string> <string>'Faith's Hammer'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Namazata Checich</string> <string>'Holy Hammer'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Poho Ograth</string> <string>'Holy Hammer'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Alyda Darva</string> <string>'Holy Hammer'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Langen Waldwico</string> <string>'Knight of Peace'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Ucho Aha</string> <string>'Knight of Peace'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Lataki talna Im</string> <string>'Knight of Peace'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Latagi 'hhrs Emv</string> <string>'Knight of Peace'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Hegessger rae Fostra</string> <string>'Knight of Peace'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Kulaka talna Ibin</string> <string>'Hammer of Heaven'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Datuc a Ylosh</string> <string>'Peace Guard'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Harurs del Cawna</string> <string>'Hammer of Honor'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Hamar ut Sverth</string> <string>'Hammer of Honor'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Malko a Karanoi</string> <string>'Knight of Faith'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>Zirdzin del Ticiva</string> <string>'Knight of Faith'</string> <string>title</string> <false/> <false/> <false/> </array> <array> <string>seems to be concentrating intently on the cambrinth orb</string> <string></string> <string>title</string> <false/> <false/> <true/> </array> <array> <string>script --> "_spelltracker" label --> spelltimeloop</string> <string></string> <string></string> <false/> <false/> <true/> </array> <array> <string> are very strong,</string> <string> are very strong (14/18),</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> no impact damage</string> <string> no impact damage (0/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> dismal impact damage</string> <string> dismal impact damage (1/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> poor impact damage</string> <string> poor impact damage (2/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> low impact damage</string> <string> low impact damage (3/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> somewhat fair impact damage</string> <string> somewhat fair impact damage (4/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> fair impact damage</string> <string> fair impact damage (5/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> somewhat moderate impact damage</string> <string> somewhat moderate impact damage (6/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> moderate impact damage</string> <string> moderate impact damage (7/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> somewhat heavy impact damage</string> <string> somewhat heavy impact damage (8/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> heavy impact damage</string> <string> heavy impact damage (9/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very heavy impact damage</string> <string> very heavy impact damage (10/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> great impact damage</string> <string> great impact damage (11/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very great impact damage</string> <string> very great impact damage (12/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> severe impact damage</string> <string> severe impact damage (13/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very severe impact damage</string> <string> very severe impact damage (14/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> extreme impact damage</string> <string> extreme impact damage (15/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very extreme impact damage</string> <string> very extreme impact damage (16/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> mighty impact damage</string> <string> mighty impact damage (17/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very mighty impact damage</string> <string> very mighty impact damage (18/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> bone-crushing impact damage</string> <string> bone-crushing impact damage (19/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very bone-crushing impact damage</string> <string> very bone-crushing impact damage (20/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> devastating impact damage</string> <string> devastating impact damage (21/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very devastating impact damage</string> <string> very devastating impact damage (22/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> overwhelming impact damage</string> <string> overwhelming impact damage (23/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> annihilating impact damage</string> <string> annihilating impact damage (24/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> obliterating impact damage</string> <string> obliterating impact damage (25/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> no slice damage</string> <string> no slice damage (0/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> dismal slice damage</string> <string> dismal slice damage (1/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> poor slice damage</string> <string> poor slice damage (2/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> low slice damage</string> <string> low slice damage (3/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> somewhat fair slice damage</string> <string> somewhat fair slice damage (4/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> fair slice damage</string> <string> fair slice damage (5/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> somewhat moderate slice damage</string> <string> somewhat moderate slice damage (6/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> moderate slice damage</string> <string> moderate slice damage (7/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> somewhat heavy slice damage</string> <string> somewhat heavy slice damage (8/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> heavy slice damage</string> <string> heavy slice damage (9/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very heavy slice damage</string> <string> very heavy slice damage (10/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> great slice damage</string> <string> great slice damage (11/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very great slice damage</string> <string> very great slice damage (12/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> severe slice damage</string> <string> severe slice damage (13/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very severe slice damage</string> <string> very severe slice damage (14/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> extreme slice damage</string> <string> extreme slice damage (15/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very extreme slice damage</string> <string> very extreme slice damage (16/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> mighty slice damage</string> <string> mighty slice damage (17/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very mighty slice damage</string> <string> very mighty slice damage (18/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> bone-crushing slice damage</string> <string> bone-crushing slice damage (19/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very bone-crushing slice damage</string> <string> very bone-crushing slice damage (20/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> devastating slice damage</string> <string> devastating slice damage (21/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very devastating slice damage</string> <string> very devastating slice damage (22/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> overwhelming slice damage</string> <string> overwhelming slice damage (23/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> annihilating slice damage</string> <string> annihilating slice damage (24/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> obliterating slice damage</string> <string> obliterating slice damage (25/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> no puncture damage</string> <string> no puncture damage (0/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> dismal puncture damage</string> <string> dismal puncture damage (1/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> poor puncture damage</string> <string> poor puncture damage (2/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> low puncture damage</string> <string> low puncture damage (3/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> somewhat fair puncture damage</string> <string> somewhat fair puncture damage (4/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> fair puncture damage</string> <string> fair puncture damage (5/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> somewhat moderate puncture damage</string> <string> somewhat moderate puncture damage (6/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> moderate puncture damage</string> <string> moderate puncture damage (7/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> somewhat heavy puncture damage</string> <string> somewhat heavy puncture damage (8/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> heavy puncture damage</string> <string> heavy puncture damage (9/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very heavy puncture damage</string> <string> very heavy puncture damage (10/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> great puncture damage</string> <string> great puncture damage (11/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very great puncture damage</string> <string> very great puncture damage (12/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> severe puncture damage</string> <string> severe puncture damage (13/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very severe puncture damage</string> <string> very severe puncture damage (14/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> extreme puncture damage</string> <string> extreme puncture damage (15/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very extreme puncture damage</string> <string> very extreme puncture damage (16/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> mighty puncture damage</string> <string> mighty puncture damage (17/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very mighty puncture damage</string> <string> very mighty puncture damage (18/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> bone-crushing puncture damage</string> <string> bone-crushing puncture damage (19/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very bone-crushing puncture damage</string> <string> very bone-crushing puncture damage (20/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> devastating puncture damage</string> <string> devastating puncture damage (21/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very devastating puncture damage</string> <string> very devastating puncture damage (22/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> overwhelming puncture damage</string> <string> overwhelming puncture damage (23/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> annihilating puncture damage</string> <string> annihilating puncture damage (24/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> obliterating puncture damage</string> <string> obliterating puncture damage (25/25)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>not balanced and</string> <string>not balanced (0/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>terribly balanced and</string> <string>terribly balanced (1/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>dismally balanced and</string> <string>dismally balanced (2/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>poorly balanced and</string> <string>poorly balanced (3/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>inadequately balanced and</string> <string>inadequately balanced (4/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>fairly balanced and</string> <string>fairly balanced (5/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>decently balanced and</string> <string>decently balanced (6/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>reasonably balanced and</string> <string>reasonably balanced (7/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>soundly balanced and</string> <string>soundly balanced (8/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>well balanced and</string> <string>well balanced (9/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>excellently balanced and</string> <string>excellently balanced (10/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>superbly balanced and</string> <string>superbly balanced (11/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>is incredibly balanced and</string> <string>is incredibly balanced (12/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>unbelievably balanced and</string> <string>unbelievably balanced (13/13) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is not suited to gaining extra</string> <string>and is and is not suited (0/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is terribly suited to gaining extra</string> <string>and is terribly suited (1/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is dismally suited to gaining extra</string> <string>and is dismally suited (2/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is poorly suited to gaining extra</string> <string>and is poorly suited (3/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is inadequately suited to gaining extra</string> <string>and is inadequately suited (4/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is fairly suited to gaining extra</string> <string>and is fairly suited (5/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is decently suited to gaining extra</string> <string>and is decently suited (6/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is reasonably suited to gaining extra</string> <string>and is reasonably suited (7/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is soundly suited to gaining extra</string> <string>and is soundly suited (8/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is well suited to gaining extra</string> <string>and is well suited (9/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is excellently suited to gaining extra</string> <string>and is excellently suited (10/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is superbly suited to gaining extra</string> <string>and is superbly suited (11/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is incredibly suited to gaining extra</string> <string>and is incredibly suited (12/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and is unbelievably suited to gaining extra</string> <string>and is unbelievably suited (13/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are not suited to gaining extra</string> <string>and are not suited (0/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are terribly suited to gaining extra</string> <string>and are terribly suited (1/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are dismally suited to gaining extra</string> <string>and are dismally suited (2/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are poorly suited to gaining extra</string> <string>and are poorly suited (3/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are inadequately suited to gaining extra</string> <string>and are inadequately suited (4/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are fairly suited to gaining extra</string> <string>and are fairly suited (5/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are decently suited to gaining extra</string> <string>and are decently suited (6/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are reasonably suited to gaining extra</string> <string>and are reasonably suited (7/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are soundly suited to gaining extra</string> <string>and are soundly suited (8/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are well suited to gaining extra</string> <string>and are well suited (9/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are excellently suited to gaining extra</string> <string>and are excellently suited (10/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are superbly suited to gaining extra</string> <string>and are superbly suited (11/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are incredibly suited to gaining extra</string> <string>and are incredibly suited (12/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and are unbelievably suited to gaining extra</string> <string>and are unbelievably suited (13/13) to gaining extra</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> no protection and</string> <string> no protection (0/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> poor protection and</string> <string> poor protection (1/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> low protection and</string> <string> low protection (2/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> fair protection and</string> <string> fair protection (3/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> moderate protection and</string> <string> moderate protection (4/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> good protection and</string> <string> good protection (5/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very good protection and</string> <string> very good protection (6/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> high protection and</string> <string> high protection (7/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very high protection and</string> <string> very high protection (8/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> great protection and</string> <string> great protection (9/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> very great protection and</string> <string> very great protection (10/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> extreme protection and</string> <string> extreme protection (11/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> exceptional protection and</string> <string> exceptional protection (12/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> incredible protection and</string> <string> incredible protection (13/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> amazing protection and</string> <string> amazing protection (14/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> unbelievable protection and</string> <string> unbelievable protection (15/15) and</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>no damage absorption for </string> <string>no damage absorption (0/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>very poor damage absorption for </string> <string>very poor damage absorption (1/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>poor damage absorption for </string> <string>poor damage absorption (2/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>low damage absorption for </string> <string>low damage absorption (3/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>somewhat fair damage absorption for </string> <string>somewhat fair damage absorption (4/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>fair damage absorption for </string> <string>fair damage absorption (5/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>moderate damage absorption for </string> <string>moderate damage absorption (6/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>good damage absorption for </string> <string>good damage absorption (7/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>very good damage absorption for </string> <string>very good damage absorption (8/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>high damage absorption for </string> <string>high damage absorption (9/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>very high damage absorption for </string> <string>very high damage absorption (10/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>great damage absorption for </string> <string>great damage absorption (11/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>very great damage absorption for </string> <string>very great damage absorption (12/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>extreme damage absorption for </string> <string>extreme damage absorption (13/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>exceptional damage absorption for </string> <string>exceptional damage absorption (14/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>incredible damage absorption for </string> <string>incredible damage absorption (15/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>amazing damage absorption for </string> <string>amazing damage absorption (16/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>unbelievable damage absorption for </string> <string>unbelievable damage absorption (17/17) for </string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>battered and practically destroyed</string> <string>battered and practically destroyed (0-19%)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>badly damaged</string> <string>badly damaged (20-29%)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>heavily scratched and notched</string> <string>heavily scratched and notched (30-39%)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>several unsightly notches</string> <string>several unsightly notches (40-49%)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>few dents and dings</string> <string>few dents and dings (50-59%)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>some minor scratches</string> <string>some minor scratches (60-69%)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>rather scuffed up</string> <string>rather scuffed up (70-79%)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>in good condition</string> <string>in good condition (80-89%)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>practically in mint condition</string> <string>practically in mint condition (90-97%)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>in pristine condition</string> <string>in pristine condition (98-100%)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>This tool appears to be completely ineffective</string> <string>This tool appears to be completely ineffective (1/10)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>This tool appears to be tremendously ineffective</string> <string>This tool appears to be tremendously ineffective (2/10)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>This tool appears to be extremely ineffective</string> <string>This tool appears to be extremely ineffective (3/10)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>This tool appears to be very ineffective</string> <string>This tool appears to be very ineffective (4/10)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>This tool appears to be not very effective</string> <string>This tool appears to be not very effective (5/10)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>This tool appears to be sort of effective</string> <string>This tool appears to be sort of effective (6/10)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>This tool appears to be rather effective</string> <string>This tool appears to be rather effective (7/10)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>This tool appears to be very effective</string> <string>This tool appears to be very effective (8/10)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>This tool appears to be exceptionally effective</string> <string>This tool appears to be exceptionally effective (9/10)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>This tool appears to be extremely effective</string> <string>This tool appears to be extremely effective (10/10)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>extremely weak</string> <string>extremely weak (1/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>very delicate</string> <string>very delicate (2/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>quite fragile</string> <string>quite fragile (3/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>rather flimsy</string> <string>rather flimsy (4/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>particularly weak</string> <string>particularly weak (5/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>somewhat unsound</string> <string>somewhat unsound (6/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>appreciably susceptible to damage</string> <string>appreciably susceptible to damage (7/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>marginally vulnerable to damage</string> <string>marginally vulnerable to damage (8/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>of average construction</string> <string>of average construction (9/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>a bit safeguarded against damage</string> <string>a bit safeguarded against damage (10/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>rather reinforced against damage</string> <string>rather reinforced against damage (11/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>quite guarded against damage</string> <string>quite guarded against damage (12/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>highly protected against damage</string> <string>highly protected against damage (13/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> is very strong,</string> <string> is very strong (14/18),</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>extremely resistant to damage</string> <string>extremely resistant to damage (15/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>unusually resilient to damage</string> <string>unusually resilient to damage (16/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>nearly impervious to damage</string> <string>nearly impervious to damage (17/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>practically invulnerable to damage</string> <string>practically invulnerable to damage (18/18)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers no to</string> <string>offers no (0/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers very poor to</string> <string>offers very poor (1/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers poor to</string> <string>offers poor (2/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers rather low to</string> <string>offers rather low (3/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers low to</string> <string>offers low (4/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers fair to</string> <string>offers fair (5/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers better than fair to</string> <string>offers better than fair (6/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers moderate to</string> <string>offers moderate (7/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers moderately good to</string> <string>offers moderately good (8/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers good to</string> <string>offers good (9/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers very good to</string> <string>offers very good (10/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers high to</string> <string>offers high (11/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers very high to</string> <string>offers very high (12/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers great to</string> <string>offers great (13/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers very great to</string> <string>offers very great (14/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers impressive to</string> <string>offers impressive (15/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers very impressive to</string> <string>offers very impressive (16/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers tremendous to</string> <string>offers tremendous (17/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers incredible to</string> <string>offers incredible (18/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>offers god-like to</string> <string>offers god-like (19/19) to</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to no protection</string> <string>to no (0/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to very poor protection</string> <string>to very poor (1/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to poor protection</string> <string>to poor (2/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to rather low protection</string> <string>to rather low (3/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to low protection</string> <string>to low (4/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to fair protection</string> <string>to fair (5/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to better than fair protection</string> <string>to better than fair (6/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to moderate protection</string> <string>to moderate (7/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to moderately good protection</string> <string>to moderately good (8/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to good protection</string> <string>to good (9/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to very good protection</string> <string>to very good (10/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to high protection</string> <string>to high (11/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to very high protection</string> <string>to very high (12/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to great protection</string> <string>to great (13/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to very great protection</string> <string>to very great (14/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to impressive protection</string> <string>to impressive (15/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to very impressive protection</string> <string>to very impressive (16/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to tremendous protection</string> <string>to tremendous (17/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to incredible protection</string> <string>to incredible (18/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>to god-like protection</string> <string>to god-like (19/19) protection</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> no maneuvering hindrance</string> <string> no maneuvering hindrance (0/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> insignificant maneuvering hindrance</string> <string> insignificant maneuvering hindrance (1/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> trivial maneuvering hindrance</string> <string> trivial maneuvering hindrance (2/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> light maneuvering hindrance</string> <string> light maneuvering hindrance (3/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> minor maneuvering hindrance</string> <string> minor maneuvering hindrance (4/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> fair maneuvering hindrance</string> <string> fair maneuvering hindrance (5/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> mild maneuvering hindrance</string> <string> mild maneuvering hindrance (6/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> moderate maneuvering hindrance</string> <string> moderate maneuvering hindrance (7/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> noticeable maneuvering hindrance</string> <string> noticeable maneuvering hindrance (8/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> high maneuvering hindrance</string> <string> high maneuvering hindrance (9/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> significant maneuvering hindrance</string> <string> significant maneuvering hindrance (10/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> great maneuvering hindrance</string> <string> great maneuvering hindrance (11/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> extreme maneuvering hindrance</string> <string> extreme maneuvering hindrance (12/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> debilitating maneuvering hindrance</string> <string> debilitating maneuvering hindrance (13/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> overwhelming maneuvering hindrance</string> <string> overwhelming maneuvering hindrance (14/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> insane maneuvering hindrance</string> <string> insane maneuvering hindrance (15/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> no stealth hindrance</string> <string> no stealth hindrance (0/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> insignificant stealth hindrance</string> <string> insignificant stealth hindrance (1/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> trivial stealth hindrance</string> <string> trivial stealth hindrance (2/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> light stealth hindrance</string> <string> light stealth hindrance (3/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> minor stealth hindrance</string> <string> minor stealth hindrance (4/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> fair stealth hindrance</string> <string> fair stealth hindrance (5/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> mild stealth hindrance</string> <string> mild stealth hindrance (6/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> moderate stealth hindrance</string> <string> moderate stealth hindrance (7/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> noticeable stealth hindrance</string> <string> noticeable stealth hindrance (8/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> high stealth hindrance</string> <string> high stealth hindrance (9/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> significant stealth hindrance</string> <string> significant stealth hindrance (10/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> great stealth hindrance</string> <string> great stealth hindrance (11/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> extreme stealth hindrance</string> <string> extreme stealth hindrance (12/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> debilitating stealth hindrance</string> <string> debilitating stealth hindrance (13/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> overwhelming stealth hindrance</string> <string> overwhelming stealth hindrance (14/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string> insane stealth hindrance</string> <string> insane stealth hindrance (15/15)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be unhindered</string> <string>maneuvering to be unhindered (0/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be minimally hindered</string> <string>maneuvering to be minimally hindered (1/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be insignificantly hindered</string> <string>maneuvering to be insignificantly hindered (2/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be lightly hindered</string> <string>maneuvering to be lightly hindered (3/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be fairly hindered</string> <string>maneuvering to be fairly hindered (4/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be somewhat hindered</string> <string>maneuvering to be somewhat hindered (5/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be moderately hindered</string> <string>maneuvering to be moderately hindered (6/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be very hindered</string> <string>maneuvering to be very hindered (7/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be highly hindered</string> <string>maneuvering to be highly hindered (8/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be greatly hindered</string> <string>maneuvering to be greatly hindered (9/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be extremely hindered</string> <string>maneuvering to be extremely hindered (10/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be overwhelmingly hindered</string> <string>maneuvering to be overwhelmingly hindered (11/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>maneuvering to be insanely hindered</string> <string>maneuvering to be insanely hindered (12/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be unhindered</string> <string>and your stealth to be unhindered (0/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be minimally hindered</string> <string>and your stealth to be minimally hindered (1/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be insignificantly hindered</string> <string>and your stealth to be insignificantly hindered (2/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be lightly hindered</string> <string>and your stealth to be lightly hindered (3/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be fairly hindered</string> <string>and your stealth to be fairly hindered (4/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be somewhat hindered</string> <string>and your stealth to be somewhat hindered (5/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be moderately hindered</string> <string>and your stealth to be moderately hindered (6/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be very hindered</string> <string>and your stealth to be very hindered (7/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be highly hindered</string> <string>and your stealth to be highly hindered (8/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be greatly hindered</string> <string>and your stealth to be greatly hindered (9/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be extremely hindered</string> <string>and your stealth to be extremely hindered (10/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be overwhelmingly hindered</string> <string>and your stealth to be overwhelmingly hindered (11/12)</string> <string>app</string> <false/> <false/> <false/> </array> <array> <string>and your stealth to be insanely hindered</string> <string>and your stealth to be insanely hindered (12/12)</string> <string>app</string> <false/> <false/> <false/> </array>