Category:Damaris weapons
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About Damaris Weapons
Damaris weapons can be combined and TURNed to swap weapon forms. The weapons come with 5 weapon slots and 180-days of TURNing. Potency crystals will add 5 slots each until it hits a max of 15 weapons and infuser stones will add another 180-days of TURNing each.
Damaris weapons can be COMBINEd and REMOVEd at the wielder's whim.
Weapon damage impacts the weapon's current form, regardless of which weapon incurred the damage. Only the current weapon needs to be repaired to remove damage.
Pages in category "Damaris weapons"
The following 32 pages are in this category, out of 32 total.
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- Weapon:Damaris akabo
- Weapon:Damaris arbalest
- Weapon:Damaris battle bow
- Weapon:Damaris bludgeon
- Weapon:Damaris bola
- Weapon:Damaris broadsword
- Weapon:Damaris claymore
- Weapon:Damaris falchion
- Weapon:Damaris greathammer
- Weapon:Damaris greatsword
- Weapon:Damaris halberd
- Weapon:Damaris javelin
- Weapon:Damaris latchbow
- Weapon:Damaris lockbow
- Weapon:Damaris longbow
- Weapon:Damaris mace
- Weapon:Damaris maul
- Weapon:Damaris nightstick
- Weapon:Damaris oben
- Weapon:Damaris pasabas
- Weapon:Damaris pike
- Weapon:Damaris quarterstaff
- Weapon:Damaris rapier
- Weapon:Damaris sabre
- Weapon:Damaris scythe
- Weapon:Damaris shortbow
- Weapon:Damaris sledgehammer
- Weapon:Damaris sling
- Weapon:Damaris slurbow
- Weapon:Damaris spear
- Weapon:Damaris stonebow
- Weapon:Damaris throwing mallet