Talk:Kra'hei hatchling
Jump to navigation
Jump to search
Creature Drive
At 210 in twohanded the skill would stay on dabbling. The caps are a tad bit higher than the creature snapshot. Raising it to 210 because of the weapon dabbling at 210.
- You are certain that it is somewhat weaker than you are. (30)
- You are certain that it is somewhat less agile than you are. (30)
- You are certain that it is rather less disciplined than you are. (30)
- You are certain that it is not quite as quick to react as you are. (30)
- You are certain that it is rather less conditioned than you are. (30)
- Taking stock of its offensive abilities, and defending with a crocodile-skin buckler and a bastard sword, you are certain that the kra'hei hatchling is definitely less skilled.
- Taking stock of its defensive abilities, and attacking with a bastard sword, you are certain that the kra'hei hatchling is a creature completely beneath your notice.
- If you attacked with a bastard sword, you are certain that the enemy would train very poorly. (210)
- If you threw the sword at the enemy you are certain that it would train somewhat poorly. (Heavy Thrown 188)
- If you defended by parrying attacks, you are certain that the enemy would train very poorly. (221)
- If you defended by evading attacks, you are certain that the enemy would train very poorly. (221)
- If you defended by blocking attacks, you are certain that the enemy would train very poorly. (221)
- If you attempted to beguile the enemy with tactics, you are certain that it would train somewhat poorly. (171)
- If you attempted to debilitate the enemy, you are certain that it would train somewhat poorly. (203)
The hatchling appears immune to cold.
--FATBOY30269 (talk) 04:47, 17 August 2015 (CDT)