Policy:Delays or slowdowns

From Elanthipedia
Revision as of 20:59, 30 August 2016 by BLADEDBUTTERFLY (talk | contribs)
Jump to navigation Jump to search

Current Policy

Delays or slowdowns

Some delay between commands is a normal consequence of playing a game on a network. Delays are typically only a few seconds, but may occasionally be longer. Additionally, some delays may affect only one player, because he or she is having problems with a local network node. Delays, disconnections, or losses that are the direct result of service connections are no longer replaced for by Simutronics staff. See the section on repair/replacement for more information. Simutronics reserves the right of final judgment as to the verification of any slowdown-related claims.