Slings skill
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General Information
A sling is a strip of leather or cloth. This becomes a deadly weapon when someone holds both ends and drops a rock into the loop they make. The weapon is spun once before one end is released, sending the rock flying at deadly speeds.
Slings do extremely poor damage, but are not penalized by armworn shields. The fact that they primarily do impact damage means that they are sometimes used to generate nonlethal stuns to expose a target to other attacks. There is little variety in ammunition types, and slings are outclassed in every way by nearly every other ranged weapon, leaving them as primarily a role-playing choice, or a gag weapon.
Guild-Specific Abilities
- Rangers and Thieves can snipe with slings, allowing them to strike a target without coming out of hiding.
Recommended Weapons
- None. Every non-player-made sling template, no matter how uncommon or ubiquitous, is heavily derived from the original template bought in the Crossing shop (if not a carbon copy of that template). All non-player made sling patterns weigh five stones and have fair balance and fair suitability. Find a player-made sling (marginally better than normal slings at best) or find the prettiest one you can, as they're mostly the same.