Talk:Zone map
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Maps Still Needing Zone Placement
These maps still need placement in their appropriate zone(s). They are typically maps that are near zone borders and simply need someone to go through in game and verify which zone the majority of the map belongs to.
If a map is predominantly made up of one zone, with a smattering of non-landmark rooms from another zone, just include it in the first zone.
If a map contains large portions made up two zones, include it in both zones with the qualifier 'Portions of' in front of it. This is also the approach to take if only a smattering of rooms belong to one zone, but they make up a landmark area.
- Map 3 - Outside the West Gate + Lake of Dreams
- Map 3a - Temple Hill Housing Area
- Map 4 - Goblins + The Hunting Preserve
- Map 11 - NTR, including Vipers + Rock Guardians
- Map 11a - Leucros and Vipers
- Map 12 - More NTR + Reavers
- Map 12a - Dense Copse + Temple
- Map 13a - North Roads Caravansary
- Map 14 - Blue-Belly Crocodile Area, Homes, a few other things
- Map 14a - Gate of Souls
- Map 14b - Greater Fist
- Map 14c - Swim to Haven!
- Map 31c - Pejek Bog
- Map 31e - Abandoned Castle
- Map 33 - Road to Theren
- Map 34d - Forest Gryphons
- Map 60b - River Sprites and Segoltha River
- Map 61a - Boggy Marsh of Leth, Moss Meys
- Map 61c - Treehopper Toads
- Map 70 - Outside the West gate of Shard
- Map 70a - Crystal Forest housing area
- Map 128a - Liirewsag River