Zoluren Team Joust

From Elanthipedia
Revision as of 19:44, 29 January 2023 by SILVEROS (talk | contribs)
Jump to navigation Jump to search


Zoluren Team Joust Trials

The Zoluren Team Joust is the first quad-annual team joust competition hosted by the Order of the White Rose within Zoluren, which allows entrants of all races and guilds who are coming from all provinces within Elanthia to compete for prizes.


  • Upcoming Team Trials Date: February 11, 2023
  • Upcoming Team Finals Date: March 11, 2023
  • Location: Zoluren Royal Mews
  • Host: Order of the White Rose




Rules

  • Teams will consist of 3 jousters across 3 different divisions, with up to 2 alternates, for a total of no more than 5 per team.
  • Teams will compete under a team name followed by the first name of the jouster (i.e. HHJC Fire Maidens-Zalinyar or White Rose-Argentocoxa).
  • Position points (1st=5, 2nd=3, 3rd=2, 4th=1) will be awarded for each team jouster and the top 3 scores will be used as the team total. Ties will be broken by adding in the 2 alternates scores for the tied teams.
  • Prizes will be awarded to the team as a whole, as this is not an individual entry event.
  • Contestants will verify their skill in Plate Armor, Polearms and Shield via the TELLEXP command. See the Division Registration Reqs below for the formula details.
  • No spells of any kind are allowed to be in effect. (This is to avoid arguing or constantly checking Elanthipedia to determine which spells might affect the outcome.)
  • No stat or skill buffs are allowed. This means all spells and special abilities, which includes weight-reducing spells, Empathic links, constellation jewelry, or any other buff deemed unallowable because it changes stats or skills.
  • Cheating will be an automatic disqualification.
  • No mulligans. If a jouster jumps off of their horse because they are not properly equipped, then they will forfeit the match. Absolutely no do-overs will be allowed.


Division Registration Reqs:

  • Contestants will verify their skill in plate armor, polearms and shield usage via the TELLEXP command. They will be placed in the appropriate division based on a formula of these three skills. It is the sum of your plate, polearm and shield divided by three.

Upcoming Joust Prizes & Results:

Bracket Winner 2nd Place 3rd Show Prizes
Division 1 (0-199 ranks) TBA None None 1st -
Division 2 (200-399 ranks) TBA None None 1st -
Division 3 (400-699 ranks) TBA None None 1st -
Division 4 (700-999 ranks) TBA None None 1st -
Division 5 (1000-1299 ranks) TBA None None 1st -
Division 6 (1300-1599 ranks) TBA None None 1st -
Division 7 (1600-capped ranks) TBA None None 1st -
Result Points
lance breaks on shield* 1 point
lance strikes torso 2 points
lance strikes head 3 points
opponent is unseated/unhorsed 5 (instant victory)

*Shield strikes do not count unless the lance breaks.
The contestants will joust until one of them has earned a total of five points.