Kneel command
| Moves your character into a kneeling position. The command can also direct the gesture toward a person or creature, and some locations and objects provide special kneeling behavior. |
| KNEEL (from standing) You see: You kneel down upon the ground. KNEEL (from sitting) KNEEL (from prone) KNEEL (already kneeling) KNEEL <person> (from standing) KNEEL <person> (from sitting) KNEEL <person> (from prone) KNEEL <creature> (from standing) KNEEL <creature> (from sitting) KNEEL <creature> (from prone) KNEEL (where there is insufficient room) |
Syntax
- KNEEL
- Move from standing, sitting or prone into a kneeling position.
- KNEEL <PERSON>
- Kneel before another character. Targeting yourself produces the same messaging as the untargeted form.
- KNEEL <CREATURE>
- Kneel before a creature.
- KNEEL <OBJECT>
- Interact with an object that supports KNEEL. Chairs, benches, couches and similar objects may allow a character to kneel on them; other objects may provide their own messaging or behave like the untargeted form.
Usage
The resulting message depends on whether the character begins standing, sitting or prone. A character who is already kneeling remains in that position and receives the already-kneeling message.
Some areas must be navigated in a kneeling position by tall characters. A location can also prevent the action when there is not enough room or replace the standard messages with location-specific behavior.
Other characters receive no standard posture message when the actor is hidden, invisible or otherwise imperceptible. In those cases, a targeted person also receives no standard direct message.
See Also