Count command

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Count
1) Emotive command to indicate suspicion. 2) Determine number of portions in an object. 3) Convert skins to substance system.
COUNT <person>

You see: There appears to be only one <person>, but you never know.
Target sees: <Player> is looking at you in the most suspicious manner.

COUNT ROOM (can also use AREA or ALL)
You see: Results of your count: everything in the area
Others see: <Player> takes a quick count of what's in the area.

COUNT CRITTER (can also use CREATURE)
You see: Results of your count: all visible critters in the area
Others see: <Player> takes a quick count of what's in the area.

COUNT <object>
You see: Results of your count: see below
Others see: <Player> takes a quick count of what's in the area.

  • For containers: You count everything inside.
  • For ammunition: You count how much is there.
  • For alchemical substances: You count how much is there.
  • For food and drink: You count how much is left.
  • For bone stacks: You count how many bones are there.

Example messaging:
COUNT JADICE POWDER IN MY JAR
There's five parts left of the jadice powder.


Helpfile

COUNT HELP

COUNT ROOM     -- Count everything in the area.  You can also use AREA and ALL.
COUNT CRITTER  -- Count all the visible critters.  You can also use CREATURE.
COUNT <object> -- For containers:  You count everything inside.
* For ammunition:  You count how much is there.
* For alchemical substances:  You count how much is there.
* For food and drink:  You count how much is left.