Gar Zeng (2.0)
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Abbreviation: | GZ | |
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Prerequisites: | none | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 3 / 53 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Others, Critters | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | You'll need a free hand to be able to cast the Gar Zeng spell -- a close-range electrical attack. Several arcs of electric are emitted in rapid succession, making it fairly easy to hit your target somewhere while tending to unbalancing the target a bit, but Gar Zeng can not be aimed at a specific body part and doesn't do serious damage. Avoid casting this spell in water. | |
Effect: | Unknown | |
Example Messaging: | You reach out toward a fendryad with your left hand. Three blasts of electricity arc from you to it! A fendryad howls in pain as sparks chase each other across its chest in an electrifying dance. Tendrils of smoke rise from its scorched abdomen. A fendryad recoils from the powerful shock to its throat. | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Can launch 1-5 blasts.
- Recommended as a training tool for target magic, if Chain Lightning isn't available.
- The free hand requirement is no longer in effect.