User:Otterino
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About me
I play Ottavosa the Kaldaran Warrior mage. Circle 9 so far. My familiar is a marbled turtle.
Things I look foreward to seeing
- The mech lore split
- Magic 3.0
Things I wish I knew more about
I think I read somewhere that tall kaldars and togs were going to be able to use two handed weapons with one hand, but can't find it again; has anyone heard about this? Was it proposed with combat 3.0 or something like that or am I just imagining it?
- That was part of an April Fool's announcement. --Isharon 23:44, 2 May 2011 (UTC)
That's was funny, I actually tried to use the crawl verb a few times around Arthe Dale. Otterino 19:40, 8 May 2011 (UTC)
Blacksmithing experiments
Things I've found
- All 3 recipies for steel
- The recipy for pewter
- How to make Oravir-alloy and other metal alloys containing oravir that won't shatter on the anvil
- My favorite alloy that I call Ott-alloy, consisting of 2 parts pewter and 1 part oravir
- Caraamon's lucky anvil
Ingot quality study
I conducted a little experiment to see what kinds of thing I can make with around 50 mech (no techniques) and see how the difficult compares to the carving scale.
- ingots smelted from store-bought nuggets and ingots came out well-crafted
- ingots refined moved up to outstanding or masterful, apparently based on workability. Unfortunantly, I didn't keep track of workability too much.
- masterful ingots resulted from 80 and 70 workability material
- outstanding ingots resulted from 60 workability material
- superior ingots resulted from 40 workability material
Ingots to items
- extremely easy pieces were made masterfully crafted using unrefined ingots (above average lower tested)
- very easy pieces were made outstanding using well-crafted ingots and masterful with outstanding ingot
- easy pieces were made one level below ingot quality
- simple pieces were made practically worthless with unrefined ingot (70 workab.) and well-crafted with masterful ingot (80 workab.)