Dusk ogre
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This article has been tagged for conversion of Needs to be converted to Template:Critter. If you are the author of this page and dispute this, leave a message on the Articles for Conversion Talk page with a link to the page in question. |
Warning: Creature information missing! | |||||||
Dusk Ogre | |||||||
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Skill Cap | ?"-Unknown" can not be assigned to a declared number type with value 2000. to ?"-Unknown" can not be assigned to a declared number type with value 0. | ||||||
Skinnable | No | ||||||
Has Coins | Yes | ||||||
Has Gems | Yes | ||||||
Has Boxes | Yes | ||||||
Evil / Undead | No | ||||||
Corporeal | Yes | ||||||
Stealth Attack | Back Stab | ||||||
Casts Spells | No | ||||||
Attack Range | Melee"-melee" can not be assigned to a declared number type with value 1. | ||||||
Stealthy | No | ||||||
Special Attacks | No | ||||||
Located: |
Description
Slightly smaller than a troll, this dusk ogre looks like it has been covered in a skin of hardened lava. Its face is a twisted mask of hatred, its eyes large and glowing red as hot coals. Its hands flex open, flex closed slowly, continuously, as though fed by the memory of some fond dismemberment.
In Depth
Manipulation | |
Manipulatable | Yes |
Tier 1 | |
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Initial Cost | 47 |
Maintenance Cost | 15 |
Area
Some rooms are filled with roots that will catch you and put you in roundtime, up to 30 seconds. Escaping skill will reduce the roundtime by 1 second for each rank of escaping. 30 ranks in escaping is enough to avoid them completely.
Equipment/Loot
North of Passage:
- It is wearing a studded leather coat.
- It is carrying an oval shield, a mace.
South of Passage:
- It is wearing a studded leather coat.
- It is carrying an oval shield, a cudgel.
Categories:
- Bestiary
- Therengia Creatures
- Riverhaven Creatures
- Articles for Conversion
- Articles That Are Incomplete
- Non-Skinnable Creatures
- Creatures With Coins
- Creatures With Gems
- Creatures With Boxes
- Corporeal Creatures
- Non-Evil Corporeal Creatures
- Non-Evil Creatures
- BackStabbable Creatures
- Non-Spellcasting Creatures
- Melee Range-Attacking Creatures
- Creatures Without Special Attacks