Template:WeaponProperties: Difference between revisions
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(bugfix) |
(added in display for brawling weapon increase) |
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#if: {{{puncture|}}} | {{#switch: {{{brawl}}} | y|yes= {{{puncture}}} | {{WeaponProcess| {{{puncture}}} | puncture damage is }} }} | [[missing::Infobox entry for puncture damage|''Unknown'']]}}{{ |
#if: {{{puncture|}}} | {{#switch: {{{brawl}}} | y|yes= {{{puncture}}} | {{WeaponProcess| {{{puncture}}} | puncture damage is }} }} | [[missing::Infobox entry for puncture damage|''Unknown'']]}}{{ |
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#If: {{{puncture2|}}} | {{!}}{{!}} {{WeaponProcess| {{{puncture2}}} | puncture damage is }} | {{#if: {{{slice2|}}}{{{impact2|}}}{{{balance2|}}}{{{suitedness2|}}} | [[missing::Infobox entry for puncture damage2| ]] | }} }}{{ |
#If: {{{puncture2|}}} | {{!}}{{!}} {{WeaponProcess| {{{puncture2}}} | puncture damage is }} | {{#if: {{{slice2|}}}{{{impact2|}}}{{{balance2|}}}{{{suitedness2|}}} | [[missing::Infobox entry for puncture damage2| ]] | }} }}{{ |
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#If: {{{puncture3|}}} | {{!}}{{!}} {{WeaponProcess| {{{puncture}}} | puncture damage is }} | {{#if: {{{slice3|}}}{{{impact3|}}}{{{balance3|}}}{{{suitedness3|}}} | [[missing::Infobox entry for puncture damage3| ]] | }} }} |
#If: {{{puncture3|}}} | {{!}}{{!}} {{WeaponProcess| {{{puncture}}} | puncture damage is }} | {{#if: {{{slice3|}}}{{{impact3|}}}{{{balance3|}}}{{{suitedness3|}}} | [[missing::Infobox entry for puncture damage3| ]] | }} }} {{#switch:{{{slicetype}}} | i|y|yes=(increase) }} |
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{{!}}- |
{{!}}- |
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{{!}} '''Slice:''' {{!}}{{!}} {{ |
{{!}} '''Slice:''' {{!}}{{!}} {{ |
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#if: {{{slice|}}} | {{#switch: {{{brawl}}} | y|yes= {{{slice}}} | {{WeaponProcess| {{{slice}}} | slice damage is }} }} | [[missing::Infobox entry for slice damage|''Unknown'']] }}{{ |
#if: {{{slice|}}} | {{#switch: {{{brawl}}} | y|yes= {{{slice}}} | {{WeaponProcess| {{{slice}}} | slice damage is }} }} | [[missing::Infobox entry for slice damage|''Unknown'']] }}{{ |
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#if: {{{slice2|}}} | {{!}}{{!}} {{WeaponProcess| {{{slice2}}} | slice damage is }} | {{#if: {{{puncture2|}}}{{{impact2|}}}{{{balance2|}}}{{{suitedness2|}}} | [[missing::Infobox entry for slice damage2| ]] | }} }}{{ |
#if: {{{slice2|}}} | {{!}}{{!}} {{WeaponProcess| {{{slice2}}} | slice damage is }} | {{#if: {{{puncture2|}}}{{{impact2|}}}{{{balance2|}}}{{{suitedness2|}}} | [[missing::Infobox entry for slice damage2| ]] | }} }}{{ |
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#if: {{{slice3|}}} | {{!}}{{!}} {{WeaponProcess| {{{slice3}}} | slice damage is }} | {{#if: {{{puncture3|}}}{{{impact3|}}}{{{balance3|}}}{{{suitedness3|}}} | [[missing::Infobox entry for slice damage3| ]] | }} }} |
#if: {{{slice3|}}} | {{!}}{{!}} {{WeaponProcess| {{{slice3}}} | slice damage is }} | {{#if: {{{puncture3|}}}{{{impact3|}}}{{{balance3|}}}{{{suitedness3|}}} | [[missing::Infobox entry for slice damage3| ]] | }} }} {{#switch:{{{puncturetype}}} | i|y|yes=(increase) }} |
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{{!}}- |
{{!}}- |
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{{!}} '''Impact:''' {{!}}{{!}} {{ |
{{!}} '''Impact:''' {{!}}{{!}} {{ |
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#if: {{{impact|}}} | {{#switch: {{{brawl}}} | y|yes= {{{impact}}} | {{WeaponProcess| {{{impact}}} | impact damage is }} }} | [[missing::Infobox entry on impact damage|''Unknown'']] }}{{ |
#if: {{{impact|}}} | {{#switch: {{{brawl}}} | y|yes= {{{impact}}} | {{WeaponProcess| {{{impact}}} | impact damage is }} }} | [[missing::Infobox entry on impact damage|''Unknown'']] }}{{ |
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#if: {{{impact2|}}} | {{!}}{{!}} {{WeaponProcess| {{{impact2}}} | impact damage is }} | {{#if: {{{slice2|}}}{{{puncture2|}}}{{{balance2|}}}{{{suitedness2|}}} | [[missing::Infobox entry for impact damage2| ]] | }} }}{{ |
#if: {{{impact2|}}} | {{!}}{{!}} {{WeaponProcess| {{{impact2}}} | impact damage is }} | {{#if: {{{slice2|}}}{{{puncture2|}}}{{{balance2|}}}{{{suitedness2|}}} | [[missing::Infobox entry for impact damage2| ]] | }} }}{{ |
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#if: {{{impact3|}}} | {{!}}{{!}} {{WeaponProcess| {{{impact3}}} | impact damage is }} | {{#if: {{{slice3|}}}{{{puncture3|}}}{{{balance3|}}}{{{suitedness3|}}} | [[missing::Infobox entry for impact damage3| ]] | }} }} }} |
#if: {{{impact3|}}} | {{!}}{{!}} {{WeaponProcess| {{{impact3}}} | impact damage is }} | {{#if: {{{slice3|}}}{{{puncture3|}}}{{{balance3|}}}{{{suitedness3|}}} | [[missing::Infobox entry for impact damage3| ]] | }} }} }} {{#switch:{{{impacttype}}} | i|y|yes=(increase) }} |
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{{#switch: {{lc: {{{brawl}}} }} | y|yes= | {{#switch: {{lc: {{{balance}}} }} | n | -= | {{!}} '''Balance:''' {{!}}{{!}} {{ |
{{#switch: {{lc: {{{brawl}}} }} | y|yes= | {{#switch: {{lc: {{{balance}}} }} | n | -= | {{!}} '''Balance:''' {{!}}{{!}} {{ |
Revision as of 15:13, 18 March 2011
A plug in for Weapon template.