Ring Toss (1): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 4: | Line 4: | ||
|Coin=Dokoras |
|Coin=Dokoras |
||
|Store Type=Game |
|Store Type=Game |
||
|Owner= |
|Owner=- |
||
|NumRooms=1 |
|NumRooms=1 |
||
}} |
}} |
Revision as of 17:42, 4 November 2008
Stub
- This article is a stub. That is, it is an article with little or no content, and needs attention.
- Please see Category:Stubs for more articles that need content.
- When it is completed to a reasonable degree, remove {{stub}} from this article.
Ring Toss (1) | |
---|---|
Event | Holy Festival 392 |
# of Rooms | 1 |
Store Type | Game |
This store only accepts Dokoras
|
[Ring Toss Game]
The bright hues of cloth-covered boxes sitting on a sturdy table to one side make a splash of color. Tiers of tinted glass bottles are stacked atop the boxes in the shape of a pyramid. A barker clad in layers of vibrant silk robes stands to one side of the display, easily juggling wooden rings with his free hand. He calls out to a passerby, enticing them to try their skill at the ring-toss game. You also see a sign, a scoreboard and a gaudily clothed barker.
Obvious paths: out.
"Test your aim at the Ring Toss Game, just 50 dokora! (give barker 50 dokora)"