Weapon:Hefty diamondwood tanbo with blunt indurium tips: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
SNEAKYBARD (talk | contribs) (added cooldown info) |
||
Line 44: | Line 44: | ||
Recharging a hefty diamondwood tanbo with blunt indurium tips will extend the time it can be INVOKEd until Mon Oct 28 21:57:39 ET 2024. |
Recharging a hefty diamondwood tanbo with blunt indurium tips will extend the time it can be INVOKEd until Mon Oct 28 21:57:39 ET 2024. |
||
The elemental charge lasts for thirty seconds with a three minute cooldown period |
|||
Converts to electrical damage. |
Converts to electrical damage. |
Latest revision as of 22:48, 26 November 2023
hefty diamondwood tanbo with blunt indurium tips | |
---|---|
Look: | Each reinforced tip of the tanbo bears an etched whirlpool design. The erratic edges of the design flow into a sigillated scrollwork wrapping down the near-translucent weapon. |
Type: | Short Staff |
Range: | melee |
Puncture: | no (0/28) |
Slice: | low (3/28) |
Impact: | heavy (9/28) |
Fire: | no (0/28) |
Cold: | no (0/28) |
Electric: | no (0/28) |
Force of Impact: | reasonably (7/17) |
Balance: | well (9/17) |
Suitedness: | soundly (8/17) |
Construction: | extremely resistant (15/18) |
Metal: | Yes |
Weight: | 35 stones |
Appraised Cost: | 2,875,000 Kronars2,300,000 Lirums <br />2,074,600 Dokoras <br />2,875 LTBpoints <br />2,875 Tickets <br />2,875 Scrips <br /> |
Properties: |
|
Dimensions: | 9 length x 1 width x 1 height |
Sources: | Source is Sleeping Dragon Corn Maze 447/End loot, Aesthene's Close 449/End Loot |
You believe you could INVOKE a hefty diamondwood tanbo with blunt indurium tips to convert the weapon to an elemental version of itself, albeit a somewhat inferior one.
[180 days after the first INVOKE, an infuser stone will be required to add 180 more days.]
> analyze tanbo Recharging a hefty diamondwood tanbo with blunt indurium tips will extend the time it can be INVOKEd until Mon Oct 28 21:57:39 ET 2024.
The elemental charge lasts for thirty seconds with a three minute cooldown period
Converts to electrical damage.
Some caveats for the Elemental Weapons: this version only converts 75% of the physical damage to elemental. It has a cooldown which is both item and player based, so you can't buy 5 of them for 100% uptime.