Signature command: Difference between revisions

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Signature verbs must make sense in any time or place. Indoors, outdoors. Cold weather, hot weather. They should not rely upon any object your character may or may not be holding. They cannot force a reaction out of another character, but can be targetted towards someone else (there's one out there that "dances around you" for a moment, for example).
Signature verbs must make sense in any time or place. Indoors, outdoors. Cold weather, hot weather. They should not rely upon any object your character may or may not be holding. They cannot force a reaction out of another character, but can be targetted towards someone else (there's one out there that "dances around you" for a moment, for example).

==Example==
An example of {{tt|SIGNATURE SPARKLE RINAE}} would be:

Zadraes sees:<br>
Glistening mischeviously, your eyes twinkle brightly at Rinae.

Rinae sees:<br>
A mischevious twinkle is reflected in Zadraes's eyes as they are turned to gaze into yours.

Room sees:<br>
Glistening mischeviously, Zadraes's eyes twinkle brightly at Rinae.


(Similar rules to the above custom options apply as well. Actions should be kept short, the messages are ONLY fluff in nature -- you won't be able to affect anyone -- no glowing with energy, the GM working on it has the final decision in approving a request or not.)

{{RefAl|a=y}}
{{RefAl|a=y}}
* [[Premium_command#What_is_a_SIGNATURE_verb.3F|What is a {{tt|SIGNATURE}} verb?]]
* [[Premium_command#What_is_a_SIGNATURE_verb.3F|What is a {{tt|SIGNATURE}} verb?]]

Revision as of 00:51, 25 November 2021

Signature
Unknown
Unknown


Used to activate a SIGNATURE verb.

USAGE signature {option} {target if required} {option} - one of the signature options available to your character {target} - target object or player's name, if the option allows for a target

Valid Options for this character none

Explainer

Signature verbs are a way for you to customize an action for your character. Smile in a certain way, react to things with a particular expression. Take a specific stance in preparation for.. whatever is coming. Think about your character and maybe an action or emote you use frequently, and then think of how to tailor it more perfectly.

Signature verbs must make sense in any time or place. Indoors, outdoors. Cold weather, hot weather. They should not rely upon any object your character may or may not be holding. They cannot force a reaction out of another character, but can be targetted towards someone else (there's one out there that "dances around you" for a moment, for example).

Example

An example of SIGNATURE SPARKLE RINAE would be:

Zadraes sees:
Glistening mischeviously, your eyes twinkle brightly at Rinae.

Rinae sees:
A mischevious twinkle is reflected in Zadraes's eyes as they are turned to gaze into yours.

Room sees:
Glistening mischeviously, Zadraes's eyes twinkle brightly at Rinae.


(Similar rules to the above custom options apply as well. Actions should be kept short, the messages are ONLY fluff in nature -- you won't be able to affect anyone -- no glowing with energy, the GM working on it has the final decision in approving a request or not.)


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