Bloodthorns: Difference between revisions

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(Created page with "{{Spell |guild=Ranger |magic=Life Magic |buffs=No buffs |debuffs=No debuffs |dtype=No damage |htype=No heal |sig=No |status=planned |source=standard |type=warding }}")
 
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{{Spell
{{Spell
|abbrev=-
|validtarget=Self
|guild=Ranger
|guild=Ranger
|magic=Life Magic
|magic=Life Magic
|slot=3
|buffs=No buffs
|buffs=No buffs
|debuffs=No debuffs
|debuffs=No debuffs
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|source=standard
|source=standard
|type=warding
|type=warding
|ctype=ritual
}}
}}
Ritual spell that has a chance to proc a tiny amount of damage to the aggressor and a "true healing" (ala the spell Heal) effect on the caster on melee hit. Chance of proc is based on the size of the weapon; coming at a Ranger with a dagger is much more likely to get you poked than with a halberd. Number of pulses of healing per proc is determined by Potency.
{{RefAl}}

Revision as of 00:05, 12 July 2021


Ranger thumb.jpgRanger Guild


Bloodthorns
Abbreviation: -
Prerequisites: Unknown
Signature: No
Spell Slots: 3
Mana Type: Life Magic
Spell Type: ritual / warding
Difficulty: Unknown
Prep (min/max): Unknown / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self
Duration (min/max): Unknown minutes
Justice: Unknown
Corruption: Unknown
Description: Unknown
Effect:
Example Messaging: Unknown
Devices/Tattoos: No devices or tattoos documented.

Ritual spell that has a chance to proc a tiny amount of damage to the aggressor and a "true healing" (ala the spell Heal) effect on the caster on melee hit. Chance of proc is based on the size of the weapon; coming at a Ranger with a dagger is much more likely to get you poked than with a halberd. Number of pulses of healing per proc is determined by Potency.

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