Weapon:Throwing spike (crafted): Difference between revisions

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===Light Edged===
===Light Edged===

Revision as of 23:09, 30 January 2019

A throwing spike is a melee-range Light Blunt / Light Edged / Light Thrown metal weaponsmithing template.

It is a 06- Somewhat Challenging template, uses 4 volumes of metal, and is covered by the Advanced Swappable Weapon Design technique.

It is 2 by 1 by 1 spans.

This metal weapon has the standard construction values for its type.

Standard

Used unweighted tempered low carbon steel for reference.

Mode Puncture Slice Impact FOI Balance Suitability Construction Weight
Light Blunt, Light Thrown ?? 01- dismal 05- fair 01- terribly 04- inad 05- fair 17- n.impervious 20
Light Edged, Light Thrown 05- fair 03- low 01- dismal 01- terribly 05- fair 04- inad 17- n.impervious 20
Light Blunt, Light Thrown ?? ?? ?? ?? ?? ?? 17- n.impervious 20
Light Edged, Light Thrown ?? ?? ?? ?? ?? ?? 17- n.impervious 20

Variations

Light Blunt

Key
T=Tempered, B=Balanced, H=Honed
La=laminated, CB=Cable-backed, Li=Lightening
Red text means that some of the listed information
is either unconfirmed or otherwise unreliable.

Black underlined text means that it is the first
weight in which that value is reached.

Common Metals

Hard Mod Pierce Slice Impact FOI Balance Suit WT  
80 00- none 01- dismal 05- fair 01- terribly 04- inadequately 05- fairly 20
85 00- none 01- dismal 04- s.fair ?? 04- inadequately 05- fairly 14
85 00- none 01- dismal 05- fair 01- terribly 04- inadequately 06- decently 20

High Carbon Steel

Hard Mod Pierce Slice Impact FOI Balance Suit WT  
90 00- none 01- dismal 05- fair 01- terribly 05- fairly 05- fairly 14
90 00- none 01- dismal 05- fair 01- terribly 05- fairly 06- decently 15-16
90 00- none 01- dismal 05- fair 01- terribly 04- inadequately 06- decently 17-19
90 00- none 01- dismal 05- fair 01- terribly 04- inadequately 06- decently 20
90 00- none 01- dismal 05- fair ?? 04- inadequately 06- decently 21
90 00- none 02- poor 05- fair ?? 04- inadequately 06- decently 22
90 00- none 02- poor 05- fair 02- dismally 04- inadequately 06- decently 23-24
90 00- none 02- poor 06- s.mod 02- dismally 04- inadequately 06- decently 25

Rare Metals

Hard Mod Pierce Slice Impact FOI Balance Suit WT  
95 00- none 00- none 05- fair 01- terribly 05- fairly 05- fairly 12
95 00- none 01- dismal 05- fair 01- terribly 04- inadequately 06- decently 20
95 00- none 02- poor 06- s.mod 05- fairly 03- poorly 07- reasonably 30

Haledroth

Hard Mod Pierce Slice Impact FOI Balance Suit WT  
96 00- none 02- poor 06- s.mod 05- fairly 04- inadequately 07- reasonably 28

Light Edged

Common Metals

Hard Mod Pierce Slice Impact FOI Balance Suit WT  
80 05- fair 03- low 02- poor 01- terribly 05- fairly 04- inadequately 20
85 05- fair 03- low 02- poor 01- terribly 06- decently 03- poorly 14
85 06- s.mod 03- low 02- poor 01- terribly 06- decently 04- inadequately 20

High Carbon Steel

Hard Mod Pierce Slice Impact FOI Balance Suit WT  
90 06- s.mod 03- low 02- poor 01- terribly 07- reasonably 04- inadequately 14
90 06- s.mod 03- low 02- poor 01- terribly 06- decently 04- inadequately 15-19
90 06- s.mod 03- low 02- poor 01- terribly 06- decently 04- inadequately 20
90 06- s.mod 03- low 03- low ?? 06- decently 04- inadequately 21-22
90 06- s.mod 03- low 03- low 02- dismally 06- decently 04- inadequately 23
90 06- s.mod 03- low 03- low 02- dismally 06- decently 05- fairly 24
90 06- s.mod 03- low 03- low 02- dismally 06- decently 05- fairly 25

Rare Metals

Hard Mod Pierce Slice Impact FOI Balance Suit WT  
95 06- s.mod 03- low 02- poor 01- terribly 07- reasonably 04- inadequately 12
95 06- s.mod 03- low 02- poor 01- terribly 06- decently 04- inadequately 20
95 07- mod 04- s.fair 03- low 02- dismally 05- fairly 05- fairly 30

Haledroth

Hard Mod Pierce Slice Impact FOI Balance Suit WT  
96 07- mod 04- s.fair 03- low 02- dismally 06- decently 05- fairly 28


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