Template talk:CraftProp: Difference between revisions

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(Created page with "I'm still trying to decide how to represent the traits from fine/heavy/etc. fabrics. -~~~~")
 
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I'm still trying to decide how to represent the traits from fine/heavy/etc. fabrics. -Moderator [[User:Caraamon|Caraamon Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 03:18, 23 September 2013 (UTC)
I'm still trying to decide how to represent the traits from fine/heavy/etc. fabrics. -Moderator [[User:Caraamon|Caraamon Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 03:18, 23 September 2013 (UTC)

==Refactoring==
I think the best solution is to make CraftProp less shorthand and more like our other templates (e.g. Shop or PC). I'm happy to undertake the transformation, but since it will require changes to hundreds of articles it should be done after Hollow Eve.

<pre><nowiki>
{{CraftProp
|type=metal
|hardness=
|density=
|capacity=
...
|value=
|source=-
}}
</nowiki></pre>

- [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 14:05, 31 October 2017 (CDT)

Revision as of 14:05, 31 October 2017

I'm still trying to decide how to represent the traits from fine/heavy/etc. fabrics. -Moderator Caraamon Makdasi(talk) 03:18, 23 September 2013 (UTC)

Refactoring

I think the best solution is to make CraftProp less shorthand and more like our other templates (e.g. Shop or PC). I'm happy to undertake the transformation, but since it will require changes to hundreds of articles it should be done after Hollow Eve.

{{CraftProp
|type=metal
|hardness=
|density=
|capacity=
...
|value=
|source=-
}}

- padhg (talk) 14:05, 31 October 2017 (CDT)