JostakDR NecroTrain (script): Difference between revisions

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* Changed casting ease spell to a spell of your choice(Caledric)
* Changed casting ease spell to a spell of your choice(Caledric)
* Changed mind check for power perception to attunement
* Changed mind check for power perception to attunement
* Changed focus to invoke


<pre>
<pre>
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charging:
charging:
match charging You fail to
match charging You fail to
match focus The cambrinth %2 absorbs
match invoke %2 absorbs
match focus The cambrinth %2 resists
match invoke %2 resists
match charging ...wait
match charging ...wait
match focus The cambrinth %2 is already
match invoke %2 is already
match break You strain, but cannot
match break You strain, but cannot
put charge my %2 12
put charge my %2 12
Line 91: Line 92:
goto charging
goto charging


invoke:
focus:
match prepare readying it for your use
match prepare readying it for your use
match prepare Your link to the cambrinth
match prepare Your link to the cambrinth
match focus ...wait
match invoke ...wait
match focus but fail
match invoke but fail
put focus my %2
put invoke my %2
matchwait
matchwait



Revision as of 17:43, 6 October 2016

JostakDR NecroTrain (script)
Category Necromancer,Training,Magic
Front-end StormFront
Author JostakDR


This is a script for traing magic skills in the Necromancer guild. It starts in the bucket room of the common area (One with the shops) it will lock power perception, then move on to arcana. Juggles during pauses for maximum efficiency. If you DO run out of mana, it will pause for 2 minutes then continue. Uses the EASE spell.

Designed to use worn cambrinth. Usage: (scriptname) (juggling item) (worn cambrinth) (charge amount)

Fixes and Additions

10/2/12

  • Fixed some match tables

10/4/16

  • Changed casting ease spell to a spell of your choice(Caledric)
  • Changed mind check for power perception to attunement
  • Changed focus to invoke

startwalk:
put north
pause 1
put perc
waitfor roundtime
pause 1
put west
pause 1
put perc
waitfor roundtime
pause 1
put south
pause 1
put perc
waitfor roundtime
pause 1
put east
pause 1
put perc
waitfor roundtime
pause 1
goto walkexp

walkexp:
match chargestart mind lock
match pause EXP HELP
put exp skill attunement
matchwait

pause:
put get my %1
pause 1
put juggle my %1
waitfor roundtime
pause 1
put juggle my %1
waitfor roundtime
pause 1
put juggle my %1
waitfor roundtime
pause 1
put juggle my %1
waitfor roundtime
pause 1
put stow right
pause 1
put stow left
pause 1
goto startwalk

chargestart:
put stow right
pause 1
put stow left
pause 1
put remove my %2
pause 1
goto charging

charging:
match charging You fail to
match invoke  %2 absorbs
match invoke  %2 resists
match charging ...wait
match invoke  %2 is already
match break You strain, but cannot
put charge my %2 12
matchwait

break:
pause 120
goto charging

invoke:
match prepare readying it for your use
match prepare Your link to the cambrinth
match invoke ...wait
match invoke but fail
put invoke my %2
matchwait

prepare:
match cast You feel fully prepared
match prepare ...wait
put prep %3
matchwait

cast:
match cambexp You gesture
put cast
matchwait

cambexp:
match end mind lock
match charging EXP HELP
put exp skill arcana
matchwait

end:
put wear my %2
Echo Mind Locked