JostakDR NecroTrain (script): Difference between revisions
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* Changed casting ease spell to a spell of your choice(Caledric) |
* Changed casting ease spell to a spell of your choice(Caledric) |
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* Changed mind check for power perception to attunement |
* Changed mind check for power perception to attunement |
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* Changed focus to invoke |
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<pre> |
<pre> |
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charging: |
charging: |
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match charging You fail to |
match charging You fail to |
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match |
match invoke %2 absorbs |
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match |
match invoke %2 resists |
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match charging ...wait |
match charging ...wait |
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match |
match invoke %2 is already |
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match break You strain, but cannot |
match break You strain, but cannot |
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put charge my %2 12 |
put charge my %2 12 |
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goto charging |
goto charging |
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invoke: |
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focus: |
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match prepare readying it for your use |
match prepare readying it for your use |
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match prepare Your link to the cambrinth |
match prepare Your link to the cambrinth |
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match |
match invoke ...wait |
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match |
match invoke but fail |
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put |
put invoke my %2 |
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matchwait |
matchwait |
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Revision as of 17:43, 6 October 2016
JostakDR NecroTrain (script) | |
---|---|
Category | Necromancer,Training,Magic |
Front-end | StormFront |
Author | JostakDR |
This is a script for traing magic skills in the Necromancer guild. It starts in the bucket room of the common area (One with the shops) it will lock power perception, then move on to arcana. Juggles during pauses for maximum efficiency. If you DO run out of mana, it will pause for 2 minutes then continue. Uses the EASE spell.
Designed to use worn cambrinth. Usage: (scriptname) (juggling item) (worn cambrinth) (charge amount)
Fixes and Additions
10/2/12
- Fixed some match tables
10/4/16
- Changed casting ease spell to a spell of your choice(Caledric)
- Changed mind check for power perception to attunement
- Changed focus to invoke
startwalk: put north pause 1 put perc waitfor roundtime pause 1 put west pause 1 put perc waitfor roundtime pause 1 put south pause 1 put perc waitfor roundtime pause 1 put east pause 1 put perc waitfor roundtime pause 1 goto walkexp walkexp: match chargestart mind lock match pause EXP HELP put exp skill attunement matchwait pause: put get my %1 pause 1 put juggle my %1 waitfor roundtime pause 1 put juggle my %1 waitfor roundtime pause 1 put juggle my %1 waitfor roundtime pause 1 put juggle my %1 waitfor roundtime pause 1 put stow right pause 1 put stow left pause 1 goto startwalk chargestart: put stow right pause 1 put stow left pause 1 put remove my %2 pause 1 goto charging charging: match charging You fail to match invoke %2 absorbs match invoke %2 resists match charging ...wait match invoke %2 is already match break You strain, but cannot put charge my %2 12 matchwait break: pause 120 goto charging invoke: match prepare readying it for your use match prepare Your link to the cambrinth match invoke ...wait match invoke but fail put invoke my %2 matchwait prepare: match cast You feel fully prepared match prepare ...wait put prep %3 matchwait cast: match cambexp You gesture put cast matchwait cambexp: match end mind lock match charging EXP HELP put exp skill arcana matchwait end: put wear my %2 Echo Mind Locked