BowCombat (script): Difference between revisions
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(New page: # TO DO # Set up to use variable to loot or not loot. # Lots of misc clean-up DEBUG OFF SetVariable RETREAT2LOAD RETREAT2LOAD SetVariable WEAPON %WLBOW% SetVariable CBTGETWEAPON CBTGETW...) |
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# TO DO |
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# Set up to use variable to loot or not loot. |
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# Lots of misc clean-up |
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DEBUG OFF |
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SetVariable RETREAT2LOAD RETREAT2LOAD |
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SetVariable WEAPON %WLBOW% |
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SetVariable CBTGETWEAPON CBTGETWLBOW |
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SetVariable CBTGETNEXTWEAPON CBTGETWSBOW |
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SetVariable WEAPEXP long bow |
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SetVariable CRIT1 black leucro |
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SetVariable SKINTYPE hide |
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# This variable dictates whether or not you get full aim or just snap fire. |
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# Set to AIM1RETREATFIRE for full aim, FIRE1 will just launch the missle. |
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SetVariable FIRETYPE AIM1RETREATFIRE |
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# This variable keeps the script from repeating the CHECKWEAPONINHAND section after a kill. |
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# It only does the CHECKWEAPONINHAND section the first time through. |
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SetVariable INCASTLOOP CHECKWEAPONINHAND |
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# Set LOOK1 to LOOK1 to disarm critters, set to GETBOWRETREAT for critters without weapons. |
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SetVariable LOOK1 GETBOWRETREAT |
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# This is the the variable that contains the what to look for string to disarm critters. |
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SetVariable WHAT2LOOK4 /It is carrying.*(sapling|shield)/i |
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SetVariable SHIELDDESTINATION SH2HAND |
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SetVariable MOVESHIELDRETURN SCRINITSTANCE |
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GoTo FINDSHIELD |
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SCRINITSTANCE: |
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SetVariable SSRETURN CRITTERLOOK |
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SetVariable STANCETYPE shield |
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GoTo SETSTANCE |
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CRITTERLOOKW: |
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Pause 1 |
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CRITTERLOOK: |
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Matchre LOOKCOUNT /%CRIT1%(,|\.|\sand|\sthat)/i |
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Matchre EXIT /You're very beat up|You're beat up|You're badly hurt|You're smashed|You're terribly wounded|near death/i |
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Matchre WAITFORCRITTERS /Obvious\s(exits|paths)/i |
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Matchre CRITTERLOOKW /Sorry,|\.\.\.wait/i |
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put look |
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MatchWait |
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WAITFORCRITTERSW: |
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Pause 1 |
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WAITFORCRITTERS: |
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Matchre %LOOK1% /pole weapon range on you|melee range on you|pads heavily into the area|begins to advance on you|%CRIT1% just arrived|(menacingly|tromps) into view|tromps in|\.\]/i |
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Matchre EXIT /You're very beat up|You're beat up|You're badly hurt|You're smashed|You're terribly wounded|near death/i |
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#Matchre CLEANJUNK /You gesture|don't have a spell prepared/i |
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Matchre WAITFORCRITTERSW /Sorry,|\.\.\.wait/i |
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put cast |
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MatchWait |
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LOOKCOUNTW: |
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Pause 1 |
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LOOKCOUNT: |
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put retreat |
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Matchre ESCAPE /%CRIT1%(,|\.|\sand|\sthat).*%CRIT1%(,|\.|\sand|\sthat).*%CRIT1%(,|\.|\sand|\sthat).*%CRIT1%(,|\.|\sand|\sthat).*%CRIT1%(,|\.|\sand|\sthat).*%CRIT1%(,|\.|\sand|\sthat)/i |
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Matchre %LOOK1% /%CRIT1%(,|\.|\sand|\sthat)/i |
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Matchre LOOKCOUNTW /Sorry,|\.\.\.wait/i |
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put look |
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MatchWait |
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LOOK1: |
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SetVariable LOOKNEXT LOOK2 |
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SetVariable LC first %CRIT1% |
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GoTo LOOK4WEAPONS |
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LOOK2: |
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SetVariable LOOKNEXT LOOK3 |
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SetVariable LC second %CRIT1% |
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GoTo LOOK4WEAPONS |
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LOOK3: |
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SetVariable LOOKNEXT LOOK4 |
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SetVariable LC third %CRIT1% |
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GoTo LOOK4WEAPONS |
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LOOK4: |
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SetVariable LOOKNEXT LOOK5 |
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SetVariable LC fourth %CRIT1% |
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GoTo LOOK4WEAPONS |
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LOOK5: |
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SetVariable LOOKNEXT LOOK6 |
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SetVariable LC fifth %CRIT1% |
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GoTo LOOK4WEAPONS |
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LOOK6: |
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SetVariable LOOKNEXT LOOK7 |
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SetVariable LC sixth %CRIT1% |
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GoTo LOOK4WEAPONS |
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LOOK7: |
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SetVariable LOOKNEXT ESCAPE |
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SetVariable LC seventh %CRIT1% |
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GoTo LOOK4WEAPONS |
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LOOK4WEAPONSW: |
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Pause 1 |
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LOOK4WEAPONS: |
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put retreat |
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SetVariable TINGLERETURN %LOOKNEXT |
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Matchre PREPTINGLE %WHAT2LOOK4% |
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Match GETBOWRETREAT It is carrying nothing |
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Match CRITTERLOOK what you were referring to |
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Matchre LOOK4WEAPONSW /Sorry,|\.\.\.wait/i |
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put look %LC |
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MatchWait |
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PREPTINGLEW: |
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Pause 1 |
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PREPTINGLE: |
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Match RELEASEGETBOWRETREAT aren't sure you can get enough to cast |
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Match PREHARNESSRETREAT You trace an arcane sigil in the air |
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Match TINGLERELEASE You are already preparing |
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Matchre PREPTINGLEW /Sorry,|\.\.\.wait/i |
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put prep tingle 8 |
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MatchWait |
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RELEASEGETBOWRETREAT: |
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put release |
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GoTo GETBOWRETREAT |
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TINGLERELEASEW: |
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Pause 1 |
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TINGLERELEASE: |
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Match PREPTINGLE RELEASE HELP |
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Match TINGLERELEASEW /Sorry,|\.\.\.wait/i |
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put release |
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MatchWait |
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PREHARNESSRETREAT: |
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SetVariable RETREATRETURN TINGLEHARNESS |
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GoTo RETREAT |
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TINGLEHARNESSW: |
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Pause 1 |
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TINGLEHARNESS: |
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Match PRECASTRETREAT Roundtime |
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Match TINGLECAST cannot harness that much power |
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Matchre TINGLEHARNESSW /Sorry,|\.\.\.wait/i |
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put harness 3 |
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MatchWait |
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PRECASTRETREAT: |
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SetVariable RETREATRETURN TINGLECAST |
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GoTo RETREAT |
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TINGLECASTW: |
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Pause 1 |
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TINGLECAST: |
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Match %TINGLERETURN You gesture |
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Matchre TINGLECASTW /Sorry,|\.\.\.wait/i |
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put cast %LC |
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MatchWait |
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GETBOWRETREAT: |
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SetVariable RETREATRETURN %INCASTLOOP |
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GoTo RETREAT |
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CHECKWEAPONINHANDW: |
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Pause 1 |
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CHECKWEAPONINHAND: |
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Matchre SETSTANCEEVASION /%WSBOW%|%WLBOW%|%WCBOW%|%WHX%|%WLX%|%WSLING%|%WSSLING%/i |
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Matchre SHEATHEWEAPON /%W2HE%|%WHE%|%WME%|%WLE%/i |
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Matchre %CBTGETWEAPON% /glance down at your empty hands|shield in your (left|right) hand/i |
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Matchre CHECKWEAPONINHANDW /Sorry,|\.\.\.wait/i |
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put glance |
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MatchWait |
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SHEATHEWEAPONW: |
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Pause 1 |
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SHEATHEWEAPON: |
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Match %CBTGETWEAPON You sheathe |
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Matchre SHEATHEWEAPONW /Sorry,|\.\.\.wait/i |
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put sheathe r |
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MatchWait |
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#************************************************************************************** |
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SETSTANCEEVASION: |
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SetVariable STANCETYPE evasion |
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SetVariable SSRETURN RETREATTOFIGHT |
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GoTo SETSTANCE |
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RETREATTOFIGHT: |
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SetVariable RETREATRETURN WEARSHIELD1 |
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GoTo RETREAT |
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WEARSHIELD1: |
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SetVariable MOVESHIELDRETURN RETREATLOAD |
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SetVariable DUMMY %SHIELDLOCATION%-SH2SHOULDER |
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GoTo %DUMMY% |
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RETREATLOAD: |
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SetVariable SPELL2CAST ES |
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SetVariable INCASTLOOP %SPELL2CAST |
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SetVariable RETREATRETURN LOADANDFIRE |
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SetVariable FIRECAST FIRE1 |
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GoTo RETREAT |
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TW: |
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#Set MANABADRETURN to LOADANDFIRE for quick fire |
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SetVariable MANAGOODRETURN BOWBUFF |
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SetVariable MANABADRETURN LOADANDFIRE |
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SetVariable RETREAT2LOAD RETREAT2LOAD |
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SetVariable RETREATRETURN BOWBUFFMANACHECK |
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SetVariable HARNESSAMOUNT 15 |
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SetVariable PREPAMOUNT 15 |
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SetVariable SPELL2CAST TW |
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SetVariable INCASTLOOP %SPELL2CAST |
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GoTo RETREAT |
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ES: |
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#Set MANABADRETURN to LOADANDFIRE for quick fire |
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SetVariable MANAGOODRETURN BOWBUFF |
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SetVariable MANABADRETURN LOADANDFIRE |
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SetVariable RETREAT2LOAD RETREAT2LOAD |
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SetVariable RETREATRETURN BOWBUFFMANACHECK |
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SetVariable HARNESSAMOUNT 15 |
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SetVariable PREPAMOUNT 15 |
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SetVariable SPELL2CAST ES |
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SetVariable INCASTLOOP %SPELL2CAST |
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GoTo RETREAT |
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SUF: |
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#Set MANABADRETURN to LOADANDFIRE for quick fire |
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SetVariable MANAGOODRETURN BOWBUFF |
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SetVariable MANABADRETURN LOADANDFIRE |
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SetVariable RETREAT2LOAD RETREAT2LOAD |
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SetVariable RETREATRETURN BOWBUFFMANACHECK |
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SetVariable HARNESSAMOUNT 15 |
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SetVariable PREPAMOUNT 15 |
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SetVariable SPELL2CAST SUF |
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SetVariable INCASTLOOP %SPELL2CAST |
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GoTo RETREAT |
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SW: |
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#Set MANABADRETURN to LOADANDFIRE for quick fire |
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SetVariable MANAGOODRETURN BOWBUFF |
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SetVariable MANABADRETURN LOADANDFIRE |
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SetVariable RETREAT2LOAD RETREAT2LOAD |
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SetVariable RETREATRETURN BOWBUFFMANACHECK |
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SetVariable HARNESSAMOUNT 15 |
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SetVariable PREPAMOUNT 15 |
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SetVariable SPELL2CAST SW |
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SetVariable INCASTLOOP %SPELL2CAST |
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GoTo RETREAT |
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YS: |
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#Set MANABADRETURN to LOADANDFIRE for quick fire |
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SetVariable MANAGOODRETURN BOWBUFF |
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SetVariable MANABADRETURN LOADANDFIRE |
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SetVariable RETREAT2LOAD RETREAT2LOAD |
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SetVariable RETREATRETURN BOWBUFFMANACHECK |
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SetVariable HARNESSAMOUNT 15 |
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SetVariable PREPAMOUNT 15 |
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SetVariable SPELL2CAST YS |
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SetVariable INCASTLOOP %SPELL2CAST |
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GoTo RETREAT |
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LOADANDFIRE: |
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SetVariable FIRECAST FIRE1 |
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GoTo LOADQUICKFIRE |
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BOWBUFFMANACHECKW: |
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Pause 1 |
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BOWBUFFMANACHECK: |
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Match %MANAGOODRETURN >50 |
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Matchre %MANABADRETURN% /_50|\|50/ |
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Matchre BOWBUFFMANACHECKW /Sorry,|\.\.\.wait/i |
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put harness |
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MatchWait |
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BOWBUFFW: |
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Pause 1 |
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BOWBUFF: |
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SetVariable FIRECAST RETCAST |
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Match RETREAT2HARNESS You trace an arcane sigil in the air |
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Match FASTCAST You are already preparing |
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Matchre BOWBUFFW /Sorry,|\.\.\.wait/i |
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put prep %SPELL2CAST %PREPAMOUNT |
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MatchWait |
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FASTCASTW: |
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Pause 1 |
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FASTCAST: |
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Match RETREAT2LOAD you gesture |
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Match FASTCASTW /Sorry,|\.\.\.wait/i |
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put cast |
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MatchWait |
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RETREAT2HARNESS: |
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SetVariable RETREATRETURN BOWBUFFHARNESS |
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GoTo RETREAT |
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BOWBUFFHARNESSW: |
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Pause 1 |
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BOWBUFFHARNESS: |
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Match %RETREAT2LOAD Roundtime: |
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Matchre BOWBUFFHARNESSW /Sorry,|\.\.\.wait/i |
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put harness %HARNESSAMOUNT |
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MatchWait |
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TARGETHEAD: |
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put target head |
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GoTo RETREAT2LOAD |
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RETREAT2LOAD: |
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SetVariable RETREATRETURN LOAD |
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GoTo RETREAT |
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LOADW: |
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Pause 1 |
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put retreat |
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LOAD: |
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Matchre RETREAT2AIM /roundtime|is already loaded/i |
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Matchre SETBOWTYPEWHX /load the.*%WHX% with/i |
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Matchre SETBOWTYPEWLX /load the.*%WLX% with/i |
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Matchre SETBOWTYPEWLBOW /load the.*%WLBOW% with/i |
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Matchre SETBOWTYPEWSBOW /load the.*%WSBOW% with/i |
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Matchre SETBOWTYPEWCBOW /load the.*%WCBOW% with/i |
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Matchre SETBOWTYPEWSLING /load the.*%WSLING% with/i |
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Matchre SETBOWTYPEWSSLING /load the.*%WSSLING% with/i |
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Match UNLOADSTOWGLANCE You don't have the proper ammunition readily available |
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Matchre LOADW /Sorry,|\.\.\.wait/i |
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put load |
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MatchWait |
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LOADQUICKFIREW: |
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Pause 1 |
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LOADQUICKFIRE: |
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SetVariable FIRETYPE FIRE1 |
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Matchre RETAIMQUICKFIRECBOW /load the.*%WCBOW% with/i |
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Matchre RETREAT2AIM /roundtime|is already loaded/i |
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Match UNLOADSTOWGLANCE You don't have the proper ammunition readily available |
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Matchre LOADQUICKFIREW /Sorry,|\.\.\.wait/i |
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put load |
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MatchWait |
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# Example to use the aiming loop>> SetVariable FIRETYPE AIM1RETREATFIRE ,SetVariable FIRETYPE FIRE1 will just launch the missle. |
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RETAIMQUICKFIRECBOW: |
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SetVariable RETREATRETURN QUICKFIRECBOWAIM |
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GoTo RETREAT |
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QUICKFIRECBOWAIMW: |
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Pause 1 |
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QUICKFIRECBOWAIM: |
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SetVariable CRIT2SKINRETURN QUICKFIRECBOW |
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Match SAVECRIT2SKIN1 %CRIT1 |
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Match %FIRETYPE% already targetting that |
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Matchre DEADCRITTERCHECK /what you were referring to|are you trying to aim|you cannot face it|is already quite dead/i |
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Matchre QUICKFIRECBOWAIMW /Sorry,|\.\.\.wait/i |
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put aim |
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MatchWait |
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QUICKFIRECBOW: |
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Matchre %FIRECAST% /You think you have your best shot possible now|you feel fully prepared/i |
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Matchre RETREAT2FATIGUECHECK /concentrating intently on something|searches the area|growling a spell|advance on you|pole weapon range on you|melee range on you|to shake violently|\.\]/i |
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Matchre RETREAT2UNLOAD /all movement\.|lies still\.|collapses with a heavy thud\./i |
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Matchre AIM1RETREATFIREW /Sorry,|\.\.\.wait/i |
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#put look |
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MatchWait |
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RETREAT2FATIGUECHECK: |
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SetVariable RETREATRETURN FATIGUECHECK |
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GoTo RETREAT |
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FATIGUECHECKW: |
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Pause 1 |
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FATIGUECHECK: |
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Matchre QUICKFIRECBOWRETREAT /advance on you|You are somewhat tired|You are slightly fatigued|pole weapon range on you|melee range on you|\.\]/i |
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Matchre %FIRECAST% /You think you have your best shot possible now|You are completely rested/i |
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Matchre FATIGUECHECKW /Sorry,|\.\.\.wait/i |
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put fatigue |
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MatchWait |
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QUICKFIRECBOWRETREAT: |
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SetVariable RETREATRETURN QUICKFIRECBOW |
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GoTo QUICKFIRECBOW |
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SETBOWTYPEWHX: |
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SetVariable FIRETYPE AIM1RETREATFIRE |
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GoTo RETREAT2AIM |
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SETBOWTYPEWLX: |
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SetVariable FIRETYPE AIM1RETREATFIRE |
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GoTo RETREAT2AIM |
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SETBOWTYPEWLBOW: |
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SetVariable FIRETYPE AIM1RETREATFIRE |
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GoTo RETREAT2AIM |
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SETBOWTYPEWSBOW: |
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SetVariable FIRETYPE AIM1RETREATFIRE |
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GoTo RETREAT2AIM |
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SETBOWTYPEWCBOW: |
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SetVariable FIRETYPE AIM1RETREATFIRE |
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GoTo RETREAT2AIM |
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SETBOWTYPEWSLING: |
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SetVariable FIRETYPE AIM1RETREATFIRE |
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GoTo RETREAT2AIM |
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SETBOWTYPEWSSLING: |
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SetVariable FIRETYPE AIM1RETREATFIRE |
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GoTo RETREAT2AIM |
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RETREAT2AIM: |
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SetVariable RETREATRETURN AIM |
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GoTo RETREAT |
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AIMW: |
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Pause 1 |
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put retreat |
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AIM: |
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SetVariable CRIT2SKINRETURN %FIRETYPE% |
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Match SAVECRIT2SKIN1 %CRIT1 |
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Match %FIRETYPE% You are already targetting that |
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Matchre DEADCRITTERCHECK /what you were referring to|are you trying to aim|you cannot face it|is already quite dead/i |
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Matchre AIMW /Sorry,|\.\.\.wait/i |
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put aim |
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MatchWait |
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# This is only here for clarity, the actual section exists in common script section. |
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# SAVECRIT2SKIN1: |
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# SetVariable CRITTER2SKIN %CRIT1 |
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# GoTo %CRIT2SKINRETURN |
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#******** Need to aim use this ******** |
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AIM1RETREATFIRE: |
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Save %c |
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Counter set 0 |
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RETCYCLE0: |
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RETCYCLE1: |
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RETCYCLE2: |
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RETCYCLE3: |
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#RETCYCLE4: |
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SetVariable CRIT2SKINRETURN RETREAT2UNLOAD |
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Matchre %FIRECAST% /You think you have your best shot possible now|you feel fully prepared/i |
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Matchre RETREATAIMCYCLE /pole weapon range on you|melee range on you|\.\]/i |
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Matchre RETREAT2UNLOAD /all movement\.|lies still\.|collapses with a heavy thud\.|falls dead to the ground|as it expires/i |
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Matchre AIM1RETREATFIREW /Sorry,|\.\.\.wait/i |
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#put look |
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MatchWait |
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AIM1RETREATFIREW: |
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Pause 1 |
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GoTo RETCYCLE%c |
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RETREATAIMCYCLE: |
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Matchre %FIRECAST% /You think you have your best shot possible now|you feel fully prepared/i |
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Matchre RETADDCOUNTER /You retreat from combat|as far away as you can get/i |
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Matchre RETREATAIMCYCLE /You retreat back to pole range|You try to back away/i |
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Matchre RETREAT2UNLOAD /all\smovement\.|lies still\.collapses with a heavy thud\.|falls dead to the ground|as it expires/i |
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Matchre RETREATAIMCYCLEW /Sorry,|\.\.\.wait/i |
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put retreat |
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MatchWait |
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RETREATAIMCYCLEW: |
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Pause 1 |
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GoTo RETREATAIMCYCLE |
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RETADDCOUNTER: |
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Counter add 1 |
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GoTo RETCYCLE%c |
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RETCYCLE4: |
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GoTo %FIRECAST |
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RETCASTW: |
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Pause 1 |
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RETCAST: |
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Matchre RETCASTRELEASE /Your secondary spell pattern dissipates|You are unable to harness|You don't have a spell prepared|targeted elsewhere/i |
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Matchre POST%SPELL2CAST /You gesture|Roundtime/i |
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Matchre RETCASTW /Sorry,|\.\.\.wait/i |
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put cast |
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MatchWait |
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POSTES: |
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SetVariable SPELL2CAST SUF |
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GoTo FIRE1 |
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POSTSUF: |
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SetVariable SPELL2CAST YS |
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GoTo FIRE1 |
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POSTYS: |
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SetVariable SPELL2CAST SW |
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GoTo FIRE1 |
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POSTSW: |
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SetVariable SPELL2CAST TW |
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GoTo FIRE1 |
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POSTTW: |
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SetVariable SPELL2CAST SUF |
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GoTo FIRE1 |
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RETCASTRELEASEW: |
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Pause 1 |
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RETCASTRELEASE: |
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Match FIRE1 RELEASE HELP |
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Matchre RETCASTRELEASEW /Sorry,|\.\.\.wait/i |
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put release |
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MatchWait |
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FIRE1W: |
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Pause 1 |
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FIRE1: |
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Matchre SKINSTART /all\smovement\.|lies still\.|collapses with a heavy thud\./i |
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Matchre LOOKCOUNT /%CRIT1%.*medium shield/i |
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Matchre DEADCRITTERCHECK /but you fire anyway|you were referring to|already quite dead|you turn/i |
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Match %SPELL2CAST roundtime |
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Matchre FIRE1W /Sorry,|\.\.\.wait/i |
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put fire |
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MatchWait |
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#********************************************************************** |
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# this section unloads and bow drops the bolt, arrow, rock. |
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#********************************************************************** |
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RETREAT2UNLOAD: |
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SetVariable RETREATRETURN UNLOADBOW |
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GoTo RETREAT |
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UNLOADBOWW: |
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Pause 1 |
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UNLOADBOW: |
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Match UNLOADEMPTY You unload |
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Matchre SKINSTART /falls from your|falls to the ground|isn't loaded/i |
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Matchre UNLOADBOW /Sorry,|\.\.\.wait/i |
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put unload |
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MatchWait |
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UNLOADEMPTYW: |
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Pause 1 |
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UNLOADEMPTY: |
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Matchre SKINSTART /hand is already empty|You drop/i |
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Matchre UNLOADEMPTYW /Sorry,|\.\.\.wait/i |
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put empty left |
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MatchWait |
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#*************************************************************************** |
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# Critter dead begin skin and or search sequence |
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#*************************************************************************** |
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SKINSTARTRELEASEW: |
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Pause 1 |
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SKINSTARTRELEASE: |
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Match SKINSTART RELEASE HELP |
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Match SKINSTARTRELEASEW /Sorry,|\.\.\.wait/i |
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put release |
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MatchWait |
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SKINSTART: |
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SetVariable RETREATRETURN SKINGETSHIELD |
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GoTo RETREAT |
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SKINGETSHIELDW: |
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Pause 1 |
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SKINGETSHIELD: |
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SetVariable MOVESHIELDRETURN SKINSETSTANCE |
|||
SetVariable DUMMY %SHIELDLOCATION%-SH2HAND |
|||
GoTo %DUMMY% |
|||
SKINSETSTANCE: |
|||
SetVariable SSRETURN SKINSTOW%CBTGETWEAPON |
|||
SetVariable STANCETYPE shield |
|||
GoTo SETSTANCE |
|||
SKINSTOWW: |
|||
Pause 1 |
|||
SKINSTOWCBTGETW2HE: |
|||
SKINSTOWCBTGETWHE: |
|||
SKINSTOWCBTGETWME: |
|||
SKINSTOWCBTGETWLE: |
|||
SKINSTOWCBTGETW2HB: |
|||
SKINSTOWCBTGETWHB: |
|||
SKINSTOWCBTGETWMB: |
|||
SKINSTOWCBTGETWLB: |
|||
SKINSTOWCBTGETWSSLING: |
|||
SKINSTOWCBTGETWLBOW: |
|||
SKINSTOW: |
|||
Matchre RETREAT2UNLOAD /You need to unload|You should unload/i |
|||
Matchre SHEATH2CONTAINER /to fit in the|There isn't any more room/i |
|||
Match SKINGETKNIFE You sheathe |
|||
Matchre SKINSTOWW /Sorry,|\.\.\.wait/i |
|||
put sheathe my %WEAPON% |
|||
MatchWait |
|||
SHEATH2CONTAINERW: |
|||
Pause 1 |
|||
SKINSTOWCBTGETWSBOW: |
|||
SKINSTOWCBTGETWCBOW: |
|||
SKINSTOWCBTGETWHX: |
|||
SKINSTOWCBTGETWLX: |
|||
SKINSTOWCBTGETWSLING: |
|||
SHEATH2CONTAINER: |
|||
Matchre RETREAT2UNLOAD /You need to unload|You should unload/i |
|||
Match SKINGETKNIFE You sheathe |
|||
Matchre SHEATH2CONTAINERW /Sorry,|\.\.\.wait/i |
|||
put sheathe my %WEAPON% in my %CONTAINER% |
|||
MatchWait |
|||
#SKINSTOWWLBOWW: |
|||
#Pause 1 |
|||
#SKINSTOWWLBOW: |
|||
#Match STOWBOWGLANCE already wearing that |
|||
#Matchre RETREAT2UNLOAD /You need to unload|You should unload/i |
|||
#Match SKINGETKNIFE over your shoulder |
|||
#Matchre SKINSTOWWLBOWW /Sorry,|\.\.\.wait/i |
|||
#put wear my %WLBOW |
|||
#MatchWait |
|||
SKINGETKNIFEW: |
|||
Pause 1 |
|||
SKINGETKNIFE: |
|||
Match GOTKNIFE You draw |
|||
Matchre SKINGETKNIFEW /Sorry,|\.\.\.wait/i |
|||
put wield my %SKINKNIFE |
|||
MatchWait |
|||
GOTKNIFE: |
|||
put retreat |
|||
SetVariable SSRETURN WEARSHTOSKIN |
|||
SetVariable STANCETYPE parry |
|||
GoTo SETSTANCE |
|||
WEARSHTOSKIN: |
|||
SetVariable MOVESHIELDRETURN RETREAT2SKINIT |
|||
SetVariable DUMMY %SHIELDLOCATION%-SH2SHOULDER |
|||
GoTo %DUMMY% |
|||
RETREAT2SKINIT: |
|||
SetVariable RETREATRETURN SKINIT |
|||
GoTo RETREAT |
|||
#**************************** |
|||
SKINIT: |
|||
Matchre NOSKIN /to that of mud|destroying the skin|never live this down|Maybe next time|beyond recognition|good, long while|it went wrong|left to salvage|you approach .*'s kill|already been skinned|Skin what|being flayed alive|butter knife|dripping tatters|teeth and nails|There isn't another/i |
|||
Matchre SKINNED /You skillfully peel|nearly ruining it|fluids from the carcass|splashing of gore|flesh beneath it/i |
|||
Matchre SKINIT /Sorry,|\.\.\.wait/i |
|||
put Skin %CRITTER2SKIN |
|||
MatchWait |
|||
SKINNED: |
|||
Match NOSKIN you drop |
|||
Matchre SKINNED /Sorry,|\.\.\.wait/i |
|||
put drop %SKINTYPE |
|||
MatchWait |
|||
NOSKIN: |
|||
SetVariable MOVESHIELDRETURN SKINSTANCESHIELD |
|||
SetVariable DUMMY %SHIELDLOCATION%-SH2HAND |
|||
GoTo %DUMMY% |
|||
SKINSTANCESHIELD: |
|||
SetVariable SSRETURN SKINDONERETREAT |
|||
SetVariable STANCETYPE shield |
|||
GoTo SETSTANCE |
|||
SKINDONERETREAT: |
|||
SetVariable RETREATRETURN SKINDONESEARCH |
|||
GoTo RETREAT |
|||
SKINDONESEARCH: |
|||
Matchre SETGETARROW /You move over to.*kill|razor-edged arrow|basilisk head arrow|silver-tipped arrow/i |
|||
Matchre SETGETCOIN /(copper|bronze|silver|gold|platinum)\scoin|You also find/i |
|||
Matchre SETBURDENCHECK /picked clean of anything it might have had|carried nothing of interest|you were referring to|It's not dead yet/i |
|||
Matchre SKINDONESEARCH /Sorry,|\.\.\.wait/i |
|||
put search %CRITTER2SKIN |
|||
MatchWait |
|||
SETGETARROW: |
|||
SetVariable SHEATHESKINKNIFERETURN GARETREAT |
|||
GoTo SHEATHESKINKNIFE |
|||
SETGETCOIN: |
|||
SetVariable SHEATHESKINKNIFERETURN GETCOINRETREAT |
|||
GoTo SHEATHESKINKNIFE |
|||
SETBURDENCHECK: |
|||
SetVariable SHEATHESKINKNIFERETURN BURDENCHECKRETREAT |
|||
GoTo SHEATHESKINKNIFE |
|||
SHEATHESKINKNIFEW: |
|||
Pause 1 |
|||
SHEATHESKINKNIFE: |
|||
Match %SHEATHESKINKNIFERETURN you sheathe |
|||
Matchre SHEATHESKINKNIFEW /Sorry,|\.\.\.wait/i |
|||
put sheathe my knife |
|||
MatchWait |
|||
#*************************************************************** |
|||
#Unload and stow bows to get ammo when running out in combat. |
|||
UNLOADSTOWGLANCE: |
|||
Match UNLOADWEARLONG1 %WLBOW |
|||
Match UNLOADSHEATHSLING1 %WSSLING |
|||
Match UNLOADSTOWSLING1 %WSLING |
|||
Matchre GASTOWSHIELDGET1 /%WSBOW%|%WCBOW%|%WHX%|%WLX%|%WSLING/i |
|||
Matchre UNLOADSTOWGLANCE /Sorry,|\.\.\.wait/i |
|||
put glance |
|||
MatchWait |
|||
UNLOADSHEATHSLING1: |
|||
put sheathe my staff sling in my %SHEATH |
|||
WaitFor You sheathe |
|||
GoTo GARETREAT |
|||
UNLOADSTOWSLING1: |
|||
put stow my sling |
|||
WaitFor in your |
|||
GoTo GARETREAT |
|||
GASTOWSHIELDGET1: |
|||
SetVariable MOVESHIELDRETURN UNLOADSTANCESHIELD1 |
|||
SetVariable DUMMY %SHIELDLOCATION%-SH2HAND |
|||
GoTo %DUMMY% |
|||
UNLOADSTANCESHIELD1: |
|||
SetVariable SSRETURN UNLOADSTOWWEARBOW1 |
|||
SetVariable STANCETYPE shield |
|||
GoTo SETSTANCE |
|||
UNLOADSTOWWEARBOW1: |
|||
Match GARETREAT in your |
|||
Match UNLOADWEARLONG1 is too long to fit |
|||
Matchre UNLOADSTOWWEARBOW1 /Sorry,|\.\.\.wait/i |
|||
put stow r |
|||
MatchWait |
|||
UNLOADWEARLONG1: |
|||
Match GARETREAT You sheath |
|||
Matchre UNLOADWEARLONG1 /Sorry,|\.\.\.wait/i |
|||
put sheathe my %WLBOW |
|||
MatchWait |
|||
#*************************************************************** |
|||
#Get arrows, bolt or rocks |
|||
GARETREAT: |
|||
SetVariable RETREATRETURN GETALOOK |
|||
GoTo RETREAT |
|||
COUNTARROWSW: |
|||
Pause 1 |
|||
COUNTARROWS: |
|||
Matchre GETCOINRETREAT /(thirty-.*|fourty-.*|fifty-.*)left/i |
|||
Matchre GETALOOK /left\.|you were referring to/i |
|||
Matchre COUNTARROWSW /Sorry,|\.\.\.wait/i |
|||
put count arrows in my %SHEATHE |
|||
MatchWait |
|||
GETALOOK: |
|||
Save %c |
|||
SetVariable GAC 0 |
|||
SetVariable GBC 0 |
|||
SetVariable GRC 0 |
|||
#ECHO >>>> GETALOOK: <<<< |
|||
#Matchre SETARROWTYPE1 /stone-tipped arrow/i |
|||
Matchre SETARROWTYPE2 /razor-edged arrow/i |
|||
Matchre SETARROWTYPE3 /silver-tipped arrow/i |
|||
#Matchre SETARROWTYPE4 /broad-barbed arrow/i |
|||
#Matchre SETARROWTYPE5 /warhead arrow/i |
|||
Matchre SETARROWTYPE6 /basilisk head arrow/i |
|||
Match GETBOLT0 crossbow bolt |
|||
#Matchre GETROCK0 /a large rock|a small rock/i |
|||
Matchre GETALOOK /Sorry,|\.\.\.wait/i |
|||
Matchre GETCOINRETREAT /Obvious (paths:|exits)/i |
|||
put look |
|||
MatchWait |
|||
SETARROWTYPE1: |
|||
SetVariable ARROW2GET stone-tipped arrow |
|||
GoTo GETARROW0 |
|||
SETARROWTYPE2: |
|||
SetVariable ARROW2GET razor-edged arrow |
|||
GoTo GETARROW0 |
|||
SETARROWTYPE3: |
|||
SetVariable ARROW2GET silver-tipped arrow |
|||
GoTo GETARROW0 |
|||
SETARROWTYPE4: |
|||
SetVariable ARROW2GET broad-barbed arrow |
|||
GoTo GETARROW0 |
|||
SETARROWTYPE5: |
|||
SetVariable ARROW2GET warhead arrow |
|||
GoTo GETARROW0 |
|||
SETARROWTYPE6: |
|||
SetVariable ARROW2GET basilisk arrow |
|||
GoTo GETARROW0 |
|||
GETARROW0: |
|||
GETARROW1: |
|||
GETARROW2: |
|||
GETARROW3: |
|||
Match ARROWQUIVFINAL from inside your |
|||
Matchre GAQUIVARROW /You pick up|You pull/i |
|||
Match GETCOINRETREAT arrow is not yours |
|||
Matchre GETARROW%GAC /Sorry,|\.\.\.wait/i |
|||
put get %ARROW2GET |
|||
MatchWait |
|||
GETARROW4: |
|||
put retreat |
|||
put retreat |
|||
SetVariable GAC 0 |
|||
GoTo GETARROW%GAC |
|||
GETBOLT0: |
|||
GETBOLT1: |
|||
GETBOLT2: |
|||
GETBOLT3: |
|||
Match BOLTQUIVFINAL from inside your |
|||
Matchre GAQUIVBOLT /You pick up|You pull/i |
|||
Matchre GETBOLT%GBC /Sorry,|\.\.\.wait/i |
|||
put get bolt |
|||
MatchWait |
|||
GETBOLT4: |
|||
put retreat |
|||
put retreat |
|||
SetVariable GBC 0 |
|||
GoTo GETBOLT%GBC |
|||
GETROCK0: |
|||
GETROCK1: |
|||
GETROCK2: |
|||
GETROCK3: |
|||
Match STOWROCKFINAL from inside your |
|||
Matchre GASTOWROCK /You pick up|You pull/i |
|||
Matchre GETROCK%GRC /Sorry,|\.\.\.wait/i |
|||
put get rock |
|||
MatchWait |
|||
GETROCK4: |
|||
put retreat |
|||
put retreat |
|||
SetVariable GRC 0 |
|||
GoTo GETROCK%GRC |
|||
GAQUIVARROW: |
|||
Counter set %GAC |
|||
Counter add 1 |
|||
SetVariable GAC %c |
|||
Match GETARROW%GAC You put your |
|||
Matchre GAQUIVARROW /Sorry,|\.\.\.wait/i |
|||
put put my arrow in my %QUIVER |
|||
MatchWait |
|||
ARROWQUIVFINAL: |
|||
#ECHO >>>> ARROWQUIVFINAL: <<<< |
|||
Match GETALOOK You put your |
|||
Matchre ARROWQUIVFINAL /Sorry,|\.\.\.wait/i |
|||
put put my arrow in my %QUIVER |
|||
MatchWait |
|||
GAQUIVBOLT: |
|||
Counter set %GBC |
|||
Counter add 1 |
|||
SetVariable GBC %c |
|||
Match GETBOLT%GBC You put your |
|||
Matchre GAQUIVBOLT /Sorry,|\.\.\.wait/i |
|||
put put my bolt in my %QUIVER |
|||
MatchWait |
|||
BOLTQUIVFINAL: |
|||
Match GETALOOK You put your |
|||
Matchre BOLTQUIVFINAL /Sorry,|\.\.\.wait/i |
|||
put put my bolt in my %QUIVER |
|||
MatchWait |
|||
GASTOWROCK: |
|||
Counter set %GRC |
|||
Counter add 1 |
|||
SetVariable GRC %c |
|||
Match GETROCK%GRC in your |
|||
Matchre GASTOWROCK /Sorry,|\.\.\.wait/i |
|||
put stow my rock |
|||
MatchWait |
|||
STOWROCKFINAL: |
|||
Match LOOTCHECK in your |
|||
Matchre GASTOWROCK /Sorry,|\.\.\.wait/i |
|||
put stow my rock |
|||
MatchWait |
|||
#********************************************************************** |
|||
# Loot section standing, shield stance set and right hand empty |
|||
GETCOINRETREAT: |
|||
Counter Set %s |
|||
SetVariable RETREATRETURN GETCOIN |
|||
GoTo RETREAT |
|||
GETCOINW: |
|||
Pause 1 |
|||
GETCOIN: |
|||
Match GETCOIN You pick up |
|||
Match LOOTCHECK What were you referring to |
|||
Matchre GETCOINW /(Sorry,|\.*wait)/ |
|||
put get coin |
|||
MatchWait |
|||
LOOTCHECKW: |
|||
Pause 1 |
|||
LOOTCHECK: |
|||
SetVariable POSTLOOT BURDENCHECKRETREAT |
|||
Put retreat |
|||
Matchre GETSTRONGBOX /strongbox,|strongbox and|strongbox\./i |
|||
Matchre GETCHEST /chest,|chest and|chest\./i |
|||
Matchre GETSKIPPET /skippet,|skippet and|skippet\./i |
|||
Matchre GETCADDY /caddy,|caddy and|caddy\./i |
|||
Matchre GETTRUNK /trunk,|trunk and|trunk\./i |
|||
Matchre GETCRATE /crate,|crate and|crate\./i |
|||
Matchre GETCASKET /casket,|casket and|casket\./i |
|||
Matchre GETCOFFER /coffer,|coffer and|coffer\./i |
|||
Matchre GETABOX /\sbox,|\sbox and|\sbox\./i |
|||
# ***** Items out of place so as not to be mistaken for gems ***** |
|||
Match GETEARRING earring |
|||
Match GETBAND diamond band |
|||
# ***** Items out of place so as not to be mistaken for gems ***** |
|||
Match GETAMETHYST amethyst |
|||
Match GETDIOP diopside |
|||
Match GETBLOOD bloodstone |
|||
Match GETCRYSTAL rock crystal |
|||
Match GETZIRCON zircon |
|||
Match GETJASPER jasper |
|||
Match GETQUARTZ quartz |
|||
Match GETGEM aquamarine gem |
|||
Match GETALEXANDRITE alexandrite |
|||
Match GETEMERALD emerald |
|||
Match GETTOPAZ topaz |
|||
Match GETRUBY ruby |
|||
Match GETBLOODGEM bloodgem |
|||
Match GETDIAMOND diamond |
|||
Match GETEGG alabaster egg |
|||
Match GETONYX chunk of onyx |
|||
Match GETLAZULI lapis lazuli |
|||
Match GETPEBBLE glass pebble |
|||
Match GETSUNSTONE glowing sunstone |
|||
Match GETMOONSTONE milky moonstone |
|||
Matchre GETBEAD /\sbead/i |
|||
Matchre GETOPAL /(fire|draconic)\sopal/i |
|||
Matchre GETSTONE /(malachite|turquoise)\sstone/i |
|||
Matchre GETAMBER /lump of.*amber/i |
|||
Matchre GETPEARL /(freshwater|white|black)\spearl/i |
|||
Matchre GETSAPPHIRE /(yellow|star|flawed)\ssapphire/i |
|||
Matchre GETGLEAMINGAQUAMARINE /(glossy|glittering|gleaming)\saquamarine/i |
|||
Matchre GETMALACHITE /(glossy|glittering|gleaming|green)\smalachite/i |
|||
Matchre GETMINERALS /(glossy|glittering|gleaming)\sminerals/i |
|||
Matchre GLITTERINGGOLDSTONE /(glossy|glittering|gleaming)\sgoldstone/i |
|||
Matchre GETSBAR /(silver|gold|platinum)\sbar/i |
|||
Matchre GETNUGGET /(gold|silver|platinum)\snugget/i |
|||
Match GETIVORYTOOTH ivory tooth |
|||
#^^^^^^^^^^^^^^^ All above, go in Gem pouch in %BAG, to %CONTAINER if pouch full. |
|||
Matchre GETSCROLL /parchment scroll|scroll/i |
|||
Match GETPAPYRUS Papyrus roll |
|||
Match GETOSTRACON Ostracon |
|||
Match GETSCROLLLEAF Seishaka leaf |
|||
Match GETBARK Hhr'lav'geluhh bark |
|||
Match GETVELLUM vellum |
|||
Match GETTABLET tablet |
|||
Match GETPARCHMENT parchment |
|||
Match GETRUNESTONE runestone |
|||
Matchre GETCARD /(Faces|Immortal|Guildleader|crest|Aftermath|Birds|Charger|Figure|Kitchen|Dragon).*card/i |
|||
#Match GETEARRING earring |
|||
Matchre GETRING /(iron|copper|bronze|pewter|gold|silver|platinum|eyebrow|nose)\sring/i |
|||
Matchre GETSTONES /(lasmodi|sjatmal|lantholite|waermodi|kyanite|jadeite)\sstones/i |
|||
Match GETSKINKNIFELOOT skinning knife |
|||
Match GETPOTION potion |
|||
Match GETSTYLUS ivory stylus |
|||
#^^^^^^^^^^^^^^^ All above, go in thigh bag, to %CONTAINER if bag full. |
|||
Match GETBERRIES blocil berries |
|||
Match GETJADICE jadice flower |
|||
Match GETSALVE salve |
|||
Matchre GETLEAF /(plovik|riolur)\sleaf/i |
|||
Matchre GETROOT /(yelith|nemoih)\sroot/i |
|||
Match GETSAP sufil sap |
|||
Match GETTOBACCO tobacco |
|||
Match GETCIGAR cigar |
|||
#^^^^^^^^^^^^^^^ All above, go in %HERBPOUCH, to %CONTAINER if pouch full. |
|||
Matchre %POSTLOOT% /Obvious\s(exits:|paths:)/i |
|||
Matchre LOOTCHECKW /Sorry,|\.\.\.wait/i |
|||
put look |
|||
MatchWait |
|||
GETSTRONGBOX: |
|||
SetVariable BOX2GET strongbox |
|||
GoTo GETBOX |
|||
GETCHEST: |
|||
SetVariable BOX2GET chest |
|||
GoTo GETBOX |
|||
GETSKIPPET: |
|||
SetVariable BOX2GET skippet |
|||
GoTo GETBOX |
|||
GETCADDY: |
|||
SetVariable BOX2GET caddy |
|||
GoTo GETBOX |
|||
GETTRUNK: |
|||
SetVariable BOX2GET trunk |
|||
GoTo GETBOX |
|||
GETCRATE: |
|||
SetVariable BOX2GET crate |
|||
GoTo GETBOX |
|||
GETCASKET: |
|||
SetVariable BOX2GET casket |
|||
GoTo GETBOX |
|||
GETCOFFER: |
|||
SetVariable BOX2GET coffer |
|||
GoTo GETBOX |
|||
GETABOX: |
|||
SetVariable BOX2GET box |
|||
GoTo GETBOX |
|||
GETBOXW: |
|||
Pause 1 |
|||
GETBOX: |
|||
Match STOWBOX you pick up |
|||
Matchre %POSTLOOT% /you referring to|is not yours/i |
|||
Matchre GETBOXW /Sorry,|\.\.\.wait/i |
|||
Put get %BOX2GET |
|||
MatchWait |
|||
STOWBOX: |
|||
SetVariable ITEM2BAG %BOX2GET% |
|||
SetVariable GO2BAG %CONTAINER% |
|||
SetVariable BAGITRETURN LOOTCHECK |
|||
GoTo BAGIT |
|||
#*************************************************** |
|||
#Begin pouch gem section |
|||
GETPEBBLE: |
|||
SetVariable GEM2POUCH pebble |
|||
GoTo GETPOUCHGEM |
|||
GETBEAD: |
|||
SetVariable GEM2POUCH bead |
|||
GoTo GETPOUCHGEM |
|||
GETAMETHYST: |
|||
SetVariable GEM2POUCH amethyst |
|||
GoTo GETPOUCHGEM |
|||
GETDIOP: |
|||
SetVariable GEM2POUCH diopside |
|||
GoTo GETPOUCHGEM |
|||
GETBLOOD: |
|||
SetVariable GEM2POUCH bloodstone |
|||
GoTo GETPOUCHGEM |
|||
GETCRYSTAL: |
|||
SetVariable GEM2POUCH crystal |
|||
GoTo GETPOUCHGEM |
|||
GETZIRCON: |
|||
SetVariable GEM2POUCH zircon |
|||
GoTo GETPOUCHGEM |
|||
GETJASPER: |
|||
SetVariable GEM2POUCH jasper |
|||
GoTo GETPOUCHGEM |
|||
GETQUARTZ: |
|||
SetVariable GEM2POUCH quartz |
|||
GoTo GETPOUCHGEM |
|||
GETGEM: |
|||
SetVariable GEM2POUCH gem |
|||
GoTo GETPOUCHGEM |
|||
GETALEXANDRITE: |
|||
SetVariable GEM2POUCH alexandrite |
|||
GoTo GETPOUCHGEM |
|||
GETEMERALD: |
|||
SetVariable GEM2POUCH emerald |
|||
GoTo GETPOUCHGEM |
|||
GETTOPAZ: |
|||
SetVariable GEM2POUCH topaz |
|||
GoTo GETPOUCHGEM |
|||
GETRUBY: |
|||
SetVariable GEM2POUCH ruby |
|||
GoTo GETPOUCHGEM |
|||
GETBLOODGEM: |
|||
SetVariable GEM2POUCH bloodgem |
|||
GoTo GETPOUCHGEM |
|||
GETDIAMOND: |
|||
SetVariable GEM2POUCH diamond |
|||
GoTo GETPOUCHGEM |
|||
GETEGG: |
|||
SetVariable GEM2POUCH egg |
|||
GoTo GETPOUCHGEM |
|||
GETONYX: |
|||
SetVariable GEM2POUCH onyx |
|||
GoTo GETPOUCHGEM |
|||
GETLAZULI: |
|||
SetVariable GEM2POUCH lazuli |
|||
GoTo GETPOUCHGEM |
|||
GETOPAL: |
|||
SetVariable GEM2POUCH opal |
|||
GoTo GETPOUCHGEM |
|||
GETSTONE: |
|||
SetVariable GEM2POUCH stone |
|||
GoTo GETPOUCHGEM |
|||
GETAMBER: |
|||
SetVariable GEM2POUCH amber |
|||
GoTo GETPOUCHGEM |
|||
GETPEARL: |
|||
SetVariable GEM2POUCH pearl |
|||
GoTo GETPOUCHGEM |
|||
GETSAPPHIRE: |
|||
SetVariable GEM2POUCH sapphire |
|||
GoTo GETPOUCHGEM |
|||
GETGLEAMINGAQUAMARINE: |
|||
SetVariable GEM2POUCH aquamarine |
|||
GoTo GETPOUCHGEM |
|||
GETMALACHITE: |
|||
SetVariable GEM2POUCH malachite |
|||
GoTo GETPOUCHGEM |
|||
GETMINERALS: |
|||
SetVariable GEM2POUCH minerals |
|||
GoTo GETPOUCHGEM |
|||
GLITTERINGGOLDSTONE: |
|||
SetVariable GEM2POUCH goldstone |
|||
GoTo GETPOUCHGEM |
|||
GETSBAR: |
|||
SetVariable GEM2POUCH silver bar |
|||
GoTo GETPOUCHGEM |
|||
GETGBAR: |
|||
SetVariable GEM2POUCH gold bar |
|||
GoTo GETPOUCHGEM |
|||
GETPBAR: |
|||
SetVariable GEM2POUCH plat bar |
|||
GoTo GETPOUCHGEM |
|||
GETNUGGET: |
|||
SetVariable GEM2POUCH nugget |
|||
GoTo GETPOUCHGEM |
|||
GETIVORYTOOTH: |
|||
SetVariable GEM2POUCH ivory tooth |
|||
GoTo GETPOUCHGEM |
|||
GETSUNSTONE: |
|||
SetVariable GEM2POUCH sunstone |
|||
GoTo GETPOUCHGEM |
|||
GETMOONSTONE: |
|||
SetVariable GEM2POUCH moonstone |
|||
GoTo GETPOUCHGEM |
|||
GETPOUCHGEMW: |
|||
Pause 1 |
|||
GETPOUCHGEM: |
|||
Matchre POUCHBIGGEM /huge|sapphire|ruby|diamond|(large|medium)\samethyst|(large|medium)\saquamarine gem|large rose quartz/i |
|||
Matchre POUCHGEM /you pick up|You get/i |
|||
Matchre %POSTLOOT% /you referring to|is not yours/i |
|||
Matchre GETPOUCHGEMW /Sorry,|\.\.\.wait/i |
|||
Put get %GEM2POUCH |
|||
MatchWait |
|||
POUCHBIGGEM: |
|||
SetVariable ITEM2BAG %GEM2POUCH% |
|||
SetVariable GO2BAG gem pouch |
|||
SetVariable BAGITRETURN LOOTCHECK |
|||
GoTo BAGIT |
|||
POUCHGEM: |
|||
SetVariable ITEM2BAG %GEM2POUCH% |
|||
SetVariable GO2BAG pouch in my %BAG |
|||
SetVariable BAGITRETURN LOOTCHECK |
|||
GoTo BAGIT |
|||
# End pouch gem section |
|||
#*************************************************** |
|||
#*************************************************** |
|||
#Begin stuff to bag section |
|||
GETPAPYRUS: |
|||
SetVariable ITEM2BAG roll |
|||
GoTo GETBAGITEM |
|||
GETOSTRACON: |
|||
SetVariable ITEM2BAG Ostracon |
|||
GoTo GETBAGITEM |
|||
GETSCROLLLEAF: |
|||
SetVariable ITEM2BAG leaf |
|||
GoTo GETBAGITEM |
|||
GETBARK: |
|||
SetVariable ITEM2BAG bark |
|||
GoTo GETBAGITEM |
|||
GETVELLUM: |
|||
SetVariable ITEM2BAG vellum |
|||
GoTo GETBAGITEM |
|||
GETTABLET: |
|||
SetVariable ITEM2BAG tablet |
|||
GoTo GETBAGITEM |
|||
GETPARCHMENT: |
|||
SetVariable ITEM2BAG parchment |
|||
GoTo GETBAGITEM |
|||
GETRUNESTONE: |
|||
SetVariable ITEM2BAG runestone |
|||
GoTo GETBAGITEM |
|||
GETCARD: |
|||
SetVariable ITEM2BAG card |
|||
GoTo GETBAGITEM |
|||
GETEARRING: |
|||
SetVariable ITEM2BAG earring |
|||
GoTo GETBAGITEM |
|||
GETBAND: |
|||
SetVariable ITEM2BAG band |
|||
GoTo GETBAGITEM |
|||
GETRING: |
|||
SetVariable ITEM2BAG ring |
|||
GoTo GETBAGITEM |
|||
GETSTONES: |
|||
SetVariable ITEM2BAG stones |
|||
GoTo GETBAGITEM |
|||
GETSKINKNIFELOOT: |
|||
SetVariable ITEM2BAG skinning knife |
|||
GoTo GETBAGITEM |
|||
GETSCROLL: |
|||
SetVariable ITEM2BAG scroll |
|||
GoTo GETBAGITEM |
|||
GETPOTION: |
|||
SetVariable ITEM2BAG potion |
|||
GoTo GETBAGITEM |
|||
GETSTYLUS: |
|||
SetVariable ITEM2BAG stylus |
|||
GoTo GETBAGITEM |
|||
GETBAGITEMW: |
|||
Pause 1 |
|||
GETBAGITEM: |
|||
Matchre BAGITEM /you pick up|You get/i |
|||
Matchre %POSTLOOT% /you referring to|is not yours/i |
|||
Matchre GETBAGITEMW /Sorry,|\.\.\.wait/i |
|||
Put get %ITEM2BAG |
|||
MatchWait |
|||
BAGITEM: |
|||
SetVariable ITEM2BAG %ITEM2BAG% |
|||
SetVariable GO2BAG %BAG% |
|||
SetVariable BAGITRETURN LOOTCHECK |
|||
GoTo BAGIT |
|||
# End bag item section |
|||
#*************************************************** |
|||
#*************************************************** |
|||
#Begin herb pouch section |
|||
GETBERRIES: |
|||
SetVariable ITEM2HPOUCH berries |
|||
GoTo GETHERBITEM |
|||
GETJADICE: |
|||
SetVariable ITEM2HPOUCH jadice flower |
|||
GoTo GETHERBITEM |
|||
GETSALVE: |
|||
SetVariable ITEM2HPOUCH salve |
|||
GoTo GETHERBITEM |
|||
GETLEAF: |
|||
SetVariable ITEM2HPOUCH leaf |
|||
GoTo GETHERBITEM |
|||
GETROOT: |
|||
SetVariable ITEM2HPOUCH root |
|||
GoTo GETHERBITEM |
|||
GETSAP: |
|||
SetVariable ITEM2HPOUCH sufil sap |
|||
GoTo GETHERBITEM |
|||
GETTOBACCO: |
|||
SetVariable ITEM2HPOUCH tobacco |
|||
GoTo GETHERBITEM |
|||
GETCIGAR: |
|||
SetVariable ITEM2HPOUCH cigar |
|||
GoTo GETHERBITEM |
|||
GETHERBITEMW: |
|||
Pause 1 |
|||
GETHERBITEM: |
|||
Matchre POUCHITEM /you pick up|You get/i |
|||
Matchre %POSTLOOT% /you referring to|is not yours/i |
|||
Matchre GETHERBITEMW /Sorry,|\.\.\.wait/i |
|||
Put get %ITEM2HPOUCH |
|||
MatchWait |
|||
POUCHITEM: |
|||
SetVariable ITEM2BAG %ITEM2HPOUCH% |
|||
SetVariable GO2BAG %HERBPOUCH% |
|||
SetVariable BAGITRETURN LOOTCHECK |
|||
GoTo BAGIT |
|||
# End herb pouch section |
|||
#*************************************************** |
|||
# End loot section |
|||
#********************************************************************** |
|||
#********************************************************************** |
|||
SETALTWEAPON: |
|||
SetVariable CBTGETWEAPON %CBTALTWEAPON |
|||
GoTo BURDENCHECK |
|||
BURDENCHECKRETREAT: |
|||
SetVariable RETREATRETURN BURDENCHECK |
|||
GoTo RETREAT |
|||
BURDENCHECK: |
|||
put retreat |
|||
SetVariable EXPLEARNING %CBTGETWEAPON |
|||
SetVariable EXPMINDLOCK %CBTGETNEXTWEAPON |
|||
SetVariable EXP2CHECK %WEAPEXP |
|||
Matchre CHECKLEVEL /Encumbrance:\s(None|Light Burden|Somewhat Burdened)/i |
|||
Matchre RETREATTOLEAVE /Encumbrance:\s(Burdened|Heavy Burden)/i |
|||
Matchre BURDENCHECK /Sorry,|\.\.\.wait/i |
|||
put encu |
|||
MatchWait |
|||
#**************************************************************************** |
|||
# Get the right bow back in hand. |
|||
#**************************************************************************** |
|||
# Order = WLBOW WLX WSSLING WSBOW WSLING WCBOW WHX |
|||
# Alternate order(more than three critters in room) WLBOW WSBOW WCBOW |
|||
CBTGETWHX: |
|||
SetVariable CBTGETWEAPON CBTGETWHX |
|||
SetVariable WEAPON %WHX |
|||
SetVariable CBTGETNEXTWEAPON CBTGETWLBOW |
|||
SetVariable CBTALTWEAPON CBTGETWLBOW |
|||
SetVariable WEAPEXP heavy crossbow |
|||
Match WEARSHIELDPOSTWG You draw out |
|||
Matchre CBTGETWHX /Sorry,|\.\.\.wait/i |
|||
put wield my %WHX from my %CONTAINER |
|||
MatchWait |
|||
CBTGETWLX: |
|||
SetVariable CBTGETWEAPON CBTGETWLX |
|||
SetVariable WEAPON %WLX |
|||
SetVariable CBTGETNEXTWEAPON CBTGETWSSLING |
|||
SetVariable CBTALTWEAPON CBTGETWSBOW |
|||
SetVariable WEAPEXP light crossbow |
|||
Match WEARSHIELDPOSTWG You draw out |
|||
Matchre CBTGETWLX /Sorry,|\.\.\.wait/i |
|||
put wield my %WLX from my %CONTAINER |
|||
MatchWait |
|||
CBTGETWSBOW: |
|||
SetVariable CBTGETWEAPON CBTGETWSBOW |
|||
SetVariable WEAPON %WSBOW |
|||
SetVariable CBTGETNEXTWEAPON CBTGETWCBOW |
|||
SetVariable CBTALTWEAPON CBTGETWCBOW |
|||
SetVariable WEAPEXP short bow |
|||
Match WEARSHIELDPOSTWG You draw out |
|||
Matchre CBTGETWSBOW /Sorry,|\.\.\.wait/i |
|||
put wield my %WSBOW |
|||
MatchWait |
|||
CBTGETWLBOW: |
|||
SetVariable CBTGETWEAPON CBTGETWLBOW |
|||
SetVariable WEAPON %WLBOW |
|||
SetVariable CBTGETNEXTWEAPON CBTGETWSBOW |
|||
SetVariable CBTALTWEAPON CBTGETWSBOW |
|||
SetVariable WEAPEXP long bow |
|||
Match WEARSHIELDPOSTWG You draw out |
|||
Matchre CBTGETWLBOW /Sorry,|\.\.\.wait/i |
|||
put wield %WLBOW |
|||
MatchWait |
|||
CBTGETWCBOW: |
|||
SetVariable CBTGETWEAPON CBTGETWCBOW |
|||
SetVariable WEAPON %WCBOW |
|||
SetVariable CBTGETNEXTWEAPON CBTGETWLBOW |
|||
SetVariable CBTALTWEAPON CBTGETWLBOW |
|||
SetVariable WEAPEXP composite bow |
|||
Match WEARSHIELDPOSTWG You draw out |
|||
Matchre CBTGETWCBOW /Sorry,|\.\.\.wait/i |
|||
put wield my %WCBOW |
|||
MatchWait |
|||
CBTGETWSSLING: |
|||
#ECHO >>> CBTGETSTAFFSLING: <<<< |
|||
SetVariable CBTGETWEAPON CBTGETWSSLING |
|||
SetVariable WEAPON %WSSLING |
|||
SetVariable CBTGETNEXTWEAPON CBTGETWSBOW |
|||
SetVariable CBTALTWEAPON CBTGETWSBOW |
|||
SetVariable WEAPEXP staff sling |
|||
Match WEARSHIELDPOSTWG You draw out |
|||
Matchre CBTGETWSSLING /Sorry,|\.\.\.wait/i |
|||
put wield my %WSSLING |
|||
MatchWait |
|||
CBTGETWSLING: |
|||
#ECHO >>>> CBTGETSLING: <<<< |
|||
SetVariable CBTGETWEAPON CBTGETWSLING |
|||
SetVariable WEAPON %WSLING |
|||
SetVariable CBTGETNEXTWEAPON CBTGETWCBOW |
|||
SetVariable CBTALTWEAPON CBTGETWCBOW |
|||
SetVariable WEAPEXP sling |
|||
Match WEARSHIELDPOSTWG You draw out |
|||
Matchre CBTGETWSLING /Sorry,|\.\.\.wait/i |
|||
put wield my %WSLING |
|||
MatchWait |
|||
CBTGETW2HE: |
|||
SetVariable CBTGETWEAPON CBTGETW2HE |
|||
SetVariable WEAPON %W2HE |
|||
SetVariable CBTGETNEXTWEAPON CBTGETCBOW |
|||
SetVariable CBTALTWEAPON CBTGETCBOW |
|||
SetVariable WEAPEXP twohaneded edged |
|||
Match DANCEONLY You draw out |
|||
Matchre CBTGETW2HE /Sorry,|\.\.\.wait/i |
|||
put wield my %W2HE |
|||
MatchWait |
|||
WEARSHIELDPOSTWGW: |
|||
Pause 1 |
|||
WEARSHIELDPOSTWG: |
|||
SetVariable MOVESHIELDRETURN LOOPMANACHECKRETREAT |
|||
SetVariable DUMMY %SHIELDLOCATION%-SH2SHOULDER |
|||
GoTo %DUMMY% |
|||
LOOPMANACHECKRETREAT: |
|||
SetVariable MANAGOODRETURN %SPELL2CAST |
|||
SetVariable MANABADRETURN LOADANDFIRE |
|||
SetVariable RETREATRETURN BOWBUFFMANACHECK |
|||
GoTo RETREAT |
|||
#********************************************* |
|||
#********************************************* |
|||
#Head back, sell all and bank on the way. |
|||
ESCAPE: |
|||
RETREATTOLEAVE: |
|||
put .TrollRun |
|||
#******************************************************************************************************* |
|||
#Common script section |
|||
#******************************************************** |
|||
#******************************************************** |
|||
# BAGIT module |
|||
# SetVariable ITEM2BAG [item to put in container] |
|||
# SetVariable GO2BAG [container to put the item in] |
|||
# SetVariable BAGITRETURN [script section to return to] |
|||
# GoTo BAGIT |
|||
#******************************************************** |
|||
#******************************************************** |
|||
BAGITW: |
|||
Pause 1 |
|||
BAGIT: |
|||
Matchre OPENGO2BAG /is closed|that's closed|What were you referring to/i |
|||
Matchre STOWITEM2BAG /no matter how you arrange|You can't fit|too long to fit|There isn't any more room/i |
|||
Matchre %BAGITRETURN% /which is inside your|in your/i |
|||
Matchre BAGITW /Sorry,|\.\.\.wait/i |
|||
put put my %ITEM2BAG% in my %GO2BAG% |
|||
MatchWait |
|||
OPENGO2BAGW: |
|||
Pause 1 |
|||
OPENGO2BAG: |
|||
Matchre BAGIT /you open|till it opens/i |
|||
Matchre STOWITEM2BAG /What were you referring to|already open/i |
|||
Matchre OPENGO2BAGW /Sorry,|\.\.\.wait/i |
|||
put open my %GO2BAG% |
|||
MatchWait |
|||
STOWITEM2BAGW: |
|||
Pause 1 |
|||
STOWITEM2BAG: |
|||
Match %BAGITRETURN% referring to |
|||
Matchre DROPITEM /no matter how you arrange|You can't fit|too long to fit|There isn't any more room/i |
|||
Matchre %BAGITRETURN% /in your|Stow what/i |
|||
Matchre STOWITEM2BAGW /Sorry,|\.\.\.wait/i |
|||
put stow %ITEM2BAG |
|||
MatchWait |
|||
DROPITEMW: |
|||
Pause 1 |
|||
DROPITEM: |
|||
Match %BAGITRETURN% you drop |
|||
Match CURSEDITEM unable |
|||
Matchre DROPITEMW /Sorry,|\.\.\.wait/i |
|||
put drop my %ITEM2BAG% |
|||
MatchWait |
|||
CURSEDITEM: |
|||
ECHO Holding cursed item, exiting for safety! |
|||
put Exit |
|||
Exit |
|||
# END BAGIT Module |
|||
#******************************************************** |
|||
#******************************************************** |
|||
# Change EXPLEARNING and EXPMINDLOCK matches if desired, EXPMINDLOCK is set to "mind lock & dazed" |
|||
# Usage example; |
|||
#CHECKLEVELNAILBITING: |
|||
#SetVariable EXPLEARNING KEEPCHEWING |
|||
#SetVariable EXPMINDLOCK BITETOENAILS |
|||
#SetVariable EXP2CHECK nailbiting |
|||
#GoTo CHECKLEVEL |
|||
CHECKLEVEL: |
|||
#ECHO >>>> CHECKLEVEL: EXPLEARNING = %EXPLEARNING, EXPMINDLOCK = %EXPMINDLOCK, EXP2CHECK = %EXP2CHECK |
|||
Matchre %EXPMINDLOCK /%\s(mind\slock|dazed|bewildered)/i |
|||
Match %EXPLEARNING EXP HELP |
|||
Matchre CHECKLEVELWAIT /Sorry,|\.\.\.wait/i |
|||
put exp %EXP2CHECK |
|||
MatchWait |
|||
CHECKLEVELWAIT: |
|||
Pause 1 |
|||
GoTo CHECKLEVEL |
|||
# Usage example; |
|||
#If you need to check different levels set the matchs to %GOODTEST% and %BADTEST% then set variables. |
|||
#MANACHECKPREPREP: |
|||
#SetVariable MANAGOODRETURN PREPSPELL |
|||
#SetVariable MANABADRETURN FIGHTNOMAGIC |
|||
#SetVariable GOODTEST />50%/ |
|||
#SetVariable BADTEST /_50%|\|50%/ |
|||
#GoTo MANACHECK |
|||
MANACHECK: |
|||
ECHO >>>> MANACHECK: MANAGOODRETURN = %MANAGOODRETURN MANABADRETURN = %MANABADRETURN <<<< |
|||
Match %MANAGOODRETURN >100% |
|||
Matchre %MANABADRETURN% /_100%|\|100%/i |
|||
Matchre MANACHECK /Sorry,|\.\.\.wait/i |
|||
put harness |
|||
MatchWait |
|||
# Usage example; |
|||
#AIMRETREAT: |
|||
#SetVariable RETREATRETURN AIM |
|||
#GoTo RETREAT |
|||
RETREATW: |
|||
Pause 1 |
|||
RETREAT: |
|||
#ECHO >>>> RETREAT: Return = %RETREATRETURN <<<< |
|||
Match RETSTAND must stand first |
|||
Matchre RETREAT /to pole range|You stop advancing|pole weapon range on you|melee range on you/i |
|||
Matchre RETLOOK /are unable to get away|You try to back away/i |
|||
Match EXIT You are still stunned |
|||
Matchre %RETREATRETURN /You retreat from combat|as far away as you can get|You sneak back out of combat/i |
|||
Matchre RETREATW /Sorry,|\.\.\.wait/i |
|||
Put retreat |
|||
MatchWait |
|||
RETLOOKW: |
|||
Pause 1 |
|||
RETLOOK: |
|||
Matchre EXIT /You're very beat up|You're beat up|You're badly hurt|You're smashed|You're terribly wounded/i |
|||
Matchre RETREAT /\.\]|range on you/i |
|||
Matchre RETLOOKW /Sorry,|\.\.\.wait/i |
|||
MatchWait |
|||
RETSTANDW: |
|||
Pause 1 |
|||
RETSTAND: |
|||
Match EXIT You are still stunned |
|||
Match RETREAT You stand back up |
|||
Matchre SORTINVHEADTOTOE /you cannot manage to stand|You stand back up|You are already standing|prevents you from standing/i |
|||
Matchre RETSTANDW /Sorry,|\.\.\.wait/i |
|||
Put stand |
|||
MatchWait |
|||
EXIT: |
|||
Put avoid drag |
|||
Match END Not connected. You will need to login again to continue playing |
|||
Matchre EXIT /Sorry,|\.\.\.wait/i |
|||
Put exit |
|||
MatchWait |
|||
END: |
|||
Exit |
|||
# Usage Example |
|||
#WHESTANCESET: |
|||
#SetVariable SSRETURN SWING |
|||
#SetVariable STANCETYPE shield |
|||
#GoTo SETSTANCE |
|||
SETSTANCEW: |
|||
Pause 1 |
|||
SETSTANCE: |
|||
Match %SSRETURN You are now set to use your %STANCETYPE% stance |
|||
Matchre SETSTANCEW /Sorry,|\.\.\.wait/i |
|||
put stance %STANCETYPE |
|||
MatchWait |
|||
SAVECRIT2SKIN1: |
|||
SetVariable CRITTER2SKIN %CRIT1 |
|||
GoTo %CRIT2SKINRETURN |
|||
DEADCRITTERCHECKW: |
|||
Pause 1 |
|||
DEADCRITTERCHECK: |
|||
SetVariable CRIT2SKINRETURN SKINSTARTRELEASE |
|||
Matchre SAVECRIT2SKIN1 /%CRIT1%(\s|\v|\a|\n|\f|\e)which\sappears\sdead/i |
|||
Matchre CRITTERLOOK /Obvious\s(exits:|paths:)/i |
|||
Matchre LOOKCOUNTRETREAT /%CRIT1%,|%CRIT1%\.|range on you|\.\]/i |
|||
Matchre DEADCRITTERCHECKW /Sorry,|\.\.\.wait/i |
|||
put look |
|||
MatchWait |
|||
LOOKCOUNTRETREAT: |
|||
SetVariable RETREATRETURN LOOKCOUNT |
|||
GoTo RETREAT |
|||
#**************************************************************************************** |
|||
#*************************************** |
|||
#*************************************** |
|||
# Move shield module. |
|||
# Test for shield existance/location and put it where you want it. |
|||
# Requires BAGIT Module. |
|||
#*************************************** |
|||
#*************************************** |
|||
# SetVariable SHSTRAPSET #(ARM SHOULDER) This is the current strap set. |
|||
# SetVariable SHIELDLOCATION SHONARM #(SHONARM SHONSHOULDER SHINHAND SHINCONTAINER) This is the current location of your shield |
|||
# SetVariable SHIELDDESTINATION SH2SHOULDER #(SH2ARM SH2SHOULDER SH2HAND SH2CONTAINER) This is where you want to put your shield |
|||
# SetVariable MOVESHIELDRETURN The section of script to return to |
|||
# Usage -- Set the SHIELDDESTINATION variable and GoTo FINDSHIELD at the very beginning of your script. |
|||
# EG At begining of script... |
|||
# SetVariable SHIELDDESTINATION SH2SHOULDER |
|||
# SetVariable MOVESHIELDRETURN [NEXTSECTION] |
|||
# GoTo FINDSHIELD |
|||
# At any point you need to move your shield SetVariable DUMMY %SHIELDLOCATION%-SH2HAND where destination is after the dash. |
|||
# where the first part is the destination you want the shield to go to. Ensure you set MOVESHIELDRETURN |
|||
# EG to move sheild to your hand |
|||
# SetVariable MOVESHIELDRETURN |
|||
# SetVariable DUMMY %SHIELDLOCATION%-SH2HAND |
|||
# GoTo %DUMMY% |
|||
FINDSHIELDW: |
|||
Pause 1 |
|||
FINDSHIELD: |
|||
Match SHIELDWEARING that you are wearing |
|||
Match SHIELDINCONTAINER inside your |
|||
Match SHIELDINHAND that you are holding |
|||
Match NOSHIELD you were referring to |
|||
Match FINDSHIELDW /Sorry,|\.\.\.wait/i |
|||
put tap my %SHIELD |
|||
MatchWait |
|||
SHIELDWEARINGW: |
|||
Pause 1 |
|||
SHIELDWEARING: |
|||
Match CURRENTLOCARM loosen the straps securing |
|||
Match CURRENTLOCSHOULDER off from over your shoulder |
|||
Match SHIELDWEARINGW /Sorry,|\.\.\.wait/i |
|||
put remove my %SHIELD |
|||
MatchWait |
|||
CURRENTLOCARM: |
|||
SetVariable SHSTRAPSET ARM |
|||
SetVariable SHIELDLOCATION SHONARM |
|||
GoTo INITSHONARM-%SHIELDDESTINATION |
|||
CURRENTLOCSHOULDER: |
|||
SetVariable SHSTRAPSET SHOULDER |
|||
SetVariable SHIELDLOCATION SHONSHOULDER |
|||
GoTo INITSHONSHOULDER-%SHIELDDESTINATION |
|||
SHIELDINCONTAINER: |
|||
SetVariable SHIELDLOCATION SHINCONTAINER |
|||
GoTo INITSHINCONTAINER-%SHIELDDESTINATION |
|||
SHIELDINHAND: |
|||
SetVariable SHIELDLOCATION SHINHAND |
|||
GoTo INITSHINHAND-%SHIELDDESTINATION |
|||
INITSHINHAND-SH2HAND: |
|||
GoTo %MOVESHIELDRETURN |
|||
INITSHONARM-SH2ARMW: |
|||
Pause 1 |
|||
INITSHONARM-SH2ARM: |
|||
SetVariable SHIELDLOCATION SHONARM |
|||
Matchre %MOVESHIELDRETURN /You are already wearing that|slide your left arm through the straps/i |
|||
Matchre INITSHONARM-SH2ARMW /Sorry,|\.\.\.wait/i |
|||
put wear my %SHIELD |
|||
MatchWait |
|||
INITSHONSHOULDER-SH2ARMW: |
|||
Pause 1 |
|||
INITSHONSHOULDER-SH2ARM: |
|||
SetVariable SHSTRAPSET ARM |
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SetVariable SHIELDLOCATION SHONARM |
|||
Match MODWEARSHIELD fit securely upon your left arm |
|||
Match SHEMPTYHANDS hands are too full |
|||
Matchre INITSHONSHOULDER-SH2ARMW /Sorry,|\.\.\.wait/i |
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put adjust my %SHIELD |
|||
MatchWait |
|||
INITSHINCONTAINER-SH2ARMW: |
|||
Pause 1 |
|||
INITSHINCONTAINER-SH2ARM: |
|||
SHINCONTAINER-SH2ARM: |
|||
SetVariable SHIELDLOCATION SHONARM |
|||
Match WEARSHIELD4ARM from inside |
|||
Matchre INITSHINCONTAINER-SH2ARMW /Sorry,|\.\.\.wait/i |
|||
put get my %SHIELD |
|||
MatchWait |
|||
INITSHINHAND-SH2ARMW: |
|||
Pause 1 |
|||
INITSHINHAND-SH2ARM: |
|||
SetVariable SHIELDLOCATION SHONARM |
|||
GoTo WEARSHIELD4ARM |
|||
WEARSHIELD4ARMW: |
|||
Pause 1 |
|||
WEARSHIELD4ARM: |
|||
SHINHAND-SH2ARM: |
|||
SetVariable SHSTRAPSET ARM |
|||
Matchre %MOVESHIELDRETURN /You are already wearing that|left arm through the straps/i |
|||
Match SHIELDWEARING over your shoulder |
|||
Matchre WEARSHIELD4ARMW /Sorry,|\.\.\.wait/i |
|||
put wear my %SHIELD |
|||
MatchWait |
|||
INITSHONARM-SH2SHOULDERW: |
|||
Pause 1 |
|||
INITSHONARM-SH2SHOULDER: |
|||
SetVariable SHSTRAPSET SHOULDER |
|||
SetVariable SHIELDLOCATION SHONSHOULDER |
|||
Match MODWEARSHIELD worn across your shoulder |
|||
Match SHEMPTYHANDS hands are too full |
|||
Matchre INITSHONARM-SH2SHOULDERW /Sorry,|\.\.\.wait/i |
|||
put adjust my %SHIELD |
|||
MatchWait |
|||
INITSHONSHOULDER-SH2SHOULDERW: |
|||
Pause 1 |
|||
INITSHONSHOULDER-SH2SHOULDER: |
|||
SetVariable SHIELDLOCATION SHONSHOULDER |
|||
Matchre %MOVESHIELDRETURN /You are already wearing that|over your shoulder/i |
|||
Matchre INITSHONSHOULDER-SH2SHOULDERW /Sorry,|\.\.\.wait/i |
|||
put wear my %SHIELD |
|||
MatchWait |
|||
INITSHINHAND-SH2SHOULDERW: |
|||
Pause 1 |
|||
INITSHINHAND-SH2SHOULDER: |
|||
SetVariable SHIELDLOCATION SHONSHOULDER |
|||
GoTo WEAR4SHOULDER |
|||
INITSHINCONTAINER-SH2SHOULDERW: |
|||
Pause 1 |
|||
INITSHINCONTAINER-SH2SHOULDER: |
|||
SHINCONTAINER-SH2SHOULDER: |
|||
Match WEAR4SHOULDER from inside |
|||
Matchre INITSHINCONTAINER-SH2SHOULDERW /Sorry,|\.\.\.wait/i |
|||
put get my %SHIELD |
|||
MatchWait |
|||
WEAR4SHOULDERW: |
|||
Pause 1 |
|||
WEAR4SHOULDER: |
|||
SHINHAND-SH2SHOULDER: |
|||
SetVariable SHSTRAPSET SHOULDER |
|||
SetVariable SHIELDLOCATION SHONSHOULDER |
|||
Match SHIELDWEARING left arm through the straps |
|||
Matchre %MOVESHIELDRETURN /You are already wearing that|over your shoulder/i |
|||
Matchre WEAR4SHOULDERW /Sorry,|\.\.\.wait/i |
|||
put wear my %SHIELD |
|||
MatchWait |
|||
INITSHONARM-SH2HAND: |
|||
SetVariable SHSTRAPSET ARM |
|||
GoTo SHINHAND-SH2HAND |
|||
INITSHONSHOULDER-SH2HAND: |
|||
SetVariable SHSTRAPSET SHOULDER |
|||
SHINHAND-SH2HAND: |
|||
SetVariable SHIELDLOCATION SHINHAND |
|||
GoTo %MOVESHIELDRETURN |
|||
INITSHINCONTAINER-SH2HANDW: |
|||
Pause 1 |
|||
INITSHINCONTAINER-SH2HAND: |
|||
SHINCONTAINER-SH2HAND: |
|||
Match %MOVESHIELDRETURN from inside |
|||
Match INITSHINCONTAINER-SH2HANDW /Sorry,|\.\.\.wait/i |
|||
put get my %SHIELD from my %CONTAINER |
|||
MatchWait |
|||
INITSHONARM-SH2CONTAINER: |
|||
INITSHONSHOULDER-SH2CONTAINER: |
|||
INITSHINHAND-SH2CONTAINER: |
|||
SHINHAND-SH2CONTAINER: |
|||
SetVariable SHIELDLOCATION SHINCONTAINER |
|||
SetVariable ITEM2BAG %SHIELD |
|||
SetVariable GO2BAG %CONTAINER |
|||
SetVariable BAGITRETURN %MOVESHIELDRETURN |
|||
GoTo BAGIT |
|||
MODREMOVESHW: |
|||
Pause 1 |
|||
SHONARM-SH2CONTAINER: |
|||
SHONSHOULDER-SH2CONTAINER: |
|||
Matchre SHINHAND-SH2CONTAINER /and remove it|off from over your shoulder/i |
|||
Match MODREMOVESHW /Sorry,|\.\.\.wait/i |
|||
put remove my %SHIELD |
|||
MatchWait |
|||
MODREMOVE1SHW: |
|||
Pause 1 |
|||
SHONARM-SH2HAND: |
|||
SHONSHOULDER-SH2HAND: |
|||
SetVariable SHIELDLOCATION SHINHAND |
|||
Matchre %MOVESHIELDRETURN /and remove it|off from over your shoulder/i |
|||
Match MODREMOVE1SHW /Sorry,|\.\.\.wait/i |
|||
put remove my %SHIELD |
|||
MatchWait |
|||
MODREMOVE2SHW: |
|||
Pause 1 |
|||
SHONARM-SH2SHOULDER: |
|||
SHONSHOULDER-SH2ARM: |
|||
Match INITSHONARM-SH2SHOULDER and remove it |
|||
Match INITSHONSHOULDER-SH2ARM off from over your shoulder |
|||
Match MODREMOVE2SHW /Sorry,|\.\.\.wait/i |
|||
put remove my %SHIELD |
|||
MatchWait |
|||
SHONSHOULDER-SH2SHOULDER: |
|||
SHINHAND-SH2HAND: |
|||
SHONARM-SH2ARM: |
|||
INITSHINCONTAINER-SH2CONTAINER: |
|||
SHINCONTAINER-SH2CONTAINER: |
|||
GoTo %MOVESHIELDRETURN |
|||
MODWEARSHIELDW: |
|||
Pause 1 |
|||
MODWEARSHIELD: |
|||
Matchre %MOVESHIELDRETURN /You are already wearing that|slide your left arm through the straps|over your shoulder/i |
|||
Match NOSHIELD can't wear any more items like that |
|||
Matchre MODWEARSHIELDW /Sorry,|\.\.\.wait/i |
|||
put wear my %SHIELD |
|||
MatchWait |
|||
NOSHIELD: |
|||
ECHO *** No shield found or can't wear it exiting script |
|||
Exit |
|||
SHEMPTYHANDS: |
|||
ECHO *** Something in hand can't adjust shield. |
|||
Exit |
|||
# END Shield Module |
|||
#*************************************** |
|||
#*************************************** |