Template:Critter: Difference between revisions
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| valign="top"| Skinnable || align="center" | {{#switch: {{lc:{{{Skinnable}}}}} |y|yes=[[creature is skinnable::Yes]]|n|no=[[creature is skinnable::No]] | ''[[missing::Infobox entry on whether skinnable or not|Unknown]]''}} |
| valign="top"| Skinnable || align="center" | {{#switch: {{lc:{{{Skinnable}}}}} |y|yes=[[creature is skinnable::Yes]]|n|no=[[creature is skinnable::No]] | ''[[missing::Infobox entry on whether skinnable or not|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top"| Has Coins || align="center" | {{#switch: {{lc:{{{Has Coins}}}}} |y|yes=[[creature has coins::Yes |
| valign="top"| Has Coins || align="center" | {{#switch: {{lc:{{{Has Coins}}}}} |y|yes=[[creature has coins::Yes]]| n|no=[[creature has coins::No]]| ''[[missing::Infobox entry on coin carrying|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top"| Has Gems || align="center" | {{#switch: {{lc:{{{Has Gems}}}}} |y|yes=[[creature has gems::Yes]] |
| valign="top"| Has Gems || align="center" | {{#switch: {{lc:{{{Has Gems}}}}} |y|yes=[[creature has gems::Yes]]|n|no=[[creature has gems::No]]| ''[[missing::Infobox entry on gem carrying|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top"| Has Boxes || align="center" | {{#switch: {{lc:{{{Has Boxes}}}}} | y|yes=[[creature has boxes::Yes]] |
| valign="top"| Has Boxes || align="center" | {{#switch: {{lc:{{{Has Boxes}}}}} | y|yes=[[creature has boxes::Yes]]|n|no=[[creature has boxes::No]]| ''[[missing::Infobox entry on box carrying|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top"| Evil / Undead || align="center" | {{#switch: {{lc:{{{Evil}}}}} |y|yes=[[creature is evil/undead::Yes]] |n|no=[[creature is evil/undead::No]] | ''[[missing::Infobox entry on cursed or undead nature|Unknown]]''}} |
| valign="top"| Evil / Undead || align="center" | {{#switch: {{lc:{{{Evil}}}}} |y|yes=[[creature is evil/undead::Yes]] |n|no=[[creature is evil/undead::No]] | ''[[missing::Infobox entry on cursed or undead nature|Unknown]]''}} |
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| valign="top"| Corporeal || align="center" | {{#switch: {{lc:{{{Corporeal}}}}} | y|yes=[[creature is corporeal::Yes]] |n|no=[[creature is corporeal::No]] | ''[[missing::Infobox entry on corporeal-ness|Unknown]]''}} |
| valign="top"| Corporeal || align="center" | {{#switch: {{lc:{{{Corporeal}}}}} | y|yes=[[creature is corporeal::Yes]] |n|no=[[creature is corporeal::No]] | ''[[missing::Infobox entry on corporeal-ness|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top"| Construct || align="center" | {{#switch: {{lc:{{{Construct}}}}} | y|yes=[[creature is construct::Yes]] |
| valign="top"| Construct || align="center" | {{#switch: {{lc:{{{Construct}}}}} | y|yes=[[creature is construct::Yes]]|n|no=[[creature is construct::No]] | ''[[missing::Infobox entry on construct|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top"| Stealth Attack || align="center" | {{#switch: {{lc:{{{BackStabbable}}}}} |y|yes=[[creature is backstabbable::true|Back Stab]] |
| valign="top"| Stealth Attack || align="center" | {{#switch: {{lc:{{{BackStabbable}}}}} |y|yes=[[creature is backstabbable::true|Back Stab]]|n|no=[[creature is backstabbable::false| ]]| ''[[missing::Infobox entry on whether critter can be backstabbed|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top"| Casts Spells || align="center" | {{#switch: {{lc:{{{Casts Spells}}}}} | y|yes=[[creature casts spells::Yes]] |
| valign="top"| Casts Spells || align="center" | {{#switch: {{lc:{{{Casts Spells}}}}} | y|yes=[[creature casts spells::Yes]]|n|no=[[creature casts spells::No]]| ''[[missing::Infobox entry on spellcasting ability|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top"| Attack Range || align="center" | {{#switch: {{lc:{{{Attack Range}}}}} | all=[[creature attack range is::1|Melee]]/[[creature attack range is::2|Pole]]/[[creature attack range is::3|Ranged]] | melee=[[creature attack range is::1|Melee]] | pole=[[creature attack range is::2|Pole]] | ranged=[[creature attack range is::3|Ranged]] | ranged/melee=[[creature attack range is::3|Ranged]]/[[creature attack range is::1|Melee]] | ''[[missing::Infobox entry on attack range|Unknown]]'' |
| valign="top"| Attack Range || align="center" | {{#switch: {{lc:{{{Attack Range}}}}} | all=[[creature attack range is::1|Melee]]/[[creature attack range is::2|Pole]]/[[creature attack range is::3|Ranged]] | melee=[[creature attack range is::1|Melee]] | pole=[[creature attack range is::2|Pole]] | ranged=[[creature attack range is::3|Ranged]] | ranged/melee=[[creature attack range is::3|Ranged]]/[[creature attack range is::1|Melee]] | ''[[missing::Infobox entry on attack range|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top"| Stealthy || align="center" | {{#switch: {{lc:{{{Stealthy}}}}} | y|yes=[[creature is stealthy::Yes]]{{cat|Stealthy creatures}} |n|no=[[creature is stealthy::No]]{{cat|Non-stealthy creatures}} | ''[[missing::Infobox entry on stealthyness|Unknown]]''}} |
| valign="top"| Stealthy || align="center" | {{#switch: {{lc:{{{Stealthy}}}}} | y|yes=[[creature is stealthy::Yes]]{{cat|Stealthy creatures}} |n|no=[[creature is stealthy::No]]{{cat|Non-stealthy creatures}} | ''[[missing::Infobox entry on stealthyness|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top"| Special Attacks || align="center" | {{#switch: {{lc:{{{Special|}}}}} | y|yes=[[creature has special attacks::Yes]] |
| valign="top"| Special Attacks || align="center" | {{#switch: {{lc:{{{Special|}}}}} | y|yes=[[creature has special attacks::Yes]]|n|no=[[creature has special attacks::No]]| ''[[missing::Infobox entry on special attack capability|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
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| valign="top" colspan="2" align="left" | Located: |
| valign="top" colspan="2" align="left" | Located: |
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{{{MapList3}}}}}}} |
{{{MapList3}}}}}}} |
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{{cat|Bestiary}}[[page type is::bestiary| ]]{{#if:{{{BodyType|}}}|[[body type is::{{lc:{{{BodyType}}}}}| ]]|[[body type is::unknown| ]]}}{{#if:{{{Province|}}}|{{#arraymap:{{{Province}}}|,|@@@@|[[Category:@@@@ creatures|{{PAGENAME}}]][[found in::@@@@| ]]|}} |
{{cat|Bestiary}}[[page type is::bestiary| ]]{{#if:{{{BodyType|}}}|[[body type is::{{lc:{{{BodyType}}}}}| ]]|[[body type is::unknown| ]]}}{{#if:{{{Province|}}}|{{#arraymap:{{{Province}}}|,|@@@@|[[Category:@@@@ creatures|{{PAGENAME}}]][[found in::@@@@| ]]|}}}} |
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|{{#ifeq: {{lc:{{{Skinnable|}}}}} | no | | |
|{{#ifeq: {{lc:{{{Skinnable|}}}}} | no | | |
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Revision as of 00:56, 21 December 2014
Usage Documentation:
Leave unknown fields BLANK!
| Variable | Supported Values | Usage |
|---|---|---|
| Critter Name | ||
| Image File | filename on the elanthipedia server | |
| new | yes/no | Whether the minimum and maximum caps have been updated since 3.0/3.1 |
| MinCap | # | The minimum amount of weapons that is required to reasonably hunt this creature. |
| MaxCap | # | The maximum amount of weapon skill that this creature will teach before it becomes not worth the effort. |
| BodyType | (type) | The creatures body type, such as humanoid, etc. |
| Skinnable | yes/y/no/n | Can the creature be skinned? |
| Has Coins/Gems/Boxes | yes/y/no/n | Does the creature directly drop coins/gems/boxes? |
| Evil | yes/y/no/n | Is the creature evil, undead, or cursed, such as the type affected by blessed equipment? |
| Corporeal | yes/y/no/n | Must blessed weapons be used to strike the creature? |
| Construct | yes/y/no/n | Can an Empath attack it without receiving Shock? |
| BackStabbable | yes/y/no/n | Can the creature be backstabbed? |
| Casts Spells | yes/y/no/n | Does the creature cast spells? |
| Attack Range | All/Melee/Pole/Ranged/(Ranged/Melee) | What range can the creature attack from? |
| Stealthy | yes/y/no/n | Does the creature use stealth on a regular basis? |
| Special | yes/y/no/n | Does the creature have a special non-spell attack, including but not limited to poison or disease? Please give details in the main entry if so. |
| Province | Forfedhdar, Ilithi, Therengia, Qi'Reshalia, Zoluren | List which provinces the creature can be found |
| City | <area>/I/Q/IQ | Which city the creature may be found near, or the region (such as Ker'leor), use I for invasion only creatures, and Q for quest only creatures. |
| MapList# | * {{rmap|Map #|Map Name}} | List the locations the creature can be found. |
| Skin/Part/Bone/Organ Name | <name> | The TAP of the appropriate part. |
| Skin/Part/Bone/Organ Weight | The weight of the appropriate part. | |
| RequiredRanks | # | Minimum ranks to skin the easiest part of the creature. |
| MaxVal | # Kronars/Lirums/Dokoras | Maximum non-arranged value. Include currency type. |
| MaxArrangedVal | # Kronars/Lirums/Dokoras | Maximum arranged value. Include currency type. |
| Manipulated | yes/y/no/n | Can the creature be manipulated? Leave blank for unknown. |
| mskill | # | Skill required to manipulate 1 or 2 creatures. |
| mcap | # | The max level which the creature will teach to. |
Leave unknown fields BLANK!
Maintenance Cost is calculated and handled by the template, no user input required for this item.
{{Critter
|Critter Name=
|Image File=
|new=
|MinCap=
|MaxCap=
|BodyType=
|Skinnable=
|Has Coins=
|Has Gems=
|Has Boxes=
|Evil=
|Corporeal=
|BackStabbable=
|Casts Spells=
|Stealthy=
|Special=
|Attack Range=
|Province=
|City=
|MapList=
|hasskin=
|Skin Name=
|Skin Weight=
|haspart=
|Part Name=
|Part Weight=
|hasbone=
|Bone Name=
|Bone Weight=
|hasorgan=
|Organ Name=
|Organ Weight=
|RequiredRanks=
|MaxVal=
|MaxArrangedVal=
|Manipulated=
|mskill1=
|mskill2=
|mcap=
|Construct=
|Poachable=
}}