Template:Manipulation: Difference between revisions
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| Maint Cost |
| Maint Cost |
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| {{#ifeq: {{{InitCost}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | yes={{#expr:({{{InitCost}}}/3-0.5round0)}} | no=N/A | N/A}} }} |
| {{#ifeq: {{{InitCost}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | yes={{#expr:({{{InitCost}}}/3-0.5round0)}} | no=N/A | N/A}} }}{{#if: {{{InitCost2|}}} | |
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{{#if: {{{InitCost2|}}} | |
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{{!}}- |
{{!}}- |
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! Tier 2 |
! Tier 2 |
Revision as of 18:14, 16 December 2007
Usage
{{Manipulation | Manipulated = | InitCost = | InitCost2 = | InitCost3 = | InitCost4 = | InitCost5 = | }}
Leave unknown fields BLANK!
- Manipulated is either Yes or No or Unknown (left blank = Unknown).
- InitCost is concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you).
- Maint Cost is calculated and handled by the template, no user input required for this item (will show N/A if Manipulated is not set to Yes).