Template:Manipulation: Difference between revisions

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|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| Maint Cost
| Maint Cost
| {{#ifeq: {{{InitCost}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | yes={{#expr:({{{InitCost}}}/3-0.5round0)}} | no=N/A | N/A}} }}
| {{#ifeq: {{{InitCost}}} | | N/A | {{#switch: {{lc:{{{Manipulated}}} }} | unknown=N/A | yes={{#expr:({{{InitCost}}}/3-0.5round0)}} | no=N/A | N/A}} }}{{#if: {{{InitCost2|}}} |
{{#if: {{{InitCost2|}}} |
{{!}}-
{{!}}-
! Tier 2
! Tier 2

Revision as of 18:14, 16 December 2007

Usage

{{Manipulation |
  Manipulated  = |
  InitCost     = |
  InitCost2    = |
  InitCost3    = |
  InitCost4    = |
  InitCost5    = |
}}

Leave unknown fields BLANK!

  • Manipulated is either Yes or No or Unknown (left blank = Unknown).
  • InitCost is concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you).
  • Maint Cost is calculated and handled by the template, no user input required for this item (will show N/A if Manipulated is not set to Yes).