Template:Manipulation: Difference between revisions

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! Tier 2
! Tier 2
{{!}}- bgcolor="#FFFFFF"
{{!}}- bgcolor="#FFFFFF"
{{!}} Initial Cost {{!}} {{#switch: {{lc:{{{Manipulated}}} }} {{!}} unknown=N/A {{!}} {{#ifeq: {{{InitCost2}}} {{!}} {{!}} N/A {{!}} {{{InitCost2}}} }} }}
{{!}} Initial Cost
{{!}} {{#switch: {{lc:{{{Manipulated}}} }} {{!}} unknown=N/A {{!}} {{#ifeq: {{{InitCost2}}} {{!}} {{!}} N/A {{!}} {{{InitCost2}}} }} }}
{{!}}- bgcolor="#FFFFFF"
{{!}}- bgcolor="#FFFFFF"
{{!}} Maint Cost
{{!}} Maint Cost

Revision as of 21:24, 20 June 2007


Usage

{{Manipulation |
  Manipulated  = |
  InitCost     = |
  InitCost2    = |
  InitCost3    = |
  InitCost4    = |
  InitCost5    = |
}}

Leave unknown fields BLANK!

  • Manipulated is either Yes or No or Unknown (left blank = Unknown).
  • InitCost is concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you).
  • Maint Cost is calculated and handled by the template, no user input required for this item (will show N/A if Manipulated is not set to Yes).