Form:Player Characters: Difference between revisions

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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Light Thrown || {{{field|LightThrown|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Heavy Thrown || {{{field|HeavyThrown|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Brawling || {{{field|Brawling|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Offhand Weapon || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|OffhandWeapon|input type=number|size=5}}}
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Light Thrown || {{{field|LightThrown|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Heavy Thrown || {{{field|HeavyThrown|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Brawling || {{{field|Brawling|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Offhand Weapon || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|OffhandWeapon|input type=number|size=5}}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Melee Mastery || {{{field|MeleeMastery||input type=number|size=5}}}|| style="border-left: 2px solid #e3e3e3;" | Missile Mastery || {{{field|MissileMastery|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" |{{+}} || style="width:5%; border-right: 2px solid #e3e3e3;" |{{+}}
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Melee Mastery || {{{field|MeleeMastery||input type=number|size=5}}}|| style="border-left: 2px solid #e3e3e3;" | Missile Mastery || {{{field|MissileMastery|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" |{{+}} || {{+}} || style="border-left: 2px solid #e3e3e3;" | {{+}} || style="border-right: 2px solid #e3e3e3;" | {{+}}
|-
|-
! colspan="8" style="text-align: center;" | Magic
! colspan="8" style="text-align: center;" | Magic
Line 83: Line 83:
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Locksmithing || {{{field|Locksmithing|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Thievery || {{{field|Thievery|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | First Aid || {{{field|FirstAid|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Outdoorsmanship || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|Outdoorsmanship|input type=number|size=5}}}
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Locksmithing || {{{field|Locksmithing|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Thievery || {{{field|Thievery|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | First Aid || {{{field|FirstAid|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Outdoorsmanship || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|Outdoorsmanship|input type=number|size=5}}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Skinning || {{{field|Skinning|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" |{{+}} || {{+}} || style="border-left: 2px solid #e3e3e3;" | || || style="border-left: 2px solid #e3e3e3;" | || style="width:5%; border-right: 2px solid #e3e3e3;" |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Skinning || {{{field|Skinning|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" |{{+}} || {{+}} || style="border-left: 2px solid #e3e3e3;" | || || style="border-left: 2px solid #e3e3e3;" | || style="width:5%; border-right: 2px solid #e3e3e3;" |{{+}}
|-
|-
! colspan="8" style="text-align: center;" | Lore
! colspan="8" style="text-align: center;" | Lore
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Outfitting || {{{field|Outfitting|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Forging || {{{field|Forging|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Engineering || {{{field|Engineering|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Alchemy || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|Alchemy|input type=number|size=5}}}
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Outfitting || {{{field|Outfitting|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Forging || {{{field|Forging|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Engineering || {{{field|Engineering|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Alchemy || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|Alchemy|input type=number|size=5}}}
|- bgcolor="#FFFFFF"
|- bgcolor="#FFFFFF"
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Performance || {{{field|Performance|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | {{+}} || style="border-left: 2px solid #e3e3e3;" |{{+}} || style="border-left: 2px solid #e3e3e3;" | || || style="border-left: 2px solid #e3e3e3;" | || style="width:5%; border-right: 2px solid #e3e3e3;" |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Performance || {{{field|Performance|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" |{{+}} || {{+}} || style="border-left: 2px solid #e3e3e3;" | || || style="border-left: 2px solid #e3e3e3;" | || style="width:5%; border-right: 2px solid #e3e3e3;" |{{+}}
|-
|-
|}
|}

Revision as of 08:55, 25 June 2014

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