Form:Player Characters: Difference between revisions
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! colspan="8" style="text-align: center;" | Weapon |
! colspan="8" style="text-align: center;" | Weapon |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="border-left: 2px solid #e3e3e3;" | Parry Ability || {{{field|ParryAbility|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Small Edged || {{{field|SmallEdged|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Large Edged || {{{ |
| valign="top" style="border-left: 2px solid #e3e3e3;" | Parry Ability || {{{field|ParryAbility|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Small Edged || {{{field|SmallEdged|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Large Edged || {{{field|LargeEdged|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Twohanded Edged || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|TwohandedEdged|input type=number|size=5}}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Small Blunt || {{{field|SmallBlunt|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Large Blunt || {{{field|LargeBlunt|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Twohanded Blunt || {{{field|TwohandedBlunt|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Slings || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|Slings|input type=number|size=5}}} |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Small Blunt || {{{field|SmallBlunt|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Large Blunt || {{{field|LargeBlunt|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Twohanded Blunt || {{{field|TwohandedBlunt|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Slings || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|Slings|input type=number|size=5}}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Bows || {{{Bows|}}} || style="border-left: 2px solid #e3e3e3;" | Crossbows || {{{Crossbows|}}} || style="border-left: 2px solid #e3e3e3;" | Staves || {{{Staves|}}} || style="border-left: 2px solid #e3e3e3;" | Polearms || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{Polearms|}}} |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Bows || {{{field|Bows|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Crossbows || {{{field|Crossbows|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Staves || {{{field|Staves|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Polearms || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|Polearms|input type=number|size=5}}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Light Thrown || {{{LightThrown|}}} || style="border-left: 2px solid #e3e3e3;" | Heavy Thrown || {{{HeavyThrown|}}} || style="border-left: 2px solid #e3e3e3;" | Brawling || {{{Brawling|}}} || style="border-left: 2px solid #e3e3e3;" | Melee Mastery || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{MeleeMastery|}}} |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Light Thrown || {{{field|LightThrown|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Heavy Thrown || {{{field|HeavyThrown|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Brawling || {{{field|Brawling|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Melee Mastery || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|MeleeMastery|input type=number|size=5}}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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⚫ | | valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Missile Mastery || {{{field|MissileMastery||input type=number|size=5}}}|| style="border-left: 2px solid #e3e3e3;" |{{+}}|| style="border-left: 2px solid #e3e3e3;" |{{+}} |||| style="border-left: 2px solid #e3e3e3;" |{{+}} || style="width:5%; border-right: 2px solid #e3e3e3;" |{{+}} |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" |
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⚫ | | Missile Mastery || {{{MissileMastery|}}}|| style="border-left: 2px solid #e3e3e3;" |{{+ |
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! colspan="8" style="text-align: center;" | Magic |
! colspan="8" style="text-align: center;" | Magic |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Primary Magic || {{{field|PrimaryMagic||input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Attunement || {{{field|Attunement|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Arcana || {{{field|Arcana|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Targeted Magic || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|TargetedMagic|input type=number|size=5}}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Augmentation || {{{Augmentation|}}} || style="border-left: 2px solid #e3e3e3;" | Debilitation || {{{Debilitation|}}} || style="border-left: 2px solid #e3e3e3;" | Utility || {{{Utility|}}} || style="border-left: 2px solid #e3e3e3;" | Warding || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{Warding|}}} |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Augmentation || {{{field|Augmentation|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Debilitation || {{{field|Debilitation|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Utility || {{{field|Utility|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Warding || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|Warding|input type=number|size=5}}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Sorcery || {{{Sorcery|}}} || style="border-left: 2px solid #e3e3e3;" |{{+ |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Sorcery || {{{field|Sorcery|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" |{{+}} || style="border-left: 2px solid #e3e3e3;" |{{+}} || || style="border-left: 2px solid #e3e3e3;" |{{+}} || style="width:5%; border-right: 2px solid #e3e3e3;" |{{+}} |
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! colspan="8" style="text-align: center;" | Survival |
! colspan="8" style="text-align: center;" | Survival |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Evasion || {{{Evasion|}}} || style="border-left: 2px solid #e3e3e3;" | Athletics || {{{Athletics|}}} || style="border-left: 2px solid #e3e3e3;" | Perception || {{{Perception|}}} || style="border-left: 2px solid #e3e3e3;" | Stealth || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{Stealth|}}} |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Evasion || {{{field|Evasion|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Athletics || {{{field|Athletics|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Perception || {{{field|Perception|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Stealth || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|Stealth|input type=number|size=5}}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Locksmithing || {{{Locksmithing|}}} || style="border-left: 2px solid #e3e3e3;" | Thievery || {{{Thievery|}}} || style="border-left: 2px solid #e3e3e3;" | First Aid || {{{FirstAid|}}} || style="border-left: 2px solid #e3e3e3;" | Outdoorsmanship || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{Outdoorsmanship|}}} |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Locksmithing || {{{field|Locksmithing|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Thievery || {{{field|Thievery|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | First Aid || {{{field|FirstAid|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Outdoorsmanship || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|Outdoorsmanship|input type=number|size=5}}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Skinning || {{{Skinning| |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Skinning || {{{field|Skinning|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | {{+}} || style="border-left: 2px solid #e3e3e3;" | || || style="border-left: 2px solid #e3e3e3;" | || style="width:5%; border-right: 2px solid #e3e3e3;" | |
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! colspan="8" style="text-align: center;" | Lore |
! colspan="8" style="text-align: center;" | Lore |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Scholarship || {{{Scholarship|}}} || style="border-left: 2px solid #e3e3e3;" | Appraisal || {{{Appraisal|}}} || style="border-left: 2px solid #e3e3e3;" | Tactics || {{{Tactics|}}} || style="border-left: 2px solid #e3e3e3;" | Enchanting || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{Enchanting|}}} |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Scholarship || {{{field|Scholarship|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Appraisal || {{{field|Appraisal|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Tactics || {{{field|Tactics|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Enchanting || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|Enchanting|input type=number|size=5}}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Outfitting || {{{Outfitting|}}} || style="border-left: 2px solid #e3e3e3;" | Forging || {{{Forging|}}} || style="border-left: 2px solid #e3e3e3;" | Engineering || {{{Engineering|}}} || style="border-left: 2px solid #e3e3e3;" | Alchemy || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{Alchemy|}}} |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Outfitting || {{{field|Outfitting|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Forging || {{{field|Forging|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Engineering || {{{field|Engineering|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | Alchemy || style="width:5%; border-right: 2px solid #e3e3e3;" | {{{field|Alchemy|input type=number|size=5}}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Performance || {{{Performance| |
| valign="top" style="width:20%; border-left: 2px solid #e3e3e3;" | Performance || {{{field|Performance|input type=number|size=5}}} || style="border-left: 2px solid #e3e3e3;" | {{+}} || style="border-left: 2px solid #e3e3e3;" | || || style="border-left: 2px solid #e3e3e3;" | || style="width:5%; border-right: 2px solid #e3e3e3;" | |
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Revision as of 12:38, 10 June 2014
This is the 'Player Characters' form. To add a page with this form, enter the page name below; if a page with that name already exists, you will be sent to a form to edit that page.