Template:PCSkills: Difference between revisions
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{{!}} valign="top" style="width:20%; border-left: 2px solid darkgrey;" {{!}} Shield Usage {{!}}{{!}} style="width:5%;" {{!}} {{{ShieldUsage|}}} {{!}}{{!}} style="width:20%; border-left: 2px solid darkgrey;" {{!}} Light Armor {{!}}{{!}} style="width:5%;" {{!}} {{{Light Armor|}}} {{!}}{{!}} style="width:20%; border-left: 2px solid darkgrey;" {{!}} Chain Armor {{!}}{{!}} style="width:5%;" {{!}} {{{ChainArmor|}}} {{!}}{{!}} style="width:20%; border-left: 2px solid darkgrey;" {{!}} Brigandine {{!}}{{!}} style="width:5%; border-right: 2px solid darkgrey;" {{!}} {{{Brigandine|}}} |
{{!}} valign="top" style="width:20%; border-left: 2px solid darkgrey;" {{!}} Shield Usage {{!}}{{!}} style="width:5%;" {{!}} {{{ShieldUsage|}}} {{!}}{{!}} style="width:20%; border-left: 2px solid darkgrey;" {{!}} Light Armor {{!}}{{!}} style="width:5%;" {{!}} {{{Light Armor|}}} {{!}}{{!}} style="width:20%; border-left: 2px solid darkgrey;" {{!}} Chain Armor {{!}}{{!}} style="width:5%;" {{!}} {{{ChainArmor|}}} {{!}}{{!}} style="width:20%; border-left: 2px solid darkgrey;" {{!}} Brigandine {{!}}{{!}} style="width:5%; border-right: 2px solid darkgrey;" {{!}} {{{Brigandine|}}} |
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{{!}}- bgcolor="#FFFFFF" |
{{!}}- bgcolor="#FFFFFF" |
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{{!}} valign="top" style="border-left: 2px solid darkgrey;" {{!}} Plate Armor {{!}}{{!}} {{{PlateArmor|}}} {{!}} style="border-left: 2px solid darkgrey;" {{!}} Defending {{!}}{{!}} {{{Defending|}}} {{ |
{{!}} valign="top" style="border-left: 2px solid darkgrey;" {{!}} Plate Armor {{!}}{{!}} {{{PlateArmor|}}} {{!}}{{!}} style="border-left: 2px solid darkgrey;" {{!}} Defending {{!}}{{!}} {{{Defending|}}} {{!}}{{!}} style="border-left: 2px solid darkgrey;" {{!}}{{#if:{{{Endurance|}}}| Endurance {{!}}{{!}} {{{Endurance|}}} |{{!}} {{!}}}}{{!}} style="border-left: 2px solid darkgrey;" {{!}}{{!}} {{!}} style="width:5%; border-right: 2px solid darkgrey;" {{!}}{{!}} |
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{{!}}- |
{{!}}- |
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! colspan="8" {{!}} Weapon |
! colspan="8" {{!}} Weapon |
Revision as of 08:58, 10 June 2014
For use with Form:Player Characters.