Post:Bassets - 5/5/2011 - 9:52:42: Difference between revisions
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Latest revision as of 20:48, 11 May 2014
Re: Bassets? · on 5/5/2011 9:52:42 AM | 4081 |
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Some new armor types I am working on for Forging 2.0 chain/brigandine are the mantle (neck, chest, back), robe (legs, chest, abdomen, back), girdle (abdomen), tunic (chest,back) and sleeves (arms, hands).
All items have been rebalanced so each area of coverage has a base hinderance and a base weight. Multi-covering items just sum these together, plus a bit of added weight as a detractor from always using hauberks. Protection and Absorption are based on the class, material and ore used to create the armor. What I am saying is, armor made of a collection of pieces (aventail, lorica, vambrances) is now entirely possible without sacrificing hinderance or protection. | |
This message was originally posted in Combat - Weapons and Armor (11) \ Suggestions for Combat, Weapons and Armor (7), by DR-KODIUS on the play.net forums. |