Post:Barb 3.0 v Magic 3.0 with a lil bit of Combat 3.0 - 02/06/2012 - 00:17: Difference between revisions
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Latest revision as of 21:48, 11 May 2014
Re: Barb 3.0 v Magic 3.0 with a lil bit of Combat 3.0 · on 02/06/2012 12:17 AM CST | 2008 |
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My intention is for Barbarian abilities to quickly reach a point of usefulness, and then take much longer to "cap" out. Magic tends to be more of a linear progression. | |
This message was originally posted in The Barbarians \ General Discussions - Barbarians, by DR-KODIUS on the play.net forums. |