Post:Glass Constructs - 05/14/2012 - 12:04: Difference between revisions
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Latest revision as of 20:43, 11 May 2014
RE: Glass Constructs · on 05/14/2012 12:04 PM CDT | 1063 |
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Hah. Right before you posted that log I think I found the problem. They should play much nicer with Critter vs Critter now. Again, let me know if that doesn't pan out the way I think it should.
>>With the kind of DO/SO hits Necros get from glass constructs, are they part of the "two strikes and you're out of the Immortal fan club and part of Forsaken Town" group like CFB and SRE? The SO hit (like most SO hits) can be entirely avoided if you're smart. No real puzzle there. The DO hit is like any other. It won't automatically smack you down like The Big Ones, but it's still causing DO and all the consequences that can carry. | |
This message was originally posted in The Necromancers \ Responses to GM and Official Announcements, by DR-RAESH on the play.net forums. |