Post:Starlight Sphere - 01/21/2014 - 19:52: Difference between revisions

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Latest revision as of 20:12, 11 May 2014

Starlight Sphere · on 01/21/2014 07:52 PM CST 57
I've rolled a new version of SLS into test. I fully expect it to need some tuning to get the numbers right (Assuming no larger problems crop up... most of the scary mechanics remain untouched, but since I didn't write the initial version of the spell it's entirely possible I broke something subtle).

The major differences:

No longer usable during the day
Generally drains a very low amount of mana for a cyclic spell except when active in combat.
Generally will act slower than before
Redid the logic for how constellations influence it's behavior
Secondary damage changed from fire to impact
Changed preqs to DO or Burn
General clean up (In messaging and whatnot)

I don't expect many of these changes to be popular since, overall, they do represent nerfs but hopefully with the rest of TM feeling better right now this will allow the spell to be more in line with where it should be. I'm also in the proposal process for a new Moon Mage combat cyclic (it's not yet anywhere near a point where I can talk about it in detail however) that will play a very different role from SLS but give an alternative and something to use during the day or in place of SLS and it's night only use isn't your thing.

-Raesh

This message was originally posted in Dragon Realms 3.1 Test \ Moon Mages, by DR-RAESH on the play.net forums.