Retan dolomar: Difference between revisions
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Attack Range = Melee | |
Attack Range = Melee | |
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Stealthy = Yes | |
Stealthy = Yes | |
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Special = |
Special = Yes | |
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Poison = Yes | |
Poison = Yes | |
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MapList = *[[RanikMap97|Pokekehepi Beach (97)]] |
MapList = *[[RanikMap97|Pokekehepi Beach (97)]] |
Revision as of 13:28, 11 September 2008
This article has been tagged for conversion of Needs to be converted to Template:Critter. If you are the author of this page and dispute this, leave a message on the Articles for Conversion Talk page with a link to the page in question. |
Retan Dolomar | |||||||
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Skill Cap | ?"-Unknown" can not be assigned to a declared number type with value 2000. to ?"-Unknown" can not be assigned to a declared number type with value 0. | ||||||
Skinnable | Yes | ||||||
Has Coins | Yes | ||||||
Has Gems | Yes | ||||||
Has Boxes | No | ||||||
Evil / Undead | No | ||||||
Corporeal | Yes | ||||||
Stealth Attack | Poach | ||||||
Casts Spells | No | ||||||
Attack Range | Melee"-melee" can not be assigned to a declared number type with value 1. | ||||||
Stealthy | Yes | ||||||
Special Attacks | Yes | ||||||
Located: |
Description
The retan dolomar is a squat, many-legged beast with a hard carapace. Rivaling a yak in mass, the dolomar has been known to kill and eat almost anything it could sink its pincers into. Desert legend suggests that it is this very beast that destroyed the entire population of the West Palms Oasis and halted trade to the northern and western quarters of the desert all together.
In Depth
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Hunting Info
- Level: 53
- Body Type: Insect
- Attacks: Claws, Maneuvers and Stings
Retan Dolomars are bizarre beasts inhabiting Hara'jaal. They are occasionally hunted for their poison glands which are used to make thief poison. They seem to have slightly reduced evasion for their level while being very resistant to piercing and slashing damage, though not as pronounced as kartais . Impact and high suited for strength weapons (katar, mattock, various axes) seem to work well. They have an engagement cap of 4. Soft cap on weapons becomes more severe as ranks approach 350.
- Bestiary
- Qi Creatures
- Ratha Creatures
- Hara'jaal Creatures
- Articles for Conversion
- Skinnable Creatures
- Creatures With Coins
- Creatures With Gems
- Creatures Without Boxes
- Corporeal Creatures
- Non-Evil Corporeal Creatures
- Non-Evil Creatures
- Non-BackStabbable Creatures
- Poachable Creatures
- Non-Spellcasting Creatures
- Melee Range-Attacking Creatures
- Creatures With Special Attacks
- Stinger Skin Type