Template:GearProcess3: Difference between revisions
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(well that's why) |
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|s|07- mod |
|s|07- mod |
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}} |
}} |
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|8|08|somewhat heavy|s.heavy={{ |
|8|08|somewhat heavy|s.heavy={{#switch:{{lc:{{{3}}} }} |
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|n=08 |
|n=08 |
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|t={{#switch:{{lc:{{{4}}} }}|s=s.heavy|#default=somewhat heavy}} |
|t={{#switch:{{lc:{{{4}}} }}|s=s.heavy|#default=somewhat heavy}} |
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|s |
|s|08- s.heavy |
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}} |
}} |
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|9|09|heavy={{#switch:{{lc:{{{3}}} }} |
|9|09|heavy={{#switch:{{lc:{{{3}}} }} |
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}} |
}} |
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|01|1|terribly|terrible={{ |
|01|1|terribly|terrible={{#switch:{{lc:{{{3}}}}} |
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|n=01 |
|n=01 |
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|t=terribly |
|t=terribly |
Revision as of 04:41, 27 December 2013
??If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"
Syntax
1=text/number
2=type of text/number (damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality)
- |3=n: number
- |3=t: text
- |4=b: brawling text
- |4=bs: brawling text shortened
- |4=s: shortened text
- |otherwise default text
- |3=s: standard, for tables
- |4=b: brawling standard, for tables
- |otherwise standard table