Teleport (2.0): Difference between revisions

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#REDIRECT [[Teleport 3.0]]
{{Spell
|name=Teleport
|minprep=15
|castcap=26
|abbrev=TELE
|validtarget=[[Xibar]], [[Katamba]], [[Yavash]]
|guild=Moon Mage
|spellbook=Transduction
|prereqs=Circle 15, [[Focus Moonbeam]]
|desc=The Teleport spell sends you to the location where you have previously focused a moonbeam. If you attempt to teleport to an unfocused moonbeam, the results are usually fatal. This is quite a difficult spell, but the more mana you use, the further away you can go and still teleport back to your moonbeam.
|messaging='''Katamba:'''
You gesture.<br />
You experience a great wrenching in your gut and everything goes utterly black, but the sensation is brief. You blink and find yourself curled up on the ground at...<br />''<Location>''

A shadow swiftly oozes into the room, deposits a very shaken ''<Moon Mage>'', and just as swiftly departs.

'''Yavash:'''
You gesture.<br />
Elanthia seems to fall away from under your feet as the entire world disappears in a brilliant red flash. As your vision slowly returns you find yourself at...<br />''<Location>''

A red moonbeam flares into a brilliant blossom of light! As your eyes slowly recover, you notice a dazed-looking ''<Moon Mage>'', who wasn't there before.

'''Xibar:'''
You gesture.<br />
Elanthia seems to fall away from under your feet as the entire world disappears in a brilliant blue flash. As your vision slowly returns you find yourself at...<br />''<Location>''

A blue moonbeam flares into a brilliant blossom of light! As your eyes slowly recover, you notice a dazed-looking ''<Moon Mage>'', who wasn't there before.
|spelltype=Utility
|tier=third
|planned=No
|scroll=No
|target=No
|held=No
|magictype=Lunar
}}
==Notes==
*There is no way to teleport another person using this spell.
*This spell leaves you stunned upon arrival. The resulting balance hit can cause you to fall over.
*Using a Katamba moonbeam results in a longer stun and you also arrive prone. [[Tezirites]] have a [[Tezirites#Cantrips|cantrip]] that improves their ability to teleport to a black moonbeam.
*The farther the teleport the longer the stun.
*Teleporting across the ocean also results in a longer stun than there would be for the same distance on the mainland.
*Teleporting onto a boat results in a very long stun, even if the distance is short.
*If you cast Teleport on a Moon that is not out, you will be disintegrated, unless you have the 100th circle ability which instead places you in the nearest conduit of the [[Astral Plane]].
*Teleport can also be used to enter or leave the [[Astral Plane]] when directly cast on Grazhir shards.
*Using Teleport to enter or exit the astral plane, whether using the 100th circle ability or not, has less chance of a critical failure than using [[Moongate]]. Regardless of which spell you use, the chance for critical failure becomes negligible with enough skill.
*Teleport's disadvantage compared to [[Moongate]] when entering the astral plane is that it leaves you with no held mana.
{{RefAl}}

Revision as of 13:13, 19 January 2013

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