Dinazen Olkar (2.0): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 14: | Line 14: | ||
|magictype=Lunar |
|magictype=Lunar |
||
|target=yes |
|target=yes |
||
|tier= |
|tier=second |
||
}} |
}} |
Revision as of 20:43, 20 October 2008
|
Abbreviation: | DO | |
---|---|---|
Prerequisites: | Telekinetic Throw, Shadows | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 3 / 48 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Others, Critters | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Dinazen Olkar spell creates an edged rope of shadows that attempts to rip body parts away from the target. Damage naturally depends upon your abilities at targeting as well as the amount of power you can put into the spell. | |
Effect: | Unknown | |
Example Messaging: | A noose of darkest shadows forms in your hands. With a flick of your wrist, you send it flying at a fendryad! The perfectly aimed noose constricts around its right leg and effortlessly lops the limb off, leaving nothing but a smooth, profusely bleeding stump. | |
Devices/Tattoos: | No devices or tattoos documented. |