Anther's Call (2.0): Difference between revisions
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{{Spell |
{{Spell |
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|name=Anther's Call |
|name=Anther's Call |
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⚫ | |||
|abbrev=ANC |
|abbrev=ANC |
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⚫ | |||
⚫ | |||
|castcap= |
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|validtarget=Others, Critters |
|validtarget=Others, Critters |
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⚫ | |desc=The spell titled Anther's Call was created by Imperial mages during the time of the [[Seven-Star Empire]]. They named the spell in honor of the famed Earth mage [[Anther]] to bridge the ideological rift between members of the [[Imperial College of Elemental Magic|Imperial College of Magic]] and those clan-structured Warrior Mages who remained loyal to the [[Grovekeeper]]s. This spell calls forth a number of grasping hands fashioned from the earth or stone beneath the victim's feet which attempt to hold the target fast and immobile. It was widely used by Imperial mages to capture dissidents without inflicting physical harm. |
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|messaging= |
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|guild=Warrior Mage |
|guild=Warrior Mage |
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|spellbook=Earth Manipulation |
|spellbook=Earth Manipulation |
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⚫ | |||
⚫ | |desc=The spell titled Anther's Call was created by Imperial mages during the time of the [[Seven-Star Empire]]. They named the spell in honor of the famed Earth mage [[Anther]] to bridge the ideological rift between members of the [[Imperial College of Elemental Magic|Imperial College of Magic]] and those clan-structured Warrior Mages who remained loyal to the [[Grovekeeper]]s. This spell calls forth a number of grasping hands fashioned from the earth or stone beneath the victim's feet which attempt to hold the target fast and immobile. It was widely used by Imperial mages to capture dissidents without inflicting physical harm. |
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|spelltype=Versus Agility |
|spelltype=Versus Agility |
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⚫ | |||
⚫ | |||
⚫ | |||
|target=No |
|target=No |
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|held=No |
|held=No |
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⚫ | |||
⚫ | |||
}} |
}} |
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==Notes== |
==Notes== |
Revision as of 21:09, 10 January 2009
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Abbreviation: | ANC | |
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Prerequisites: | Tremor, Fist of Stone, 10th circle | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 10 / Unknown | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Others, Critters | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The spell titled Anther's Call was created by Imperial mages during the time of the Seven-Star Empire. They named the spell in honor of the famed Earth mage Anther to bridge the ideological rift between members of the Imperial College of Magic and those clan-structured Warrior Mages who remained loyal to the Grovekeepers. This spell calls forth a number of grasping hands fashioned from the earth or stone beneath the victim's feet which attempt to hold the target fast and immobile. It was widely used by Imperial mages to capture dissidents without inflicting physical harm. | |
Effect: | Unknown | |
Example Messaging: | Unknown | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Environmental restrictions may reduce the spell's effectiveness or cause it to fail completely.