DragonRealms bugs: Difference between revisions
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* Lockpick carving is misbehaving.--Moderator [[User:Caraamon|Caraamon Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 03:21, 14 January 2013 (UTC) |
* Lockpick carving is misbehaving.--Moderator [[User:Caraamon|Caraamon Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 03:21, 14 January 2013 (UTC) |
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* Ambushes are having issues.--Moderator [[User:Caraamon|Caraamon Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 03:21, 14 January 2013 (UTC) |
* Ambushes are having issues.--Moderator [[User:Caraamon|Caraamon Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 03:21, 14 January 2013 (UTC) |
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* Some khri combos aren't activating properly. This may be a test server-specific issue. - |
* <s>Some khri combos aren't activating properly. This may be a test server-specific issue. -04:25, 14 January 2013 (UTC)</s> |
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===Trader=== |
===Trader=== |
Revision as of 01:46, 14 January 2013
A page for listing DragonRealms 3.0 bugs.
When you make an entry, please include a timestamp --~~~~ (the squiggly lines button in the command bar just above the edit window) just like you would on a talk page.
If/when the bug is resolved, please go back and strikethrough your entry by enclosing it with <s> and </s> to indicate the issue has been closed.
Guild
Some guilds are not properly receiving their starting skills, or receiving the wrong ones. -Moderator Caraamon Makdasi(talk) 04:30, 14 January 2013 (UTC)
Bard
Barbarian
Cleric
Empath
Moon Mage
Necromancer
Paladin
Ranger
Thief
- Lockpick carving is misbehaving.--Moderator Caraamon Makdasi(talk) 03:21, 14 January 2013 (UTC)
- Ambushes are having issues.--Moderator Caraamon Makdasi(talk) 03:21, 14 January 2013 (UTC)
Some khri combos aren't activating properly. This may be a test server-specific issue. -04:25, 14 January 2013 (UTC)
Trader
Warrior Mage
Combat
- Offhand is not learned from offhand throwing. This is intended, but may eventually change.
- Stancing to 0 in attack or defenses allows inappropriate learning, such as 500 ranks learning on goblins.--Moderator Caraamon Makdasi(talk) 03:21, 14 January 2013 (UTC)
- Stancing to 0 may result in being invulnerable to some attacks.--Moderator Caraamon Makdasi(talk) 03:21, 14 January 2013 (UTC)
- In some cases, weapons lodged in necromancer zombies can be destroyed by their deaths. -Moderator Caraamon Makdasi(talk) 04:30, 14 January 2013 (UTC)
Stealth
Magic
Miscellaneous
- Escaping from guards is teaching tactics rather than thievery. -Moderator Caraamon Makdasi(talk) 04:27, 14 January 2013 (UTC)