Major Physical Protection: Difference between revisions

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(Created page with "{{Spell |name=Major Physical Protection |minprep=5 |castcap=100 |abbrev=mapp |validtarget=self |guild=Cleric |spellbook=Holy Defense |prereqs=Minor Physical Protection |sl...")
 
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|guild=Cleric
|guild=Cleric
|spellbook=Holy Defense
|spellbook=Holy Defense
|prereqs=[[Minor Physical Protection]]
|prereqs=[[Minor Physical Protection 3.0|Minor Physical Protection]]
|slot=2
|slot=2
|desc=The Major Physical Protection spell will impart the caster with a temporarily enhanced ability to avoid attacks. Scholars of the Holy arts have surmised that the spell also instills a calm that may be a boon in any defensive battle.
|desc=The Major Physical Protection spell will impart the caster with a temporarily enhanced ability to avoid attacks. Scholars of the Holy arts have surmised that the spell also instills a calm that may be a boon in any defensive battle.
|messaging=''Start/Refresh:'' A bright silver nimbus roars up around you as streaks of steel-blue light descend in a convex field.<br />A sense of calm focus takes hold as the luminous pattern washes over you. You feel slightly more able to avoid attacks with your energized joints.<br />
|messaging=''Start/Refresh:'' A bright silver nimbus roars up around you as streaks of steel-blue light descend in a convex field.<br />A sense of calm focus takes hold as the luminous pattern washes over you. You feel slightly more able to avoid attacks with your energized joints.<br />


''End:''
''End:''
|diff=advanced
|diff=advanced
|source=standard
|source=standard

Revision as of 23:15, 28 December 2012

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry for illegal, Infobox entry for corrupt
Cleric thumb.jpgCleric Guild


Major Physical Protection
Abbreviation: MAPP
Prerequisites: Minor Physical Protection
Signature: No
Spell Slots: 2
Mana Type: Unknown
Spell Type: standard / augmentation
Difficulty: advanced
Prep (min/max): 5 / 100
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: self
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Major Physical Protection spell will impart the caster with a temporarily enhanced ability to avoid attacks. Scholars of the Holy arts have surmised that the spell also instills a calm that may be a boon in any defensive battle.
Effect: Unknown
Example Messaging: Start/Refresh: A bright silver nimbus roars up around you as streaks of steel-blue light descend in a convex field.
A sense of calm focus takes hold as the luminous pattern washes over you. You feel slightly more able to avoid attacks with your energized joints.

End:

Devices/Tattoos: Silver inkpot