Vertigo (2.0): Difference between revisions
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{{spell |
{{spell |
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|name=Vertigo |
|name=Vertigo |
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|abbrev= |
|abbrev=none |
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|prereqs=[[Swirling Winds]], 10th circle |
|prereqs=[[Swirling Winds]], 10th circle |
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|minprep= |
|minprep= |
Revision as of 21:02, 9 May 2007
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Abbreviation: | - | |
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Prerequisites: | Swirling Winds, 10th circle | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | Unknown / Unknown | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Others, Critters | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Vertigo spell is an entertaining use of elemental magic. The caster causes the air pressure around a victim's head to change and fluctuate, making the target feel weak in the stomach and unsettled. Research has also revealed this spell can have a useful but less pronounced effect on all foes engaged at close range with the caster, provided a single target is not selected. Vertigo has no effect on undead or creatures that do not breathe air. | |
Effect: | Unknown | |
Example Messaging: | You meticulously alter the air flow and pressure around a fendryad's head. A fendryad looks slightly ill and wobbles. | |
Devices/Tattoos: | No devices or tattoos documented. |