Talk:Zombie mauler: Difference between revisions
Jump to navigation
Jump to search
(Created page with 'Starting to slow down after breaking 600. With sufficient numbers skill will still move, but it's a lot more work than pre-600.-~~~~') |
(→Inaccurate Min: new section) |
||
Line 1: | Line 1: | ||
Starting to slow down after breaking 600. With sufficient numbers skill will still move, but it's a lot more work than pre-600.-[[User:Glimmereyes|Glimmereyes]] 18:24, 23 November 2011 (UTC) |
Starting to slow down after breaking 600. With sufficient numbers skill will still move, but it's a lot more work than pre-600.-[[User:Glimmereyes|Glimmereyes]] 18:24, 23 November 2011 (UTC) |
||
== Inaccurate Min == |
|||
The lower skill limit on this page is wildly inaccurate. With khri avoidance up, just under 500 evasion and 350 shield, PC was two shotted. Testing required |
|||
:Maulers are in between Stompers and Headsplitters skill wise. I upped it to 500 since it's roughly the mid point of the listed Min for Maulers and Splitters. ~---- |
Revision as of 16:24, 20 April 2012
Starting to slow down after breaking 600. With sufficient numbers skill will still move, but it's a lot more work than pre-600.-Glimmereyes 18:24, 23 November 2011 (UTC)
Inaccurate Min
The lower skill limit on this page is wildly inaccurate. With khri avoidance up, just under 500 evasion and 350 shield, PC was two shotted. Testing required
- Maulers are in between Stompers and Headsplitters skill wise. I upped it to 500 since it's roughly the mid point of the listed Min for Maulers and Splitters. ~----