YASSE Combat Script Package (script): Difference between revisions
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General Notes (Functionality): |
General Notes (Functionality): |
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* All 3 scripts must be downloaded. |
* All 3 scripts must be downloaded. |
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: Unless the CALL values are changed, loot and skin must be named loot and skin |
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* I will work on adding support for retreating when you're getting beat on, once other bugs are resolved. |
* I will work on adding support for retreating when you're getting beat on, once other bugs are resolved. |
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Revision as of 21:47, 10 November 2010
This series of scripts is currently under development.
General Notes (Functionality):
- All 3 scripts must be downloaded.
- Unless the CALL values are changed, loot and skin must be named loot and skin
- I will work on adding support for retreating when you're getting beat on, once other bugs are resolved.
General Notes (Other):
- A lot of boxmessages currently in the script, primarily for development purposes.
- If you wish to contribute, please leave feedback on the discussion page.
The Scripts
- The TM module is under heavy development (has issues with looting).
- I expect to have this reconciled soon.
- There is no support for ranged or thrown weapons (under development as soon as skinning and TM are working correctly).
- Hangs when the arrange loop fails (this should be rare unless using skill boosters / at the cusp of being able to do another arrange).
- I think I have a workaround developed, and it is under testing.
- Some weirdness in the skinning at 0 arranges, but the script does not hang or become disfunctional.
- Once bugs ironed out for decrementing skinning, add in functionality for "high quality" skinning attempts to add arranges up to max.
- This script was heavily modified, but based upon the script written for the YASSE help manual (so credit to Delvan and Wheller on that)
- Further expansion for scrolls as soon as I get around to it (easy to do).