Template:Critter: Difference between revisions
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| colspan="2" align="center"| [[Image:{{#if: {{{Image File|}}} | {{{Image File}}} | Unknown_creature.jpg }}|200px]] |
| colspan="2" align="center"| [[Image:{{#if: {{{Image File|}}} | {{{Image File}}} | Unknown_creature.jpg }}|200px]] |
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|- bgcolor="#FFFFFF" |
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| valign="top"| |
| valign="top"| Skill Cap || align="center" | {{#If:{{{MinCap|}}}|[[MinSkillCap is::{{{MinCap}}}]]|[[MinSkillCap is::2,000 - Unknown|''?'']][[missing::Infobox entry on minimum skill required| ]]}} to {{#If:{{{MaxCap|}}}|[[MaxSkillCap is::{{{MaxCap}}}]]|[[MaxSkillCap is::0 - Unknown|''?'']][[missing::Infobox entry on maximum skill taught to| ]]}} |
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| valign="top"| |
| valign="top"| Skinnable || align="center" | {{#switch: {{lc:{{{Skinnable}}}}} |y|yes=[[creature is skinnable::Yes]][[Category:Skinnable Creatures]] |n|no=[[creature is skinnable::No]][[Category:Non-Skinnable Creatures]] | ''[[missing::Infobox entry on whether skinnable or not|Unknown]]''}} |
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| valign="top"| |
| valign="top"| Has Coins || align="center" | {{#switch: {{lc:{{{Has Coins}}}}} |y|yes=[[creature has coins::Yes]][[Category:Creatures With Coins]]| n|no=[[creature has coins::No]][[Category:Creatures Without Coins]]| ''[[missing::Infobox entry on coin carrying|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
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| valign="top"| |
| valign="top"| Has Gems || align="center" | {{#switch: {{lc:{{{Has Gems}}}}} |y|yes=[[creature has gems::Yes]][[Category:Creatures With Gems]] |n|no=[[creature has gems::No]][[Category:Creatures Without Gems]] | ''[[missing::Infobox entry on gem carrying|Unknown]]''}} |
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| valign="top"| |
| valign="top"| Has Boxes || align="center" | {{#switch: {{lc:{{{Has Boxes}}}}} | y|yes=[[creature has boxes::Yes]][[Category:Creatures With Boxes]] |n|no=[[creature has boxes::No]][[Category:Creatures Without Boxes]] | ''[[missing::Infobox entry on box carrying|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top"| |
| valign="top"| Evil / Undead || align="center" | {{#switch: {{lc:{{{Evil}}}}} |y|yes=[[creature is evil/undead::Yes]] |n|no=[[creature is evil/undead::No]] | ''[[missing::Infobox entry on cursed or undead nature|Unknown]]''}} |
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| valign="top"| |
| valign="top"| Corporeal || align="center" | {{#switch: {{lc:{{{Corporeal}}}}} | y|yes=[[creature is corporeal::Yes]] |n|no=[[creature is corporeal::No]] | ''[[missing::Infobox entry on corporeal-ness|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
|- bgcolor="#FFFFFF" |
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| valign="top"| |
| valign="top"| Construct || align="center" | {{#switch: {{lc:{{{Construct}}}}} | y|yes=[[creature is construct::Yes]][[Category:Construct Creatures]] |n|no=[[creature is construct::No]] | ''[[missing::Infobox entry on construct|Unknown]]''}} |
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|- bgcolor="#FFFFFF" |
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| valign="top"| |
| valign="top"| Stealth Attack || align="center" | {{#switch: {{lc:{{{BackStabbable}}}}} |y|yes=[[creature is backstabbable::true|Back Stab]][[Category:BackStabbable Creatures]] |n|no=[[creature is backstabbable::false| ]][[Category:Non-BackStabbable Creatures]] | ''[[missing::Infobox entry on whether critter can be backstabbed|Unknown]]''}} |
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| valign="top"| |
| valign="top"| Casts Spells || align="center" | {{#switch: {{lc:{{{Casts Spells}}}}} | y|yes=[[creature casts spells::Yes]][[Category:Spellcasting Creatures]] |n|no=[[creature casts spells::No]][[Category:Non-Spellcasting Creatures]] | ''[[missing::Infobox entry on spellcasting ability|Unknown]]''}} |
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| valign="top"| |
| valign="top"| Attack Range || align="center" | {{#switch: {{lc:{{{Attack Range}}}}} | all=[[creature attack range is::1 - melee|Melee]]/[[creature attack range is::2 - pole|Pole]]/[[creature attack range is::3 - ranged|Ranged]] | melee=[[creature attack range is::1 - melee|Melee]] | pole=[[creature attack range is::2 - pole|Pole]] | ranged=[[creature attack range is::3 - ranged|Ranged]] | ranged/melee=[[creature attack range is::3 - ranged|Ranged]]/[[creature attack range is::1 - melee|Melee]] | ''[[missing::Infobox entry on attack range|Unknown]]''}}{{#if: {{{Attack Range|}}} | [[Category:{{{Attack Range}}} Range-Attacking Creatures]] | }} |
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| valign="top"| |
| valign="top"| Stealthy || align="center" | {{#switch: {{lc:{{{Stealthy}}}}} | y|yes=[[creature is stealthy::Yes]]{{cat|Stealthy Creatures}} |n|no=[[creature is stealthy::No]]{{cat|Non-Stealthy Creatures}} | ''[[missing::Infobox entry on stealthyness|Unknown]]''}} |
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| valign="top"| |
| valign="top"| Special Attacks || align="center" | {{#switch: {{lc:{{{Special|}}}}} | y|yes=[[creature has special attacks::Yes]][[Category:Creatures With Special Attacks]] |n|no=[[creature has special attacks::No]][[Category:Creatures Without Special Attacks]] | ''[[missing::Infobox entry on special attack capability|Unknown]]''}} |
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| valign="top" colspan="2" align="left" | |
| valign="top" colspan="2" align="left" | Located: |
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{{#ifeq:{{{City}}}|Invasion|:''Invasion only''|{{#if:{{{MapList|}}}|{{{MapList}}}|''[[missing::Infobox entry on location|Unknown]]''}}{{#if:{{{MapList2|}}}| |
{{#ifeq:{{{City}}}|Invasion|:''Invasion only''|{{#if:{{{MapList|}}}|{{{MapList}}}|''[[missing::Infobox entry on location|Unknown]]''}}{{#if:{{{MapList2|}}}| |
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{{{MapList2}}}}}{{#if:{{{MapList3|}}}| |
{{{MapList2}}}}}{{#if:{{{MapList3|}}}| |
Revision as of 21:34, 10 June 2010
Usage Documentation:
Leave unknown fields BLANK!
Variable | Supported Values | Usage |
---|---|---|
Critter Name | ||
Image File | filename on the elanthipedia server | |
MinCap | # | The minimum amount of weapons that is required to reasonably hunt this creature. |
MaxCap | # | The maximum amount of weapon skill that this creature will teach before it becomes not worth the effort. |
BodyType | (type) | The creatures body type, such as humanoid, etc. |
Skinnable | yes/y/no/n | Can the creature be skinned? |
Has Coins/Gems/Boxes | yes/y/no/n | Does the creature directly drop coins/gems/boxes? |
Evil | yes/y/no/n | Is the creature evil, undead, or cursed, such as the type affected by blessed equipment? |
Corporeal | yes/y/no/n | Must blessed weapons be used to strike the creature? |
Construct | yes/y/no/n | Can an Empath attack it without receiving Shock? |
BackStabbable | yes/y/no/n | Can the creature be backstabbed? |
Casts Spells | yes/y/no/n | Does the creature cast spells? |
Attack Range | All/Melee/Pole/Ranged/(Ranged/Melee) | What range can the creature attack from? |
Stealthy | yes/y/no/n | Does the creature use stealth on a regular basis? |
Special | yes/y/no/n | Does the creature have a special non-spell attack, including but not limited to poison or disease? Please give details in the main entry if so. |
Province | Forfedhdar, Ilithi, Therengia, Qi'Reshalia, Zoluren | List which provinces the creature can be found |
City | Which city the creature may be found near, or the region (such as Ker'leor) | |
MapList# | * {{rmap|Map #|Map Name}} | List the locations the creature can be found. |
Skin Name | <name> | The TAP of the skin. |
Skin Type | pelt/horn/etc. | The noun type of the skin. |
Weight | The weight of the skin. | |
Tannable | y/yes/n/no | Can you tan the skin? |
NumPieces | # | If tannable, how many pieces does it make? |
Crushable | # | Can you crush the "skin". |
RequiredRanks | # | Minimum ranks to skin the creature. |
MaxVal | # Kronars/Lirums/Dokoras | Maximum non-arranged value. Include currency type. |
MaxArrangedVal | # Kronars/Lirums/Dokoras | Maximum arranged value. Include currency type. |
Manipulated | yes/y/no/n | Can the creature be manipulated? Leave blank for unknown. |
InitCost | # | Concentration number necessary to beat the manipulation check (the critter will either become friendly or will immediately target you) |
Leave unknown fields BLANK!
Maintenance Cost is calculated and handled by the template, no user input required for this item.
{{Critter |Critter Name= |Image File= |MinCap= |MaxCap= |BodyType= |Skinnable= |Has Coins= |Has Gems= |Has Boxes= |Evil= |Corporeal= |BackStabbable= |Casts Spells= |Stealthy= |Special= |Attack Range= |Province= |City= |MapList= |Skin Name= |Skin Type= |Weight= |Tannable= |NumPieces= |RequiredRanks= |Crushable= |MaxVal= |MaxArrangedVal= |Manipulated= |InitCost= |Construct= |Poachable= }}