User talk:Azhag: Difference between revisions

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On Callek's talk page you seem to have an issue with the standards for rating title difficulties. Mind going into detail? -Moderator [[User:Caraamon|Caraamon Strugr-Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 08:57, 13 January 2009 (UTC)
On Callek's talk page you seem to have an issue with the standards for rating title difficulties. Mind going into detail? -Moderator [[User:Caraamon|Caraamon Strugr-Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 08:57, 13 January 2009 (UTC)
:As the standard is now, sometimes the difficulty number represents a circle and other times it represents a rank. Those two numbers are on totally different scales so it leads to an inconsistent measurement. Sorting by difficulty ends up being useless. I think the correct way to do it would be to have difficulty always be a circle based number, so then it is consistent across guilds and makes sense when sorted. [[User:Azhag|Azhag]] 19:47, 13 January 2009 (UTC)
:As the standard is now, sometimes the difficulty number represents a circle and other times it represents a rank. Those two numbers are on totally different scales so it leads to an inconsistent measurement. Sorting by difficulty ends up being useless. I think the correct way to do it would be to have difficulty always be a circle based number, so then it is consistent across guilds and makes sense when sorted. [[User:Azhag|Azhag]] 19:47, 13 January 2009 (UTC)
::Can't. See, when it's a guild-based title, you can base it off the guild's advancement requirements and get an adequate hypothetical value. If it's just a general title, how? Do you use a barbarian's 6 ranks per circle in primary weapon? Or a moon mage's 0? See the problem? -Moderator [[User:Caraamon|Caraamon Strugr-Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 00:55, 14 January 2009 (UTC)

Revision as of 18:55, 13 January 2009

Trader Title Difficulties

On Callek's talk page you seem to have an issue with the standards for rating title difficulties. Mind going into detail? -Moderator Caraamon Strugr-Makdasi(talk) 08:57, 13 January 2009 (UTC)

As the standard is now, sometimes the difficulty number represents a circle and other times it represents a rank. Those two numbers are on totally different scales so it leads to an inconsistent measurement. Sorting by difficulty ends up being useless. I think the correct way to do it would be to have difficulty always be a circle based number, so then it is consistent across guilds and makes sense when sorted. Azhag 19:47, 13 January 2009 (UTC)
Can't. See, when it's a guild-based title, you can base it off the guild's advancement requirements and get an adequate hypothetical value. If it's just a general title, how? Do you use a barbarian's 6 ranks per circle in primary weapon? Or a moon mage's 0? See the problem? -Moderator Caraamon Strugr-Makdasi(talk) 00:55, 14 January 2009 (UTC)