Armor:Dyed scale hauberk: Difference between revisions

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(Created page with "{{Armor |noun=hauberk |armorapp2023=Yes |look=- |CTag=red, ruby |type=brigandine |area=arms, legs, chest, abdomen, back |hindrance=high |stealth=debilitating |absorbance=great |puncture=very good |slice=good |impact=good |fire=fair |fireab=moderate |cold=fair |coldab=moderate |electric=low |electricab=somewhat fair |construction=average construction |metal=yes |verby=No |pcrystal=No |atmos=No |istone=No |weight=400 |appcost=3,600 |rarity=common |lsize=15 |wsize=7 |hsize=...")
 
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|CTag=red, ruby
|CTag=red, ruby
|type=brigandine
|type=brigandine
|area=arms, legs, chest, abdomen, back
|area=chest, back, abdomen, arms, legs
|hindrance=high
|hindrance=high
|stealth=debilitating
|stealth=debilitating
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|fname=No
|fname=No
}}
}}
{{VariableEquipmentNote}}

Revision as of 19:47, 18 July 2025



dyed scale hauberk
Look: You see nothing unusual.
Type: Brigandine
Areas Covered: chest, back, abdomen, arms, legs
Hindrance: high (9/15) / debilitating (13/15) for stealth
Protection: very good (6/15) protection and great (11/17) damage absorption for puncture attacks.
good (5/15) protection and great (11/17) damage absorption for slice attacks.
good (5/15) protection and great (11/17) damage absorption for impact attacks.
fair (3/15) protection and moderate (6/17) damage absorption for fire attacks.
fair (3/15) protection and moderate (6/17) damage absorption for cold attacks.
low (2/15) protection and somewhat fair (4/17) damage absorption for electrical attacks.
Construction: average construction (9/18)
Metal: Yes
Weight: 400 stones
Appraised Cost: 3,600 Kronars2,880 Lirums <br />2,597.76 Dokoras <br />3.6 LTBpoints <br />3.6 Tickets <br />3.6 Scrips <br />
Properties:
Dimensions: 15 length x 7 width x 2 height
Sources: Source is Wary whispering warrior, Seething summit sunderer, Meandering mountain marauder, Ferocious foothill fighter

THE STATS ON THIS EQUIPMENT MAY VARY FROM THE ABOVE.

This equipment spawns on creatures and may have some small variation in stats with each new spawn.