Template:CraftMN: Difference between revisions
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{{!}} align="center" {{!}} {{{m|}}} |
{{!}} align="center" {{!}} {{{m|}}} |
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{{!}} {{{mode|}}} |
{{!}} {{{mode|}}} |
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{{!}} {{#if:{{{4}}}|[[standard piercing damage is::{{ |
{{!}} {{#if:{{{4}}}|[[standard piercing damage is::{{GearProcess|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}} |
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{{!}} {{#if:{{{5}}}|[[standard slicing damage is::{{ |
{{!}} {{#if:{{{5}}}|[[standard slicing damage is::{{GearProcess|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}} |
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{{!}} {{#if:{{{6}}}|[[standard impact damage is::{{ |
{{!}} {{#if:{{{6}}}|[[standard impact damage is::{{GearProcess|{{{6}}}|dam|n}}|{{GearProcess3|{{{6}}}|dam|s}}]]|?}} |
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{{!}} {{#if:{{{7}}}|[[standard foi is::{{ |
{{!}} {{#if:{{{7}}}|[[standard foi is::{{GearProcess|{{{7}}}|foi|n}}|{{GearProcess3|{{{7}}}|foi|s}}]]|?}} |
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{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{{8}}}|[[standard balance is::{{ |
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{{8}}}|[[standard balance is::{{GearProcess|{{{8}}}|bal|n}}|{{GearProcess3|{{{8}}}|bal|s}}]]|?}}}} |
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{{!}} {{#switch:{{{9}}}|-=-|{{#if:{{{9}}}|[[standard suitability is::{{ |
{{!}} {{#switch:{{{9}}}|-=-|{{#if:{{{9}}}|[[standard suitability is::{{GearProcess|{{{9}}}|suit|n}}|{{GearProcess3|{{{9}}}|suit|s}}]]|?}}}} |
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{{#switch:{{{10|}}}|-=|{{!}}{{!}} {{#if:{{{10|}}}|[[standard construction is::{{ |
{{#switch:{{{10|}}}|-=|{{!}}{{!}} {{#if:{{{10|}}}|[[standard construction is::{{GearProcess|{{{10}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}} |
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{{!}} align="right" {{!}} {{#if:{{{11|}}}|[[standard weight is::{{{11}}}]]|?}} |
{{!}} align="right" {{!}} {{#if:{{{11|}}}|[[standard weight is::{{{11}}}]]|?}} |
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|#default={{!}}{{!}} |
|#default={{!}}{{!}} |
Revision as of 00:01, 6 March 2024
Usage Documentation
A template for organizing armor and shields made from metal.
If "t=sh" it displays it as a shield. If "t=s" it displays the armor piece short form. Documentation is awaiting final additions.
If the weapon is a swappable one, then "mode=" will set which side is used, and "r=#" is used to indicate how many of the following lines are the same weapon, while "r=b" is used to indicate that it is one of those following lines.