Action command: Difference between revisions

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Revision as of 10:54, 3 January 2021

Action
The ACTION command is used to perform freeform acts.
ACTION <act>

Everyone including you sees: (<Your name> <act>)

ACTION , <act>
Everyone including you sees: (<Your name>, <act>)

ACTION ' <act>
Everyone including you sees: (<Your name>'s <act>)

ACTION :<target> <act>
Same as above except:

  • @ characters within <act> will be replaced by the target's name or short description.
  • # characters within <act> will be replaced with a possessive pronoun (his/her/its), as appropriate for the gender of the target. The target will see 'your'.
  • % characters within <act> will be replaced with an object pronoun (him/her/it), as appropriate for the gender of the target. The target will see 'you'.

Type <act> as you want it to look to OTHER PEOPLE in the room. Imagine your action with YOUR NAME as the first word, rather than "I".


Game help

ACTION / ACT'S

ACTION can be abbreviated as ACT.

ACTION [what you want to do]

Usage:
    ACT [options] {action}

Where [options] is zero or more of the following:
    :{target}   - Act with a target specified, such as another player or a nearby object.

When acting with a {target} specified, some special rules are applied to the action:
    @ characters will be replaced by the target's name or short description.
    # characters will be replaced with a possessive pronoun (his/her/its), as appropriate for the gender of the target.  The target will see 'your'.
    % characters will be replaced with an object pronoun (him/her/it), as appropriate for the gender of the target.  The target will see 'you'.

    Note that these characters will only be replaced if they appear before a space, at the end of your action, or immediately before a period (.), question mark (?), exclamation point (!), semi-colon (), or comma (,).
Type this as you want this to look to OTHER PEOPLE in the room.  Imagine your action with YOUR NAME as the first word, rather than "I".
  Example:
    You type, "ACT dances silly, like a clown."
    Everyone in the room sees, "(Xyngleburt dances silly, like a clown.)"

To use a comma immediately after your name, you need to place a space between the command ACT and  the comma.
  Example:
    You type, "ACT , grunting with a slight smirk, burps loudly!"
    Everyone in the room sees, "(Xyngleburt, grunting with a slight smirk, burps loudly!)"

To add a possessive to your name, you need to use the verb ACT'S instead of ACTION.
  Example:
    You type, "ACT's stomach rumbles loudly."
    Everyone in the room sees, "(Xyngleburt's stomach rumbles loudly.)"

ACTION and ACT'S are *not* a substitute for speech.  Do not use it to get around situations where you are unable to speak except to use appropriate gestures that convey meaning.

Genie

When using the Genie client, you will need to put a backslash (\) in front of the special <target> characters.

> action :Muffin nibbles \@' nose and tweaks \# ear.

  • ACTOR's perspective: (You nibbles Muffin's nose and tweaks her ear.)
  • TARGET's perspective: (Biscuit nibbles your nose and tweaks your ear.)
  • THIRD PARTY's perspective : (Biscuit nibbles Muffin's nose and tweaks her ear.)


Use

This command is most often used to accomplish things either not covered by other commands, or to give extra detail.

As per Simutronics policy, this command should not be used to bypass situations where the character has been rendered unable to talk[1]

Ettiquette

It is considered poor roleplaying for this command to be used to portray abilities, powers, or features not commonly associated with the character's race or class.

It is considered rude to use this command to bypass commands normally blocked by DEMEANOR.

This command should never be used to "fake" any other character's reaction. All actions created by this verb should relate to the acting character or non-entities such as environment.

Policy

ACTION and ACT's are *not* a substitute for speech. Do not use it to get around situations where you are unable to speak except to use appropriate gestures that convey meaning.


References