Healme command: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 2: Line 2:
* It is available in the test instances as an aid to encourage experimentation with combat and other systems.
* It is available in the test instances as an aid to encourage experimentation with combat and other systems.
* A {{ilink|i|small serpent totem}} can been {{com|redeem}}ed in the live instances to grant limited access to {{com|healme}}.
* A {{ilink|i|small serpent totem}} can been {{com|redeem}}ed in the live instances to grant limited access to {{com|healme}}.
* If used to resurrect yourself {{tt|healme}} will not preserve temporarily memorized spell scrolls. This is intentional.


==Syntax==
==Syntax==
Line 12: Line 13:
-- You currently have no charges of HEALME available.
-- You currently have no charges of HEALME available.
-- You are NOT currently under a cooldown.</pre>
-- You are NOT currently under a cooldown.</pre>
{{RefAl}}

{{cat|Commands}}
{{cat|Commands}}
[[page type is::command| ]]
[[page type is::command| ]]

Latest revision as of 17:11, 23 September 2020

HEALME is a command that instantly and completely heals your character.

  • It is available in the test instances as an aid to encourage experimentation with combat and other systems.
  • A small serpent totem can been REDEEMed in the live instances to grant limited access to HEALME.
  • If used to resurrect yourself HEALME will not preserve temporarily memorized spell scrolls. This is intentional.

Syntax

HEALME ACTIVATE -- Consumes a charge of HEALME to fully heal you.
     -- If dead, you will be resurrected.
     -- You must be sitting (or dead) to use this and will incur roundtime.
     -- A charge will be consumed even if you are uninjured.
     -- This ability applies a 12-hour cooldown between uses.
     -- You currently have no charges of HEALME available.
     -- You are NOT currently under a cooldown.

Related Forum Posts

Click here to search for related posts.