Template:GearProcess3: Difference between revisions
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m (added "god like" to appraisal values) |
m (removed "outstanding" from absorption values; doesn't exist in 3.0) |
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}} |
}} |
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|16| |
|16|amazing={{#switch:{{lc:{{{3}}}}} |
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|n=16 |
|n=16 |
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⚫ | |||
|t={{#switch:{{lc:{{{4}}}}}|s=outstand|#default=outstanding}} |
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|s|16- |
|s|16- amazing |
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}} |
}} |
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|17| |
|17|unbelievable={{#switch:{{lc:{{{3}}}}} |
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|n=17 |
|n=17 |
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⚫ | |||
|s|17- amazing |
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}} |
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|18|unbelievable={{#switch:{{lc:{{{3}}}}} |
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|n=18 |
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|t=unbelievable |
|t=unbelievable |
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|s| |
|s|17- unbelievable |
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}} |
}} |
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}}{{#switch:{{lc:{{{t}}}}}|yes|y=]]/ |
}}{{#switch:{{lc:{{{t}}}}}|yes|y=]]/17|}} |
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|shield|sprot|sprotection={{#switch:{{lc:{{{1}}}}} |
|shield|sprot|sprotection={{#switch:{{lc:{{{1}}}}} |
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Revision as of 14:07, 25 December 2018
??If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"
Syntax
1=text/number
2=type of text/number (damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality)
- |3=n: number
- |3=t: text
- |4=b: brawling text
- |4=bs: brawling text shortened
- |4=s: shortened text
- |otherwise default text
- |3=s: standard, for tables
- |4=b: brawling standard, for tables
- |otherwise standard table